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Thread: SMASH!! Returns!!

  1. #21
    ...How strict is this rule against flying? If it encompasses jumping half my squad may have to change :P

  2. #22

  3. #23
    Huzzah and hoorah! Count me in again!

    TEAM BRAVEHEART
    1) Wedge Devolution
    2) Killotine: EVO
    3) Spin Dash Unleashed
    4) Whirligig 4.5
    5) E Clawdius Unum
    6) Venus Fly Trap
    7) Jack-in-the-Box
    13 Black (RW7)

    STATS:
    1) 1. Wedge Devolution
    SHAPE- low wedge with sloped rear
    COLOUR- sleek and shiny silver
    WEIGHT- about 100kg
    DIMENSIONS- 90cm X 75cm X 30cm
    SPEED- 16mph
    TURNING CIRCLE- 0
    GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
    ARMOUR- 4mm Hardox
    WHEELS- inside robot, 4-wheel drive
    POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
    WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
    SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
    NOTES- flashing red light on top of robot, flies Scotland flag
    STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
    WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)

    http://img166.imageshack.us/img166/7555/wedgedevolutionza6.pnghttp://img166.imageshack.us/img166/7...olutionza6.png

    2. Killotine: EVO
    SHAPE- compact box-wedge ala Storm 2, rounded back
    COLOUR- red
    WEIGHT- about 100kg
    DIMENSIONS- 100cm X 70cm X 35cm
    SPEED- 16mph
    TURNING CIRCLE- 0m
    GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
    ARMOUR- 3.25mm Hardox
    WHEELS- inside robot, 4WD
    POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
    WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
    SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
    NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
    STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
    WEAKNESSES- so-so turning, limited gas supply

    http://img511.imageshack.us/img511/8806/killotineevocw0.pnghttp://img511.imageshack.us/img511/8...tineevocw0.png

    3. Spin Dash Unleashed (formerly Metal Sonic Spin Dash)
    SHAPE- skirted box, with rounded sides and back.
    COLOUR- dark blue bodywork, with red-and-white striped skirting.
    WEIGHT- about 100kg
    DIMENSIONS- 100cm X 75cm X 20cm
    SPEED- 16mph
    TURNING CIRCLE- 0mm
    GROUND CLEARANCE- virtually 0mm all round, 10mm at sides and rear without skirts.
    ARMOUR- 4mm Hardox
    MOVEMENT- inner, 6WD
    POWER- 2 x LEM-130s. These run at 36v and produce approximately 18hp.
    WEAPONS- A horizontal Pussycat-style saw blade on the front. The blade is mounted on the underbelly ala Code:BLACK and is designed to chew up skirts and wheels. It is powered by an S28-150 Magmotor and runs at 3000rpm. Its 18hp and shape also makes it an excellent battering ram.
    SRIMECH- invertible. The rounded sides and rear also prevent it getting beached.
    NOTES- flies Scotland flag.
    STRENGTHS- excellent traction, fast, tough armour, low weaponry, invertible
    WEAKNESSES- untested, so-so manoueverability, saw blade less effective upside-down

    http://img137.imageshack.us/img137/5359/spindash6ta1.pnghttp://img137.imageshack.us/img137/5...indash6ta1.png

    4. Whirligig 4.5 (sort of formerly Whirligig 4.0)
    SHAPE- flat disc
    COLOUR- gold with Mauler-style scary face on top. The face shows the direction of the robot.
    WEIGHT- about 100kg (see bottom)
    DIMENSIONS- 101.6cm diameter X 12.7cm
    SPEED- 15mph
    TURNING CIRCLE- 0
    GROUND CLEARANCE- 8mm
    ARMOUR- 1.905 cm thick Grade 5 titanium
    FEET- inside robot, uses 4 DrillZilla-style shuffling plates. These help prevent the bot being flung halfway across the ring on contact with another bot, ala Typhoon
    POWER- 2 X S28-400s running on 36v. Uses 120 X NiCad cells at 36v, producing 12amps at 36v overall for drive and weapon power
    WEAPONS- The main weapon on Whirligig is the spinning outer ring, fitted with 9 x Pussycat-style claws. The spinner is powered by an LEM-130 running at 36v. It can reach speeds of 1000rpm and produce up to 100kJ...more than enough to kill another bot at full speed.
    As well as this, the power in the shuffling feet mean that Whirly can act as a pretty powerful pusher if the shell fails to work
    SRIMECH- the robot is invertible and the blades prevent Whirly landing on his side
    NOTES- flies Scotland flag, thanks to AJ, my first properly calculated machine
    STRENGTHS- fast, manoeuvrable, very deadly weaponry, tough armour, scary face shows its direction, very good traction, cant be flung away on impact as easily as Typhoon
    WEAKNESSES- so-so manoeuvrability, feet may prove vulnerable to crushers and axes

