Injecting some life into fanfic... :P
Lightweight Melee 2
Ground Zero vs. Minigig vs. Tiny Tengu vs. Minilith
From the United States...Ground Zero!
A revered full-bodied spinner that's taken the RFL lightweight title. Has a 7075 aircraft aluminium alloy shell with several attachable titanium teeth (S7 tipped) that run close to the floor, spinning at 1500RPM, and has Dewalts for drive. He's a lot more happening right-side-up, though, that srimech looks iffy.
From Glasgow, Scotland...Minigig!
Baed on HW brother Whirligig 4.5, it's a 2WD invertible ring spinner with a Hardox ring and Pussycat-style teeth attached and powered by a LEM130. It gets to 1800RPM right quick and can gut quite a few fishes.The drive is powered by 18v drill motors and some NiCads, but it suffers from quite a lack of control.
From Geddinton...Tiny Tengu
Scaled down version of Tengu VI. Has an anti-spinner ring to combat other horizontal spinners. The 3mm titanium shell spins at 1000rpm and can strike fear into the opponents' hearts as well as damage with the 2 2.5kg blades. It ain't a pusher though and the 24v windscreen wiper motors won't help that, but it can self-right if flipped.
From Shrewsbury in Shropshire...Minilith!
Against all these spinners is...a rammer.Oh well. It has 4mm Hardox monocoque as protection. Basically an angled box shape with an extension on its front wedge to get under bots and shove them around. 4WD, 2 24v S28-150 MagMotors and 3600mAh NiCad packs help with this. It's very small though, especially in comparison with Minigig.
Roboteers, stand by...
House robots: Are guests! This time, we throw in a middleweight and heavyweight as Solstice 3.0 and Seung Mina VI play the housie roles here.
3...
2...
1...
ACTIVATE!
And the fastest start is indeed directly from Minilith! It's headed straight for Ground Zero! The #1-ranked American lightweight tries spinning up as fast as it can, but Minilith's already there! There's no crash as Ground Zero can't even get anything going, and an arena-long ram from Minilith sends Ground Zero flying into an empty and bouncing away like a pinball! Minigig and Tiny Tengu are spinning now, and they've already gotten to full speed, but Minilith sees Tiny Tengu as its next target and slams into it next, despite the 2.5kg blades having reached full speed!
CRASH!!
However, it makes little-to-no mark on the 4mm monocoque and Minilith takes the opportunity to get under it and deliver it to Solstice's CPZ! But Solstice shouldn't be too pleased! As they collide with the MW-turned-housebot, Solstice has done massive damage from that hit, but only to the anti-spinner ring! Rubber has been ripped right out of it and flacks of it jut out from the gash! Apparently the hit was so great that it wasn't able to turn the anti-spinning ring on contact, but just went through like a hot knife through butter! Now Minilith backs off to attack Minigig, but Ground Zero is back and spinning up quickly! Minigig moves aside from a deadly ram from Minilith as Tiny Tengu gets away from Solstice, looking slightly battered. Minilith goes after the pit release button and finds it; he nails it, and whoa...Minigig get away! Steve avoids the pit nearby as all three spinners are trying to close Minilith in! I had a feeling it might go that way right from the start...but Andy sees his chance! Quickly he rams into Minigig! The hit itself is not too big, and Minilith pushes it towards Ground Zero who looks to be the fiercer spinner in this contest! Samuel tries steering away but even with a 27kg ring spinner on his front Minilith is still able to catch up and bring Steve's robot into oblivion!
CRASH!!!
Ground Zero nails Minigig's ring and sends both of them flying, Minigig quite far! It lands near Seung Mina's CPZ, but Mina doesn't do anything yet. On top of that, Minigig seems to have taken the hit rather well. Minilith is rather focused on trying to get Ground Zero down the pit, but he can't turn and drive Ground Zero to pit, Ground Zero seems to slide off every time Minilith turns! Sensing an opportunity, the now-fully-spinning Tiny Tengu makes another appearance by surprise-attacking Minilith from the rear!
