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Thread: Mechanical Maelstrom Season 3.0

  1. #81
    Guest
    Can you point out the realism problems so that I can rectify them in future then? do better next time Lewis is just arrogant and unhelpful

  2. #82

  3. #83
    Quote Originally Posted by super_sporty
    Can you point out the realism problems so that I can rectify them in future then? do better next time Lewis is just arrogant and unhelpful
    I've sent a PM as I don't want this to turn into a war of any sort. ^^

  4. #84
    Dagnabbit, Lewis, I'm feeling like a proper old fogey with how quickly you update! :P

    I hope Spin Dash lasts a little longer in the ring than Traffic Warden did and looking at Mobile Failure's stats, it might just be able to. The hinged wedges and skirts should be relatively straightforward to either damage or get under with a hard enough ram and the 10mm ground clearance they protect should be more than big enough for my blade to slide underneath and tear the tyres a new one. Keep doing this till it stops moving.

    In short, go for the skirts and avoid the axe whenever I can. If time's running out or the skirts and tyres prove resiliant to my saw, go passive and ram the bot side-on into whatever obstacles are closest to us.

    Keep it up, Lew!

  5. #85

  6. #86
    Guest
    Hehe, thanks for comments guys

    In future I'll be more careful with the realism, I guess I just let the quality slip there :/ Thanks for the PM Joey

    Next battles up soon

  7. #87

  8. #88
    Well. Im doomed, so in that case i'll put some tactics in

    Looking at Wedga, it has a weak point, if tipped onto it's side in the right position, it will not be able to self right. That's
    my plan, dart off to his sides, with my speed it should not be that hard, just keep flipping and tipping him, if i can. Use a
    newly aquired party trick. Throw him OOTA. If I can, throw him down the pit. If we come on a head on collision, im 99%
    sure my bots blade on the flipper will get underneath him.

    Good luck AJ, Im gonna need it

  9. #89
    Ohhhh.
    Right. We match in speed, but those extra wheels he's got doesn't make it any easier for Spin Dash to turn, I can outmanuver him! With our speed as is, one or the other can't run away too terribly well, barring silly accidents.

    Going plan runs thusly. Do try to avoid the spinny bit, and point my axe to where ever I can get him, but, more pointfully, aim for the tires first. That way, he'll be even easier to chase down, so I can get more hits in-- in theroy, anyway.

    Good luck!

    Failure would like to add: AXE EVERYTHING.

  10. #90

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