    WEIGHT CHECK:
    armour = 33.72kg (inc blades)
    chassis, mounts, bracing etc = about 30kg
    drive and weapon motors = 12kg overall
    NiCads = about 15kg
    feet = about 10kg overall

    TOTAL WEIGHT = 100.72kg. Fits right into the roller limit, with the 1% error margin rule. Probably.

    http://img137.imageshack.us/img137/1297/whirligig45xt7.pnghttp://img137.imageshack.us/img137/1...ligig45xt7.png

    5. E Clawdius Unum (formerly Clawdius Decimus Murderous)
    SHAPE- skirted wedge with small box section and rounded back
    COLOUR- deep green with red shield emblazoned on the wedge, depicting a gold lion with a crown
    WEIGHT- about 100kg
    DIMENSIONS- 95cm X 70cm X 40cm
    SPEED- 14mph
    TURNING CIRCLE- 0m
    GROUND CLEARANCE- virtually 0mm at the front, 0mm at sides and rear thanks to skirts (arranged in a Biohazard fashion, corner-to-corner), 10mm without
    ARMOUR- 4mm Hardox
    WHEELS- inside robot, 4-wheel drive
    POWER- 2 X S28-400 MagMotors
    WEAPONS- The main weapon, as ever, is the hydraulic diamond-tipped crushing claw. It is powered by a Vivoil pump with an 80mm x 40mm ram, with a 2kg tank for storing the hydraulics. The claw runs at 3000psi and, aided by the diamond tip, should be able to leave plenty of holes in another robot.
    The front wedge also features a Firestorm-style blade and two flat spears to aid in getting under the opposition. The wedge itself is now home to several Mute-style barbs to help ensnare other robots.
    SRIMECH- A rear-hinged pneumatic arm on either side, powered by a pair of linear actuators. The rounded rear also prevents the robot getting beached.
    NOTES- flies the Scotland flag, thanks to AJ, et tu, Brute? written on the underbelly
    STRENGTHS- Quite nippy, good traction, powerful weapon, difficult to get underneath, fairly quick srimech
    WEAKNESSES- so-so manoeuvrability

    http://img137.imageshack.us/img137/1801/eclawdiusunumor1.pnghttp://img137.imageshack.us/img137/1...iusunumor1.png

    6) Venus Fly Trap
    SHAPE- wedge with sloped rear
    COLOUR- green with an ugly great mouth
    WEIGHT- 100kg, I hope
    DIMENSIONS- 110cm X 70cm X 30cm
    SPEED- 12mph
    TURNING CIRCLE- 0mm
    GROUND CLEARANCE- 8mm
    ARMOUR- 4mm Hardox
    MOVEMENT- four inner wheels
    POWER- 2 x C40-500 MagMotors. These will run at 36v and produce approximately 12hp.
    WEAPONS- a large electric lifting plate fitted with barbs ala Mute. The idea is that the plate slides under an opponent and the barbs catch the wheels. The plate then lifts up and clamps the opponent onto the wedge. The plate is powered by an S28-400 MagMotor geared 250:1 for smooth and quick movement. To ensure it wont tip over trying to lift an opponent, Venus is fitted with a pair of long static forks on the front, made from 4mm Hardox.
    SRIMECH- a separate electric arm on the wedge. Powered by a separate S28-400 MagMotor geared 250:1 for quick and easy self-righting.
    NOTES- flies Scotland flag, thanks to Martijn and AJ for helping with the design
    STRENGTHS- good traction, tough shell, fairly manoueverable, unique weapon
    WEAKNESSES- untested weapon, exposed ground clearance, potentially vulnerable spikes
    PIC- http://img523.imageshack.us/img523/6827/venusflytraplastgb9.pnghttp://img523.imageshack.us/img523/6...raplastgb9.png

