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Thread: The Crash & Burn Tournament 3

  1. #401

  2. #402

  3. #403
    Wait, Venus Fly Trap actually survived a fight?

    It really must be Christmas!

    As for the fight, ram Tengu straight away and try to corner it. Hook the wheels with the barbs, trap it up if Im far enough underneath and head straight for the Pit.

  4. #404

  5. #405
    Im in the writing spirit, so lets get on with Round 2!

    Heat F
    Round 2, Battle 1
    Tengu VII (11) vs. Venus Fly Trap

    Roboteers, stand by...

    House robots...Triple Whamlet and Triple Big Mac, zeh triples.

    3...
    2...
    1...
    ACTIVATE!

    The ominous spinning shell of Tengu starts its trek towards its maximum spinning speed, which is not too long considering its already there! Venus Fly Trap decides to play the brave fool and charges straight into it. However, the result is very unexpected. Tengu flies onto the wedge, and though successfully knocking off one of the barbs, is stopped! The shell is shocked into stationary mode, and the trap is set! It shuts with horrifying speed, and Tengu is trapped! This is a startling turn of events, and Steven already looks like he has this game in the bag! However, he fears loosening his foe, and instead of going for the Pit as planned, he calculated another fine move; a slam into Triple Whamlets CPZ! The big house robot lets its tri-axes fly on Tengus underbelly. The 4mm titanium is not taking the blows well at all, and already great dents appear on the previously smooth belly! Oh dear! And there goes a wheel! Wait...its been struck, but is there any damage? We might know now, but the axes continue to pound Tengus underbelly, just missing the upper part of Venus Fly Traps lifter. Venus Fly Trap however is not satisfied, and now moves away from the CPZ, to go for the pit at last. It smacks into the release button as quick as it can, but as Steve feared, the heavy collision knocks Tengu out of Venus Fly Traps grip, and away. Its on its back though...and can it not right itself?! Oh dear! Tengus been robbed! It cant self-right! Has Triple Whamlets merciless hacking messed up the srimech? Well have to wait and see, though, as The Watcher comes over to bring an end to this one-sided upset!
    1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

    As Alex lays down the controls in disbelief, Venus Fly Trap moves forward, and pushes the now former 11th seed towards the pit...but Triple Whamlet gets to Venus Fly Trap first, and shoves them both down! Haha!

    CEASE!

    Tengu lives by the sword, and by hell he dies by it!
    Venus Fly Trap advances to the Heat F Final!

  6. #406
    As I want this to continue right away, but have no time to do so, AJs done another fight for me, and I thank him most graciously.

    So Disco 5 (27) vs. ISDSFA is the next battle, courtesy of Mr. J. Enjoy!

  7. #407
    Welcome to AJWar... never mind...

    Heat F
    Round 2, Battle 2
    Disco 5 (27) vs. ISDSFA

    Roboteers, stand by...

    House Robots: Asterix Anarchius and Taki III

    3...
    2...
    1...
    ACTIVATE!

    ISDSFA heads straight for Disco 5, making its way across the arena before Disco 5 even has a chance to move. The Team Bored vapourbot slams its Behemoth style scoop against Disco 5, but can€™t get under the skirting. Disco 5 finally responds and Martyn drives his machine away to spin up the vertical flywheel. ISDSFA isn€™t far behind, but Disco 5 turns sharply and the flywheel and scoop meet head to head! But the disc hasn€™t spun up enough to cause any sort of damage yet. Frank capitalises again and drives in, this time getting under the skirts and operating the electric scoop, rolling the number twenty seven seed onto its back! Disco 5 replies by stylishly self-righting back onto its wheels using the pneumatically powered flipper. ISDSFA continues to be persistent, and scoops up Disco 5, pushing it across the arena and slamming it into the arena wall! ISDSFA backs up for another ram, and flies back in on the attack€¦ but right up the wedge of Disco 5! The flipper quickly operates and this time it is ISDSFA that is flipped over! The side arms roll Frank€™s robot back over, but Disco 5 is waiting to pounce€¦

    CRASH!!!

    The vertical spinning disc grinds against the 3.5mm Hardox armour of ISDSFA, and the sparks scatter across the floor. But with no apparent damage, the tenacious ISDSFA shrugs off the attack and turns its scoop into the flywheel, stopping it completely! The scoop rises up, lifting Disco 5 off the ground and ISDSFA pushes the seeded robot into the CPZ where Asterix Anarchius awaits. The house robot whacks Disco 5 into the wall with force, but Martyn drives out of danger quickly afterwards. But the safety is short lived as ISDSFA comes back on the attack. This time the sprung skirting on Disco 5 keeps the scoop away, allowing the blue robot to turn and inflict another attack with the disc! But again, other than sparks, very little harm is caused. ISDSFA backs away, allowing Disco 5 to come in with the wedge shape, this time using its flipper weapon. The flipper slides ISDSFA into the CPZ! Asterix Anarchius is quick to respond, hurtling into ISDSFA at speed, embedding it against the side wall!

    The house robot backs off, as it can see ISDSFA is trapped against the wall! The self-righting arms aren€™t working properly now it is stacked against the arena wall! Disco 5 rushes in, skilfully wedging under ISDSFA and firing the flipper! It looked like Disco 5 was trying to get ISDSFA out of the arena, but it has ended up righting its opponent accidentally! Both robots escape the CPZ either side of Asterix Anarchius and line up their next attacks. The drivers decide to go wedge to scoop€¦ but it seems to be a stalemate! The scoop of ISDSFA rises, but it is lifting thin air. Disco 5 powers on forwards and gets under with another good flip, but ISDSFA lands right side up. Martyn instead backs in with the disc, grinding against the armour and causing little damage again. Unaffected by the attack, ISDSFA gets away and out of trouble.

    Frank and Martyn line up for another attack, again going head to head against each other. But this time ISDSFA dodges nicely out of the way! Disco 5 carries on its drive and stops suddenly as ISDSFA turns in an arc and perfectly under the side of Disco 5. The scoop lifts up, and the small flywheel licks out and rattles against the base of Disco 5. Disco 5 bounces down off the scoop, but ISDSFA continues its persistent tactics and begins to push it across The Battlegrounds. The robot from Gainsborough crashes its foe into the arena wall again and begins to lift the scoop, lifting Disco 5 up against the wall€¦ but Disco 5 is a slippery customer and gets away again. Frank backs his robot up again and hurtles in on the charge, just as Disco 5 turns its flywheel in on the attack€¦

    CRASH!!!

    Whoa! What a collision! The fully revved up vertical flywheel of Disco 5 collided with the side of ISDSFA, not only sending another shower of sparks flying, but twisting and turning the unseeded machine in a deadly summersault in the air! ISDSFA lands with a sickening thud on the ground, with a panel notably hanging loose on its right-hand side. Martyn seems stunned by the attack his robot unleashed, while Frank seems to be panicking in the control booth. Mr. Goacher is moving the sticks on his transmitter but there is nothing in return. With ISDSFA knocked out, The Watcher moves in to assess the situation and counts it out.
    1, 2, 3, 4, 5, 6, 7, 8, 9, 10!

    Disco 5 has moved over to the pit release, and as the pit sinks lower, Taki III moves in for the finishing touches, dumping the finished ISDSFA into the pit.

    CEASE!

    ISDSFA stands for I Saw Disco Smash Frank€™s Armour!
    Disco 5 (27) advances to the Heat F Final!

  8. #408

  9. #409

  10. #410
    Right, excellent battle there AJ.

    Hell be posting the next battle of CBWars Series 3 - I mean C&B3 as well.

    Just like to thank Andy for helping me out with this while I am busy.

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