I've failed pretty badly at keeping this updated due to it being much easier to update the Facebook page, but here's one to see the year out:
Ode to 2015
As the last few hours of 2015 tick away, it's time for a quick look back at the last year of combat carnage, and what a year it has been!
The first event of the year was no mere skirmish, it was the 2015 Featherweight World Championships hosted by Robo Challenge and held over four days at the Gadget Show Live, and was the best event yet! Over 40 robots from all around the world battling it out to become the victor. Drumroll had a complete rebuild and new drum and, combined with the reliable internals from the 2014 version, performed very well, finishing 10th, making it a top ten world featherweight robot (just!).
From then, it was off to a new event in a new(ish) weight class, with the beetleweight Iron Games in Clydebank held by Kinematic Events. Our first major foray into beetleweight competition and our first trophies in ten years as Flatulence and Spin Cycle finished 1st and 3rd respectively; a great event all round.
In September we attended the Glasgow Comic Con event to put the robots through their paces in the Robots Live arena. Onyx went eight fights without breaking or burning anything out, and was even under the control of Robert Picardo, aka The Doctor from Star Trek: Voyager, while Drumroll saw a few fights and was doing reasonably well until it smoked a drive motor. Oops!
Finally, to round off the year, it was the Fighting Robots Association Beetleweight Championships down in Bromsgrove, again hosted by Kinematic Events, and again another successful event as Flatulence came 2nd overall and won Best Driver, while Spin Cycle was awarded Best Aesthetics, serving as a consolation considering its underwhelming performance :P
So, all in all, it has been a cracking and successful year. Many thanks to all the teams and competitors, who have become very good friends in this fantastic spobby. You all make the time and money we spend on our machines, occasionally to see them destroyed, totally worth it. Best wishes to all of you in 2016!
As for 2016, we're considering taking a year out from the combat side of things. Time to work on the machines is very limited due to grown-up work and all the robots need some investment (and more importantly, time) put into them in order for them to maintain their competitiveness in the arena. If we do take a break, we won't be disappearing completely. There will still be plenty of updates here and a lot of focus will be given to our next building project. It'll be a robot, but not a combat robot. Have a basic parts pic and a blurry scribbled drawing by way of teasing
Happy New Year!
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