    7) Jack-in-the-Box
    SHAPE- skirted box with sloped sides, ala Beta
    COLOUR- red, with a jesters head painted on the top
    WEIGHT- 100kg
    DIMENSIONS- 100cm X 100cm X 25cm
    SPEED- 15mph
    TURNING CIRCLE- 0mm
    GROUND CLEARANCE- 10mm, but the wedges and Biohazard-esque skirts combined should give almost 0mm.
    ARMOUR- 4mm Hardox
    MOVEMENT- 4 inner wheels
    POWER- 2 X S28-400 MagMotors; 3 x 12v 12amp NiCad packs, giving 36v
    WEAPONS- the entire top panel of the robot is a flipping device, powered by 2 x 39mm Dia high-pressure rams and giving roughly the same flipping power as Mute. What way is it hinged? No way. The flipper fires straight up like, well, a jack-in-the-box.
    SRIMECH- The flipper. Hopefully.
    NOTES- flies Scotland flag, thanks to Joey for help
    STRENGTHS- fast, strong, manoueverable, pushing power, powerful weapon, very difficult to get under
    WEAKNESSES- It might have even more self-righting issues than Mute
    PIC- http://img210.imageshack.us/img210/5052/jackintheboxdc5.pnghttp://img210.imageshack.us/img210/5...ntheboxdc5.png

    Good to see you back in action, Liam.

  4. #24
    JOEYS DEFINITELY FINAL LINEUP

    Nidhogg Evo* (3)
    Gabriel IV* (1
    Stiltskin*
    Still Hurting*
    Mudskipper
    S.D.F.
    Lights! Camera! Traction!
    Envy (realie, the new Envy with all around Hardox)

    The stats for the bots marked * can be found on ZED, as for the others...

    Mudskipper

    WEIGHT: 100kg
    DIMENSIONS: 110 x 65 x 38 cm
    SHAPE: ...its a mudskipper...(kind of like Nightmare would be if much more substantial, and the armour touched the floor, and there was no disc)
    COLOUR: ...its a mudskipper...
    DRIVE: 2 24v EMD wheelchair motors run at 30v from 5 NiMh battlepacks, driving two urethane treaded wheels located inside the mudskippers front fins.
    SPEED: 10mph average, 15mph max
    GROUND CLEARANCE: 0 at front due to the fins forming wedges, varies between that and 10mm elsewhere
    ARMOUR: The entire shell, over a stainless steel frame, is a composite of kevlar fabric and carbon fibre bonded with RS285 resin, with 0.5mm titanium/vanadium alloy sheet layered beneath in places to protect vital components like the motors. The thickness of this varies between 5mm (mostly) and 20mm (decorative bits) and both front wedges are constructed from 5mm titanium/vanadium alloy.
    WEAPONS: The main weapon (situated between the front fins) is a horizontal disc weighing 17kgs, constructed from stainless steel with two hardened tool steel chisel teeth, powered by a LEM-130 Lynch motor (OMG JOEY BUILT AN ELECTRIC SPINNER) to speeds of around 2500rpm, producing around 16kjs per hit. Before you write it off, remember this was Warheads energy level in Battlebots. :P
    In addition the rear/top has a few hardened steel chisel spikes sticking out of the kevlar/carbon fibre, again its a mudskipper with all the features of a real one. :P
    GIMMICKS: Hidden inside the base panel is a 4 bar flipping mechanism, this is run from medium pressure (400psi) CO2 stored in a 2kg tank and actuated within a 85mm bore ram acting on the front bar. This fires downwards and backwards from the base and, with the aid of a rubber coated foot on the end, pushes on the floor and causes the robot to jump around about 4ft into the air and quite some distance forwards, usually landing on its base due to the gyroscopic forces of the disc. Mudskipper can also turn when jumping and the resultant adding of vectors will cause it to jump diagonally, in an arc, or rotate while jumping, making it very able to escape from danger. The ram is single acting and such returns immediately after firing.
    SRIMECH: The top fin (basically a hinged arm attached to some fabric that opens up when used) is run off the same pneumatics system as the jumping, this time using a full bottle pressure 35mm bore ram to self right it quickly if inverted.
    NOTES: Components shock mounted where possible to protect it from its own jumping. Will probably be able to get out of the pit given the chance (goes in on its back, srimechs then jumps out; goes in on its front, jumps out)
    STRENGTHS: ...its a mudskipper...
    WEAKNESSES: ...its a mudskipper...

    S.D.F. - note this is a three part clusterbot, the linking method is through string and formation driving.

