The title explains it all. The idea was taken from the FRA General Chatter thread.
The title explains it all. The idea was taken from the FRA General Chatter thread.
Pretty silly as the answer is always yes.
What Leo said...this thread is pointless really, it's not like you're actually putting anything on the line with vapourbots' super repairing skills.
Actually not. It is possible for you to not want to face a robot, if not because you don't want your bot permanently destroyed, because you have a feeling that you're going to lose. (Eg: Mass Disctruction Ultimate 4.1 vs Cassius II)
Mass Disctruction Ultimate 4.1 has lost plenty of battles. It's a dangerous design to fight, but definitely not invincible.
Oh no! Please don't permanently destroy my peice of text! :shock:Originally Posted by corsair_lightning
It has? Then why have you kept it, seeing as the design slowly degraded from winning 3 championships to not winning anything now? And when will we see either MDU4.2, MDU4.5, or MDU5?
AJ: Um... I'm not going to do that...
OK then, I'll contribute.
Would any of you fight my vapourbot, Idiot?
Idiot is a wooden robot with square wheels. Its main weapon is a cardboard slab.
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Hmmm... Idiot vs Me Name is Death...
Depends on whether it's invertible. If it is, I'll go for Negativity.
Well it's actually all to do with the way the series has evolved. It all spawns from the robot Disctruction, followed by Mass Desctruction (1/2/3) which all has various rounds of success (D winnning VFT2, MD finishing 4th?). Mass Destruction Ultimate (slight pun on Phrisbee Ultimate) was my solution to upping the ante, build a 200kg walker, hide it's main weakness by giving it a 360 degree offence and defence. It worked on simple terms of brute force, with 200kg, even when spending 40kg on a walking system left 160kg to build a huge weapon. It was hard for most 100kg machines to compete with and it managed to get a few wins from being the biggest kid in the playground.Originally Posted by corsair_lightning
Eventually walkers regulated and it was time to come up with something new. MDU 2 never left paper due to the walker thing, MDU3 was the solution, 100kg of pure weapon. All 3.x versions are just me fiddling with the internals and combinations of stuff. 4.x really should have just stayed a revision of 3.x but yeah... Really MDU and MDU 3 should have been a separate series but I guess I just wanted to continue the legacy. There were also a few splinters to the names, like Mass Destruction eXtreme (MDX) and Mass Destruction Revolution (MDR) which never took off. I should have given MDU3/4 the MDR name really, but can't remember why i didn;t(too much booze?!)
There hasn't been any upgrades or evolutions from MDU3/4 because I've had very little interest in fanfic for a rather long time and I just half ass most of the upgrades. I'm more interested in working on the real thing these days, Melty Brain eXperiment (MBX) is my MDU3 in the making, which has also brought a lot more understanding to myself of the real needs and issues with such a design as the translational spinner. Having seen the problems first hand, I've got solutions that I want to try out, but building the real thing takes time and I've yet to complete it how I want it (Unlike a vapour where I can cook up the info in 30mins). Maybe an MDU5 will roll out some day, maybe not. Maybe it will roll out under a new name?
Maybe I'll just keep building the real thing.
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