Presenting the latest Gabriel version for your consideration
warning: this robot may contain large doses of ears
Gabriel V
DIMENSIONS: 110 x 80 x 25 cm
SHAPE: Elongated triangular pyramid, with a comparatively steep rear and shallow front...and large ears, which are explained below
COLOUR: See the pic, mostly yellow and black
DRIVE: 2 C40-300 Magmotors run at 32v (from 40 x 2.3ah A123 lithium ion cells giving 32v and 9.2ah in four packs), geared 10:1, driving two rear urethane rubber coated 2014 aluminium wheels. No castors, just runs on the nose cone.
SPEED: 16mph
GROUND CLEARANCE: 0mm at the front due to the nose cone, which scrapes the floor, rising to 12mm at the rear underneath removable side and rear 5mm 7075 aluminium skirts.
CHASSIS: TIG welded 2mm wall 25mm stainless steel box section frame
ARMOUR: 4mm Hardox on both sides and the rear, mostly welded into one shell for extra strength. The base is 5mm 2014 aluminium (recessed into the chassis somewhat to protect from low mounted Spin Dash type weapons) and the front nose cone is 10mm hardened S7 tool steel.
WEAPONS: A front hinged full bottle pressure pneumatic flipper, constructed from 5mm stainless steel and fed from two 1.1kg CO2 tanks into an 80mm bore hydraulic ram, giving about 2.8 tonnes of lifting force.
There are two hardened S7 tool steel spikes located at the back of the nose cone as well, one either side, and these are brought into play by spinning the robot around, essentially making it double as a thwackbot.
SRIMECH: The flipper. The rear is at such an angle that stranding there is very difficult (and operating the flipper will unbalance it onto its back)
NOTES: Where possible, Gabriel V's internals have been shock mounted to prevent too much shock damage from spinners and ramming attacks.
The robot sports two removable triangular 'ears' at the back of each side, which are made of 15mm UHMWPE (supported by a bar of the chassis' box section) and designed to stop robots from going over Gabriel from the front and driving over the back and down.
THANKS TO: Martijn Benschop for the awesome renders, Kody Kunz, Andrew Jackson, and Aaron Knight for advice and constructive criticism.
STRENGTHS: Can hear the opposition coming from some distance away :P Well armoured, maneuvrable, powerful with an effective and fast weapon.
WEAKNESSES: Loud music, as it can damage the sensitive ears and remove its ability to hear opponents coming.
Please tell me if there's any huge gaping flaws in the design please![]()






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