Woot, I missed entering this last time

Cobalt

Shape - Mostly a shallow wedge with a small box section at the rear.

Speed - 16 MPH

Dimensions(lwh): 70CM X 45 CM X 20 CM

Armour - 4 mm Hardox for the top, 5 mm for the sides and 5 mm Grade 5 Ti for the base.

GC - 3 CMs at the very rear, going down to 0 at the front, assisted by a sharpened wedge extender allowing it to slide under the lowest ground clearance.

Weapon 1 - The wedge.

Weapon 2 - A flat disc of doom style flywheel on the front wedge. Robots get thrown off after having their bases and wheels shredded. The disc is run on a Lem-130 on 24 volts and spins at 500 RPM. The disc is made of 4 mm Hardox, with two Hardox teeth, angled in the direction of spin.

Drive - Two wheel drive, with the wheels positioned at the very rear of the machine and castors around the middle to provide stability. This is powered by two S28-400 Magmotors on 24 volts.

Srimech - A lifting bar/plate made of 5 MM Grade 5 Ti/V. This not only self rights the robot, but also gives the disc some protection from axe attacks. The base bar is curved so it avoids hitting the disc. This is powered by a LEM-130 on 24 volts.

Colour: Blue

Dead Horse beater

Shape: A box with a wedge at the front.

Speed: 12 MPH.

Dimensions(lwh): 80CM X 50 CM X 25 CM

Armour: 5 MM hardox for the top sides, rear. 4 mm Aluminium for the base.

GC: 1 mm at the front 6 mm elsewhere.

Weapon: An axe, shaped like a baseball bat with a nail in it. The shaft is made from 5 MM Ti, the nail is hardox. This is pneumatic, powered by two rams at 750 psi.

Drive: 2 wheels, powered by two S28-400 magmotors at 24 volts.

Srimech: The axe. The sides are rounded so it won€™t rest on them.

Colour: Red main body, the axe shaft is brown and the nail is unpainted. The horse is also brown.

Strengths: Good armour, axe should be powerful and have a fair amount of hits. Can still push if axe fails. Has a picture of a dead horse on the top.

Weaknesses: Base armour isn€™t too good, axes are hard to aim.

ISDSFA

Shape: Similar to Behemoth.

Speed: 15 MPH.

Dimensions(lwh): 70CM X 60 CM X 40 CM

Armour: 3.5 mm hardox, reinforced to 5 mm around the wheels. Scoop is made of 5 mm hardox.

GC: 0 mm at front, 1 CM everywhere else covered with 3 mm ti side skirts.

Weapon 1: Electric scoop, powered by linear actuators. Should be able to lift around 250 KGs.

Weapon 2: Small flywheel, giving around 8 KJs per hit. This is hidden behind the scoop. Once a robot is raised, this is extended to strike the base of the victim, with the aim of attacking wheels.

Drive: 4 wheels, driven by Lem 130s.

Srimech: The scoop, and Behemoth style side arms.

Strengths: Good pushing power and able to attack a robots drive directly.

Weaknesses: Spinner pretty much useless against armour.

Colour: Red and black diagonal stripes

Masamune

Shape: Barrel shaped, with a 20 CM long wedge at the front, with a sword blade extender. More on this a little later.

Speed: 15 MPH

Size: 80x50x25 CMs (LWH)

GC: 3 CMs at the sides and rear, 0 at the front.

Armour: 6 mm Hardox all over except for a 5 mm Ali baseplate. With the exception of the wedge, the barrel is made out of one sheet of hardox so there are no plates that can just be torn off.

Weapon: Retractable sword lifter. The sword blade can be extended 15 CMs out from the wedge to allow it to get under any spinner safely, or it can be retracted to extend only a couple of CMs from the wedge to allow it to lift with more control. The actual moving part s the wedge, which is powered by two linear actuators and should be able to lift around 200 KGs. It can also be lowered slightly, causing the sword to dig into the floor slightly resulting in it being able to get under even 0 GC wedges and skirts. The actual sword blade is made from 5 mm grade 5 Ti.

Drive: 4 internal wheels with vulkanised tyres, powered by two S28-400 Magmotors at 24 volts.

Batteries: 4 packs of 24 volt NiCads.

Shrimech: The rollover barrel shape. If it gets stranded against a wall, it can use the sword to push itself away.

Colour: The barrel is yellow, the rest is unpainted.

The May Tracks Has You

Shape: Like Comengetorix. It has a wedge extender to give it 0 mm at the front.

Speed: 20 MPH.

Dimensions(lwh A): 85CM X 45 CM X 24 CM

Armour: 4.5 MM hardox.