CRASH!!
The blow sends Minilith flying out from under Ground Zero, and Alex looks smug, feeling rather avenged for that trip to the CPZ, but back across the arena rampages a rather outraged Minilith! WHAM!! It slams into Tiny Tengu and sends it across the arena, actually bouncing it off the front rather than carrying it! Alex hurriedly stops the spinner as Tiny Tengu starts to become unstable, and it falls flat. Ground Zero is spun back up, though, and as Minilith is distracted, it slams into Minilith's side!
CRASH!!!
Minilith is sent flying again, but this time there's noticeable damage! A small dent and larger scratch have appeared on the side of Minilith as it tries to get his bearings back. Before he can even react, however, Minigig gives him a 'hello' slam!
CRASH!
However it's not nearly as effective as Ground Zero's hit and Minilith is relatively unharmed. It slides under Minigig and shoves it straight towards Ground Zero again! But Ground Zero manages to evade it this time, and Tiny Tengu pops in for a hit...but he hits Minigig by accident!
CRASH!!
The ring of Minigig seems fine and dandy but Tiny Tengu is now open for attack and Minilith attacks! He gets under the spinner and finally is in line with the pit! With all his power Minilith zooms over. Alex does all he can do to try and get off the wedge; he even tries firing the srimech a few times, but the bottom line is final; Tiny Tengu meets the bottom of the pit! Now, with 3 robots remaining and 1 to go, this battle's just gotten started! Minilith attacks Minigig again but Ground Zero gets in the way; Andy quickly swerves to avoid it but Minigig beans him from the side!
CRASH!
It's more effective than the other hits Minigig has dished out, but only just. There's another scratch on the side of Minilith but other than that he's finde and dandy. He gets in Minigig's face again, almost literally as the Mauler-esque face on the top continues to glare at the audience! Steve is unable to spin up again and Minilith wedges it! Ground Zero sees the plan already and moves away to hover near the pit as Minilith approaches...what's this?! Minigig is spinning on the wedge! Steve seems as surprised as Andy does, but unlike Andy he doesn't know what to do! Andy however knows exactly what he's going to do, and knowing that he can't go around the pit like that he resignedly dumps Minigig down the pit.
CEASE!
Tiny Tengu was about as effective as a small butter knife, while Minigig goes giggity giggity giggity! all the way home!
Minilith and Ground Zero advance to Round 2!
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UPDATE FROM THE PITS
Melissa: What's going on here?
Martyn: Argh, our batteries haven't charged properly!
Melissa: Will you be able to get them charged for the next battle in half an hour?
Martyn: Half an hour??? Um...no. They're completely empty.
Melissa: ...what does that mean?
Martyn: *sigh* It means I have to drop Panicking Still? out, unless there's spare packs around here.
Melissa: Oh dear! We don't have those for you.
Martyn: ...balls.
Melissa: ...I hope Panicking returns for the next wars.
Martyn: Thank you...I hope so too.
Melissa: See you later. *traveling over to the Jackson table* Mr. Jackson, your opponent has dropped out!
Andy: Eh? Why?
Melissa: Their battery recharger wasn't working properly, so Panicking Still? has had to resign.
Andy: Well...that's interesting news. About as interesting as the news I found when working on PsycloniZer. Look at this.
Melissa: ...
Andy: SOMEONE fitted a joke cage to this thing's ring...Hardox doesn't crumple like that. This is damned aluminium!
Melissa: Sabotage?
Andy: Maybe; when I find the git that did it...
Melissa: Well the good news is that you're back in!
Andy: Yes. And this time I PROMISE to have the Hardox supports and hammers on the ring.
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What a shocking development! Panicking Still? drops out and the 15th seeds return from the dead to fight on!
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Next battle: PsycloniZer (15) vs. Black Panther
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