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Thread: Dump valve access

  1. #31
    Personaly i always try and get all the shutdown and lock off devices in one area of the machine under one hatch..on the top side of the robot.. i just think thats common sense.. But not everyone shares my opinion.

    I still stand by my comment of the dump valve should be located on the top side of the robot. maybe not so important for featherweights but id have to say all lock off devices NEED to be accessable from the top of the machine or BOTH with heavyweights.

    Lifting up a heavyweight like kronic for example to dump the gas and pull the link would in my opinion be stupid. Im sure you agree.

    ..btw kronic is perfectly safe.. just using that as an example due to how scarey the things weapon is.

  2. #32
    Standard tool For Turning ON / OFF Gas
    I Have No problems with this as long as everyone uses the same ie 10mm nut / 17mm socket .... NOT A 5/8 WHICH IS THE SAME ......

    I GET A Lot at work VERY ANOYING Especially when on a torque wrench that slips :P

  3. #33
    pete whats mm
    5/8 or English is best

  4. #34
    no..... you shouldnt be using tools to turn on or off your gas !!!

  5. #35
    Well off should be done without, but why wouldnt you use a tool if it is safer to gas up?

  6. #36
    I agree that if it is safer to use a tool then thats ok, but it shouldnt be compulsary. But I think that its should at least be a recommendation that pneumatic weapons should have a external LED to show when the weapon is active. Many teams already do, Big Nipper is the first that springs to mind. This would eliminate some of the doubt when turning on the gas as you could see if the weapon is going to fire. We have done it before with Turb just not noticing the Tx is in the fired position. I have already discussed this with Geoff, will send an email to the FRA for discussion at the next meeting.

  7. #37
    kane's Avatar
    Roboteer

    The rules already recommend a kill switch.
    The kill switch should cause the robot to failsafe.
    The rules recommend an LED to indicate a failsafe state.
    Does this not satisfy that requirement.
    Kane Aston
    http://www.makerobotics.com

    Co-owner and builder of BEHEMOTH

  8. #38

  9. #39
    jonno- why?

  10. #40
    Woody, this is true, but Ive got used to the toggle switch now.

    Kane, not following you, the LED on Turb is only on when the fire burkerts are fired, so when arming up if this light is on then the flipper will fire when the gas is turned on. It has nothing to do with a kill switch.

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