    S.D.F. Assault Unit I
    WEIGHT: 30kgs
    DIMENSIONS: 85 x 60 x 25 cm
    SHAPE: Long, narrow wedge with sloped sides and rear
    COLOUR: Black, blue, and yellow chevrons
    DRIVE: 2 Astroflight Cobalt 90 motors run at 24v from 3 NiCad packs, driving two rear urethane rubber tyred wheels
    SPEED: 10mph average, 14mph max
    GROUND CLEARANCE: 0 at front due to the wedge and flipper, rises to around 6-7mm elsewhere
    ARMOUR: Largely a monocoque constructed from 3mm titanium/10% vanadium alloy, double skinned for structural support in areas making it very stiff. The base is 10mm polycarbonate and set in from the base of the armour to give it protection against Spin Dash and other sawblade nasties.
    WEAPONS: A full pressure CO2 powered 25cm wide flipping arm run from a 1kg CO2 bottle and a 50mm diameter ram, set flush with the body of the robot and ending in a 2mm spring steel blade to get underneath other robots. It can be used around 20 times in a fight.
    SRIMECH: The weapon
    NOTES: Internals are heavily shock proofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.

    S.D.F. Assault Unit II
    WEIGHT: 30kgs
    DIMENSIONS: 85 x 60 x 25 cm
    SHAPE: Long, narrow wedge with sloped sides and rear
    COLOUR: Black, red, and yellow chevrons
    DRIVE: 2 Astroflight Cobalt 90 motors run at 24v from 3 NiCad packs, driving two rear urethane rubber tyred wheels
    SPEED: 10mph average, 14mph max
    GROUND CLEARANCE: 0 at front due to the wedge and flipper, rises to around 6-7mm elsewhere
    ARMOUR: Largely a monocoque constructed from 3mm titanium/10% vanadium alloy, double skinned for structural support in areas making it very stiff. The base is 10mm polycarbonate and set in from the base of the armour to give it protection against Spin Dash and other sawblade nasties.
    WEAPONS: A full pressure CO2 powered 25cm wide flipping arm run from a 1kg CO2 bottle and a 50mm diameter ram, set flush with the body of the robot and ending in a 2mm spring steel blade to get underneath other robots. It can be used around 20 times in a fight.
    SRIMECH: The weapon
    NOTES: Internals are heavily shock proofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.

    S.D.F. Central Defence Unit
    WEIGHT: 40kgs
    DIMENSIONS: 70 x 60 x 18 cm
    SHAPE: Invertible box with front wedge, side anti stranding bars, and rear inverse wedge
    COLOUR: Black, green and yellow chevrons
    DRIVE: 4 Astroflight Cobalt 90 motors run at 24v from 6 NiCad packs, driving urethane rubber tracks with steel and Kevlar cables running through them making them difficult to completely break.
    SPEED: 10mph average, 14mph max
    GROUND CLEARANCE: 0 at front, 0 at rear when inverted, elsewhere always 6-7mm. The rear is an inverted wedge so easy to get under.
    ARMOUR: 3mm titanium/10% vanadium alloy monocoque, double skinned in places for structural support to make it very stiff.
    WEAPONS: The side bars taper into front and rear sharpened titanium spikes. Otherwise, its a wedge rammer type machine, nothing active.
    SRIMECH: Invertible, side bars prevent stranding
    NOTES: Internals are heavily shockproofed with floating electronics and other nice things, to help it absorb large impacts such as those that come from machines three times its weight.

    STRENGTHS: The clusterbot effect. Surround the opponent, flip them a lot, shove them, watch them try to fight back...
    WEAKNESSES: Individually easy to get at

    Lights! Camera! Traction! (credit to Matty for the name)
    DIMENSIONS: 100 x 80 x 20 cms
    SHAPE: Box with front wedge
    COLOUR: Yellow and black chevrons
    DRIVE: 2 wheelchair motors on four wheel drive via belts from 2 SLA batteries at 24v, the wheels are some ones nicked from a wheelbarrow and are inside the robot for protection from side attacks.
    SPEED: 8mph
    GROUND CLEARANCE: 10mm all around, except the front which is 0
    ARMOUR: 10mm 2014 T6 aluminium monocoque
    WEAPONS: None
    SRIMECH: Invertible, has spikes at the sides and rear to prevent it being stranded
    STRENGTHS: Moves
    WEAKNESSES: Lack of weaponry

    Best of luck Liam, glad to hear that this one will be uninterrupted by exams

  5. #25
    here are some names Liam, I might do some updates but if I dont do them in time just take the current version of each vapour, all can be found on ZED

    Under Pressure
    Sheer Heart Attack 2
    Back to Rock III
    Flick of the Wrist 2
    Axe to Fall 2
    What Did I Do Last Night At The Bar?
    Liar 2
    Razer

  6. #26

  7. #27

  8. #28

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