Capital matches, old cake! Top hole!
HEAT B
ROUND 1
Coldforge VS Creature from the Black Lagoon VS Cryoseism VS KILLOTINE: EVO
Three scary super-spinners. Lucky me.
The only way I'm surviving this is to play passive and only use the axe when I know it's not going to hit a 200mph lump of death. The Creature has the lowest traction and the most grabbable shape, so I'll go for it first. I'll aim to charge the wheels, avoiding that horrid disc where I can, and shove it into either the House Robots or the spinning bumper. I'll only fire the axe when I know I won't hit the flywheel. Repeat until it stops moving.
As for the other two, lord knows. If Cryoseism's polycarbonate is thin enough for my axe to do its job, then I'll first charge it rear-first to stop the spinning shell, then whirl around and dive underneath before it can spin up proper again. Hammer 'n' grapple 'n' feed it to the other House Bot. If Cryoseism proves either too tough or too dangerous, I'll use the same tactics on Coldforge and attempt to either puncture the tyres or grapple one of the wheel-houses instead.
Providing I last more than twenty seconds, this should be a corker, Kody!
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