From Etobicoke, Canada...
TEAM ZLAYERZ
1. Corona (previously The Zodiac)
2. Wedginator 9.0 (prev. Wedgin8or)
3. Jinx
4. Macduff the 5th (prev. Macduff the 4th)
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Corona
Shape: Steeply sloped cylinder with flat edges.
Colour: Fiery! Name on the top.
Weight: 100kg
Drive: 3 S28-150 MagMotors run on 24 volts, geared 9:1.
Power: 4 NiCad Battlepacks run on 24 volts.
Motivation: 3 wheel omnidrive. It uses 3 omni-wheels similar to those of Root Canal to move itself across the arena. It can drive normally at first, then zig off in another direction instantly. This is especially useful in escaping charges from rammers/flippers.
Speed: 8mph
Armour: 24mm Ti/V alloy outer ring. The top is 5mm titanium and the underbelly is 6mm polycarb. The whole ring and powering engine and starter motor are shock mounted to avoid recoil from the most powerful of blows.
Ground Clearance: 10mm
Dimensions in CM (LxWxH): 95 x 95 x 25
Weaponry: A 40kg spinning ring, powered by a Stihl MS880 chainsaw engine (in turn powered by an EV Warrior on 24 volts). It gets to a maximum RPM of 3000 and it can dish out about 260kJ per hit! However, it also has a gearbox to control the RPM value (from 1500, 2000, 2500, and 3000) that it puts out so it doesn't hurt itself (even slightly) from its own shots. 1500 is the ideal RPM, and it puts out 65kJ every hit at 1500RPM. It should get to 1500RPM within 2 seconds. Theoretically, anyway. :P
Srimech: The top titanium panel opens up via a pneumatic ram powered by a 2kg CO2 tank.
Theme song = Battery by Metallica
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Wedginator 9.0
Shape: Low/medium-sloping wedge with steeply sloping sides and a rounded rear
Colour: Alligator texturing, cobalt cage, and reddish rear panel and lifting spikes. The face is dropped from 9.0 because it'd be hard to get on there. I'll save it for next generation.
Weight: 100kg
Drive: 2 LEM130 Lynch motors, volted at 36.3v and geared on a 4.5:1 reduction.
Power: 11 M1 A123 Li-Ion packs with polypropylene cell holders so the batteries don't get damaged during battles
Motivation: 4WD inner; the front two are standard wheels hubs are CNC aluminium and the urethane tires are foam-filled. The rear two are omni-wheels, similar to those of Root Canal; the purpose of these rear wheels is to help Wedginator move around the arena faster and turn without sacrificing speed or power.
Speed: 14mph, geared towards a high acceleration for quick sprints.
Armour: Rather complicated; the main body is a 4mm Hardox monocoque, but bolted to/around that is a sort of cage that runs from the front ends along the side ground clearances and where the front and sides meet to the rear where it forms that bar set-up seen on Wedgin8or. The cage is 5mm titanium/vanadium alloy, and behind the rear bars, also like Wedgin8or, is another panel made of 15mm HDPE to absorb blows.
Ground Clearance: 0mm front, 10mm everywhere else
Dimensions in CM (LxWxH): 105 x 75 x 22
Weaponry: The first weapon is a pair of joint titanium lifting arms ending in spikes, which run all the way up the wedge. They're about 5cm wide and are powered by a linear actuator which is positioned right under it. They can lift about 500kg and can rotate from with the wedge to 105 degrees off the wedge, getting there in about 1 second, so it's a relatively fast weapon, as fast to pneumatics as you can get.
The second weapon is a pneumatic spike stationed halfway up the wedge and between the two arms. It's also made of titanium and has a hardened steel tip. Powered by a 2kg CO2 tank, it can exert approximately 900kg at the tip. It can pierce tires, underbellies, and can flip opponent onto their backs should they fall that far up the wedge, thus acting as a front-hinged flipper. Fires about 30 times.
Srimech: Either the arms or the spike, but the spike's faster. If I can get away with it, I'd prefer using the arms since I won't waste gas for the spike.
Theme song - Can't Wait For Violence by Nothingface
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Jinx
Shape: See the render. Basically a very, very low scoop shape with an low angled rear and flat sides, and spiky bits on the scoop and rear wedge. The spikes on the front are actually part of the armour, while the rear spikes are hinged.
Colour: Yeah, same thing, see the render. Or else, think navy blues and pinks.
