Quote Originally Posted by muchalucha
What about:
FW with active weapons: 13,6 kg max
FW without active weapons: 10 kg max.
This rules out the heavily armered box. And it gives every beginner without active weapon 3,6 kg to build one.
i think this is a really good idea (the best so far) , but i think 10 kg is almost too much (6-7 kg maybe ?), because thants , my only FW at the moment only weighs in at 4 kg , but it uses 2 drill motors , its weapon/tactic is going really fast and being very light, being very menouvorable and running circles round the flippers lol.

But still , i dont think this rule should be implemented as is at all , but if it is modified with mariens suggestions , if a really clear need arises than that would be ok . And braps for being brave enough to post this .
Only thing I see with a weight restriction is that some armoured boxes, albeit with a strong drivetrain and a lot of power, can be exciting and effective... the restriction should be against boring, weak robots. Those, to be honest, tend to get wrecked by the stronger ones though - upgrading more arenas to full combat might be a solution in order to increase the challenges robots face?

As for that 4kg FW, I don't think it would have much luck in a full combat event to be honest fast and maneuverable it might be, but it happens to weigh less than a number of robots' spinning blades!