Soz about the wait...interest dimmed quite a bit.
Eliminator 2
Mobile Failure vs. Y5
----
From Patricia, Canada...Mobile Failure!
I daresay, is this reverse psychology in the works?
Melissa: Yes, good to see more female roboteers in the mix!
Tracy: Hurr, you think I'm going to let them have all the fun? :P
Melissa: I guess not! What's the plan?
Tracy: Axe, push, and generally be a big jerk to anything that moves in the arena.
Melissa: Well said! How do you feel about your opponent?
Tracy: Indifferent. Bring him on! :P
Melissa: All right, good luck out there!
Tracy: Hehe, thanks.
Similar to the vanquished Killotine: EVO in the last fight; boxy, angly, LEM130 and 4WD, skirts, has powerful axe that can self-right, and reasonably tough armour. Also similar is the fact that it'll run out of axe power, but that won't hinder its pushing ability one bit. Failure? We'll have to see. :P
C&B1: Didn't compete.
C&B2: Didn't compete.
C&B3: Didn't compete.
From Onehouse in Suffolk...Y5!
Back for another war! Looks quite different already. Will the change be enough?
Melissa: Is this Y4?
Chris: Nope, it's gone up quite a bit; Y5. No flipper, but some nice spinning blades in front to mash stuff up.
Melissa: And why did you make that change?
Chris: I have other flippers on my squad and the Y-series needed something different. Pussycat blades have done damage to moderately strong armour, so let's hope they'll do good here.
Melissa: And what your opponent?
Chris: What about them? Just tear them a new arse. :P
Melissa: Fighting words! Well, good luck.
Chris: Yeah thank you.
Boxy in shape, with dangerous vertical twin cutting blades in front, spinning quite fast so look out for those. Steel and titanium armour will help it survive and MagMotor power helps it run around in the arena. Wheels are a bit exposed though. Why 5? You'd have to ask Mr. Mason. :P
C&B1: [as Y4] Flipped NSBFR-X out of the arena before Matilda took its rear panel off, but then was given the same treatment by eventual 5th seed Aquarius.
C&B2: Didn't compete.
C&B3: [as Y4] Ejected from the arena late in its Round 1 match by 25th seed The May Tracks Has You.
Roboteers, stand by...
House robots: Count Bleck and Hexadecimal. Both of them are insane. Neither are friendly to come into contact with.
3...
2...
1...
ACTIVATE!
And finally the second fight is underway. A quick start however from Mobile Failure as it gangways towards Y5, who decides to just sit there and let the blades hit Tracy's axebot. Well, they're not fully spun up yet, so unless youve got some other pla - oh. Y5 backs off at the last second, and NOW its blades are at full speed. Mobile Failure's coming in too fast to avoid them!
CRASH!!!
A huge hit sends the Failure flying upwards, but the force is too little to send it completely over; it lands on top of the box spinner, its titanium wedge scratched up. Chris decides this would be a great time to show Mobile Failure around to the arena hazards, and implements his plan, dragging Mobile Failure over to the arena saws. Mobile Failure slams its axe down but can't get it to hit Y5 underneath, nor is unable to shake itself off of Y5, and soon it's on top of the saws. SCREECH. Ooh...I dont like the sound of that plastic being cut into...Y5 lets Mobile Failure down but this causes the arena saws to pop up again and send Mobile Failure away...Y5 sees his chance and buries the blades into the Failure's sides!
CRASH!!!
More scratching, but hardly any denting as the Failure really is flipped over this time. Y5 closes the gap, aiming to slice the axe off as Mobile Failure self-rights, but Tracy doesn't go for the srimech button yet, even she can see Chris' plan here. The Watcher comes over and looks...and begins to count Mobile Failure out!
1, 2, 3, 4, 5, 6, 7 -
But no! Tracy can't stand it any longer and gives in; the axe shoots out and flings Mobile Failure up; Y5 charges straight in and smacks the axe shaft! There's quite a bit of sparks, but Chris is dismayed greatly when he finds he's hardly damaged the axe at all! But things are about to get even worse for him! Mobile Failure, enraged by the early defecit given to it, slams its wedge under Y5's front-side corner, and heaves it up onto the wedge, giving the robot a hefty smack from the axe and proving beyond all doubt that the axe is still functional and still deadly as hell! The steel of Y5 however deflected that axe blow, so Chris isn't totally doomed yet. Another axe blow is given, and Tracy keeps it down, and slides Chris' bot under the saws for a taste of its own medicine! OOH...that got one of the tires...but Mobile Failure keeps Y5 there, and the tire gets a thorough slicing until our friendly neighbourhood Watcher crashes the party with a nudge to Mobile Failure's hindquarters. Mobile Failure backs off with the axe raised, but already Y5's driving ability seems to have been botched quite a bit...look at that slice, right through the tire! Such a clean cut...that'll show you not to mess with our arena saws, eh? Don't think the roboteers can see it but Chris knows that Y5 isn't driving straight...and Tracy barges in again, with a massive slam of Y5 into the wall! Y5 plops down inverted but that's okay, he's invertible and still in the game...though with the tire in that condition, dunno how much longer it'll last. And Mobile Failure is in the face of Y5 again, but now Chris has the robot facing its enemy!
CRASH!
And OUCH! Only the most godly among combat warriors would call that a scratch! The blades have dug, DUG right into the titanium wedge of Mobile Failure and are stuck! Tracy wiggles her bot around a bit, but all for naught; those blades are stuck in there tighter than several squirrels in a peanut butter jar!Chris tries to push Tracy's axebot back, and succeeds at first, but only for Tracy to put away her sense of disbelief that she still has a working robot, and now Mobile Failure proceeds to smash the crap out of Y5's top-bottom-whatever armour, all the while moving it back towards the saws. Not easily though, as Y5 can still turn this way and that, and Mobile Failure accidentally drives over the saws itself, but thankfully they don't pop up in time. By now Y5's armour up top is looking very beaten, having taken 6 multiple axe blows in a row and finally The Watcher moves in and separates them...almost. One of the blades is still slightly stuck, and Y5 gets another smack from the axe, before finally the blade is removed from the wedge...and...I think that's it. Y5 is not moving! Tracy, gleeful, moves in again, and continues to smash the crap out of a very tenderized Y5 despite Chris' angered shouts from across the arena. Thankfully, Y5 spared from too much abuse as The Watcher moves in to make an actual full count out.
1, 2, 3, 4, 5, 6, 7, 8, 9, 10!
Or is he? Oh no, the house robots want to have their say! Chris stares in disgust, then puts his controls down and folds his arms, his back to the arena, as the house robots smash up his creation. Well what do you expect? You into the arena; you lose, you have to pay the price!
CRASH!!!
Mobile Failure gets the hell out of there as Count Bleck smashes into Y5 and tears a side panel open.
CRASH!!!
Hexadecimal comes next, its lifting blades raised and its spinning blades ripping a gash into the other side panel, but Mobile Failure has hit the pit release button and has intentions of shunting Y5 down. Um, what Y5?
CRASH!!!
My thoughts exactly, Count Bleck.The panel he previously hit is gone; mechanisms exposed.
CRASH!!!
A second hit from Hexadecimal tears the gash on the other side much deeper and wider. NOW Mobile Failure daringly jousts in, and rams into Y5, but wasn't in line with the pit. But before the house robots can assault Mobile Failure...
CEASE!
Y5? Y?! Y?!?!?
Mobile Failure advances to the Heat Final!
Next up
Lightweight Melee 1
Sergeant Slaughter vs. Backlash vs. Ziggo vs. Gamma Raptor
And later
Heat C Final
STAT vs. Mobile Failure
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