Weight: 100kg
Drive: 2 LEM130 Lynch motors run at 36.3v, gearing is 6:1 so acceleration is good, but shouldn't be too reckless either
Power: 11 M1 A123 Lithium-Ion battery packs
Motivation: 2WD inner; CNC hubs with urethane tires. Yes, we North Americans call 'em tires, deal with it. :P The wheels are set near the back of the bot so the front has more weight pushed upon it and can get under opposing robots much easier.
Speed: 14mph
Armour: 7mm Ti/V alloy, with an extra 8mm of Ti/V on the front, making 'er pretty much impenetrable from the front. Underside is 15mm polycarb.
Ground Clearance: Dead 0mm at the front, 0mm rising to 12.5mm at the sides, and 12.5mm at the rear.
Dimensions in CM (LxWxH): 90 x 80 x 15, so she's quite compact.
Weaponry: A nice rack-and-pinion mechanized pneumatic axe/hammer powered by 2 custom 2.5kg CO2 tanks and a 250mm stroke 150mm bore double-acting ram. It can smack opponents with about a tonne of force and has about 15 full pressure shots. The shaft and axe head are both made out of Hardox so it doesn't break upon impact, and the axe head is shaped to inflict the most damage possible.
The other weapon explains why a double-acting ram powers the axe. It's a claw-wedge thingy on the axe shaft, protruding past the axe head. It's bolted on, but can rotate as if it was hinged. Thing is, when the axe lands, the momentum of the axes travel causes the wedge on the shaft to tilt back enough so it doesn't hit the floor before the actual axe head. When the axe head lands, the wedge will then hit the floor. Jinx can then use this wedge to flip opponents, as shown here.
Srimech: Axe
Theme song = Evil Angel by Breaking Benjamin
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Macduff the 5th
Shape: Low box with a flat front, pointed sides (with removable skirts), and rounded rear.
Colour: Varying shades of blue, with silver-ish weapon attachments and skirt hinges, and the Scotland flag on top.
Weight: 100kg
Drive: 2 LEM130 Lynch motors run on 49.5 volts, geared 4.5:1 for better acceleration than previously.
Power: 5 packs each of 15 M1 A123 Lithium-Ion cells.
Motivation: 6WD; the wheel hubs are CNC aluminium and the tires are Storm 2-esque urethane rubber.
Speed: 15mph average; can get up to 30mph
Armour: A 7.5mm Ti/V alloy monocoque, with extra 5mm Ti/V on the angled sides and rear. Side skirts are 5mm Grade 5 titanium. Weapon armour will be explained in said section.
Chassis: 5mm steel ladder
Ground Clearance: 0mm at the front with all set-ups except the drum, 15mm everywhere else.
Turning Circle: 0
Dimensions in CM (LxWxH): 100 x 80 x 15
Weaponry: Macduff has interchangeable weaponry. Set-ups are below:
SET-UP 1 - A pair of titanium lifting forks, diamond-tipped, powered by a lightweight linear actuator and can hoist 300kg. This makes Macduff's max weight about 97kg. Used against robots that attack with wedges, and bots that have skirts and low ground clearances. The main set-up.
SET-UP 2 - A 5mm Hardox wedge, powered by the same system. Makes Macduff's weight the full 100kg. Used against invertible FBSs.
SET-UP 3 - A angled, convex ramming bar made of 15mm Ti/V, built to withstand tough hits. Held in place with steel mounts, bulkheads, shock-padding, etc. Used against powerful, seemingly one-hit KO spinners. Removes the linear actuator but makes the full weight 100kg anyway.
SET-UP 4 - A small rear-hinged flipper made of 5mm Hardox, and powered by a 1.5kg CO2 tank and a 75mm x 50mm ram. Can flip over about 250kg and can right Macduff if needed, and has about 20 flips. Has a 5mm titanium 50cm long extension. Makes Macduff's weight about 99kg. Used if needed to tip over opponents quickly.
SET-UP 5 - A hardened steel spinning drum, ala Tornado, powered by a LEM130 Lynch motor at 36 volts. This removes the extra armouring on the sides and rear to accommodate the drum. The drum has two tungsten teeth to flip opponents quickly. The drum is 30cm wide, extrudes 15cm from the front, and is used against opponents with flipping arms, forks, and other attachments.
Srimech: Invertible with all set-ups, but SET-UP 4 can right Macduff.
Theme song = The Wolf Is Loose by Mastodon
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Hope that's all okay!![]()











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