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Thread: How could I Improve pt 2

  1. #701
    Quote Originally Posted by Metal Demons
    - A flat and wide crusher is just plain bad. Not original, just bad. Lowering the pressure exerted just makes your crushing weapon less effective. There are no positive aspects.
    Now that I do disagree with. As Holepunch that would have 22 tonnes at the ram levered down delivers 10 tonnes at the beak, it doesn't matter anymore what is in between, it will crumple. Creating a sharp point only makes it snap off every time.

  2. #702
    [quote=Metal Demons]
    Quote Originally Posted by corsair_lightning:3ot6yvp4
    Another bot to add to the Epic Fail collection...

    Spanik 2 (Active)
    Weight: 100kg
    Shape: A low half-cylinder on its flat side with a wedge at the front, ala Mega Morg.
    Colour: The color of sand.
    Dimensions: 90cm x 65cm x 30cm
    Drive: 4x 36v PERM 80/Technobots Power Drive motors, powered by 10x 36v A123 Battlepacks
    Locomotion: 4 foam-filled rubber wheels with aluminum boron carbide hubs.
    Armour: 4mm hardox monocoque
    Speed: 15mph
    Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to
    Turning Circle: 0m
    Weapon: A pneumatic crusher mounted on the front. The crusher is flat and wide, like the crusher on Holepunch 2.0. The crusher is powered by a big 150mm bore 90mm stroke ram and a 2kg Co2 bottle at 750psi. This should be enough to exert upwards of 25+ tonnes at the ram, and 10+ tonnes at the tip. This should be enough to damage at least minimum thickness Hardox.
    Srimech: The robot's rollover design should prevent it from getting stranded. If not, there are 2 Steel Avenger-style srimech arms at the sides of the top of the cylinder to prevent it from getting stranded. The srimech arms are powered by 1 linear actuator each.
    Strength: A powerful crusher.
    Weakness: Limited Co2 for the crusher.
    Bio: Spanikophobia was revised to a smoother design that should prevent problems with the robot. The crusher has been improved to use the same system as the excellent crushing robot Super Gore Septua.
    - You'll get ~9.3 tons out of that ram assuming the full 750psi. Nowhere near 25+.
    - A flat and wide crusher is just plain bad. Not original, just bad. Lowering the pressure exerted just makes your crushing weapon less effective. There are no positive aspects.

    - Another bot to add to the Epic Fail collection... Yeah, you're right there.[/quote:3ot6yvp4]


    If you say that I'm wrong, then you're saying that Kody Kunz is wrong, cause Super Gore Septua has that much power(And is Kody's bot)...

    But anyways, revised stats:

    Spanik 2 (Active)
    Weight: 100kg
    Shape: A low half-cylinder on its flat side with a wedge at the front, ala Mega Morg.
    Colour: The color of sand.
    Dimensions: 90cm x 70cm x 30cm
    Drive: 2x Char-Lyn J2 Hydraulic motors, powered by a 7hp motorcycle engine modified to give 9hp.
    Locomotion: 4 foam-filled rubber wheels with aluminum boron carbide hubs.
    Armour: 4mm hardox monocoque
    Speed: 15mph
    Ground Clearance: 0mm at front due to wedge, 0mm at sides and back due to
    Turning Circle: 0m
    Weapon: A crusher mounted on the front. The crusher is flat and wide, like the crusher on Holepunch 2.0. The crusher is powered by a Char-Lyn J2 Hydraulic motor connected to a steel cable, which pulls the claw down. The robot uses the same system as super-heavyweight Jaws of Death. This should be enough to exert upwards of 20 tonnes at the ram, and 10 tonnes at the tip. This should be enough to damage at least minimum thickness Hardox.
    Srimech: The robot's rollover design should prevent it from getting stranded. If not, there are 2 Steel Avenger-style srimech arms at the sides of the top of the cylinder to prevent it from getting stranded. Each srimech arm is powered by a linear actuator.
    Strength: A powerful crusher.
    Weakness:Can get hung up on a wall.
    Bio: Spanikophobia was revised to a smoother design that should prevent problems with the robot. The crusher has been improved to use the same system as the deadly crushing robot Jaws of Death.

  3. #703
    ...if a pneumatic crusher is powered by a hydraulic motor, then...technically speaking...it's not really a pneumatic crusher any more, is it?

    Come to think of it, if it runs off a motor then it doesn't have a ram for force to be exerted at in your strange and wonderful figures, so your description ends up just a tiny bit muddled?

    Just saying :P

  4. #704

  5. #705
    Quote Originally Posted by corsair_lightning
    If you say that I'm wrong, then you're saying that Kody Kunz is wrong, cause Super Gore Septua has that much power(And is Kody's bot)...
    First off, I thought you said you didn't steal other robots stats anymore?

    Secondly, If you read the specs of Kody properly you will see he has two pneumatic rams in there. Now even then He will not reach 25 tonnes, but he is a lot closer to the mark than you.

  6. #706

  7. #707
    Err...how is SGS the best crusher right now? I can think of a few that are much better: E Clawdius Unum, Under Pressure, N^3

  8. #708

  9. #709
    Meh. Doesn't always mean it's the 'best'.

    And I based my output off of Holepunch 2.0. :P

  10. #710

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