Yay!Another great battle, nicely written.
Tactics:
I plan to stay in my starting section for as long as possible, as I do not really want to risk falling through the trap door. If I do end up in the valley, I will try to drive back up into either of the raised sections, if possible. The usual tactics apply - just try to keep busy and get involved in the action. Again, my wedge shape and clamp & push ability will be useful to drive my opponents into the hazards. I will try to push the others into one of the pits or into the spinning drums. I think Delirium Tremors could potentially find it difficult to climb back up from the valley, so at some point I could try to push it down there and let the house robots take care of it. Other than that, I don€™t really have any particular targets, just make sure I€™m the last one standing again!![]()
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