GC: 0 mm at the front, 6 mm everywhere else, covered by skirts made of 3 mm Ti.

Weapon 1: Rear hinged flipper, powered by two pneumatic rams at 500 psi.

Weapon 2: Upward facing spikes on the wedge. A robot can go over them, but if it tries to reverse, say goodbye to your tyres. By wedging a robot then reversing suddenly, TMTHY can impale the tyres, then fire the flipper to do loads of damage. Even a robot with stuffed tyres will be limping after that.

Drive: Inner tracks, powered by Lem-130€™s at 24 volts.

Srimech: The flipper.

Strengths: Weapon synergy. Once The May Tracks Has You, there is no escape.

Weaknesses: Axe/flipper combos could take the tracks out.

Colour: Grey. Has the Agent€™s sunglasses painted on the sides.

Sakura

Shape: Shaped like a closed cherry blossom, sort of conical.

Speed: 12 MPH

Dimensions(dh): 90X30 - diameter taken from the widest part of the machine, it gets narrower as it goes up.

Colour: Let€™s just say it€™s a shade Bex would approve of

GC: 1 CM

Turning circle: 0

Weapon: Team Bored€™s first true FBS clocks in with a 50 KG FBS shell, spinning at 1500 RPM and powered by two LEM 130s on 36 volts, which should give a nice fast spin up time. There are four hardox teeth, painted and shaped to look like leaves. These are razor sharp to give a nice slice, and they€™re also barbed to catch and rip opponents. I can only estimate the power output due to the shape not being supported by the energy calculator. This clocks in between 90-100 KJs.

Weapon 2: Humiliation. Who wants to admit they just got beat up by a flower?

Armour: 8 mm hardox for the spinning shell, 5 mm Polypropylene for the base.

Drive: 4 wheel drive, powered by two S28-400 Magmotors on 24 volts.

Srimech: There€™s a hole at the very top of the cone, out of which a blunt self righting spike can come up. This is powered by low pressure pneumatics. Due to weight constraints, it can probably only self right about ten times.

Features: Near the top of the cone are holes. These aren€™t just for reducing weight, as each hole leads to a small aluminium box which is full of pink confetti. As the shell spins, this should be strewn out, allowing Sakura to fight in a cloud of cherry blossoms.

The 6isc

Shape: Like an old fashioned bar-bell. It is two circular wheel pods, connected by an axle in the middle of which sits the disc.

Size: 60X110X60 CM (LWH)

Weight: ~100 KGs

Speed: 10 MPH.

Ground clearance: Under the wheel protectors, it€™s 5 mm.

Weapon: 26 KG spinning disc, powered by one LEM 130 Lynch motor and going at 2500 RPM. The disc is shaped with its own teeth rather than needing teeth surgically attached to it, so dentistry is quite impossible. The energy output is 36 KJ€™s which, while modest by vapour €˜bot standards should still be enough to make a mess of things.

Wheels: 6 wheels, but four wheel drive. This has three wheels on either side arranged in a triangular fashion, so it only runs on four at a time. The wheels are 1 CM solid Ti with soft compound rubber wrapped around them to provide shock resistance, and a layer of Vulcalon wrapped around that to provide traction.

Chassis: The main chassis consists of one solitary 1 CM thick 4 mm box section hardox bar. Slotted over that is a secondary axle, inside which are the batteries. There are also two other triangular chassis€™ supporting the wheels. These are made from 4 MM 1 CM box section Ti bars with weight reducing holes.

Armour: The true axle and chassis is a 4 MM hardox bar. The battery axle is 2 mm aluminium. The semi circular wheel protectors and side spikes are 5 mm Hardox. The disc itself is 14 MM of Hardox 500, and the outer axle is 4 mm grade 5 Ti.

Srimech: Totally invertible. Controls won€™t even have to be reversed after flipping, meaning it can just go straight back on the attack.

Drive: 2 S28-400 Magmotors at 24 volts.

Strengths: The newest version of The 6isc does away with as many weaknesses in The Disc 5 as I could find.

Weaknesses: Weak armour in places. Can€™t use axe attacks.

Colour: The wheel protecting hubs are red, the rest is unpainted.

And Ill take Firestorm, series 7 for my realie.

Heres a pic of Cobalt:

http://i211.photobucket.com/albums/bb207/Pcbore/Cobalt.jpg
http://i211.photobucket.com/albums/b...ore/Cobalt.jpg

And heres The 6isk:

http://i211.photobucket.com/albums/bb207/Pcbore/TheDisc.pnghttp://i211.photobucket.com/albums/b...re/TheDisc.png

I may have pics of the others up at some point if I ever get around to it.