Even if you don't think it'll be fully ready in time for Insomnia, or if you don't want to jump straight into the deep end with full combat, you could always bring it along for whiteboard fights if it's okay with the Coopers. Gives you a chance to get a feel for the events and test out your robot without the risk of destruction. That said, if you're game for it, then I'd also recommend diving right in!

Just looking at the redesign, one thing to bear in mind is repair and maintainability. Because it's a relatively steep angle/high robot, getting your hands in to work on parts of it could prove tricky, especially as the lifter covers the entire face of the robot. If you haven't already accounted for it, maybe design the lifter to be easily detached by hand for easy access in the pits, or for the side panels to be quick to remove. Designing them to be easy to remove by hand but not by another robot is where the challenge lies but that's all part of the fun The changes to the design look good though, looking forward to seeing it in the arena sometime.