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It could have been worse, you could lose because your ring spinner supposedly didnt have teeth![]()
Touche :P
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It could have been worse, you could lose because your ring spinner supposedly didnt have teeth![]()
Touche :P
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It could have been worse, you could lose because your ring spinner supposedly didnt have teeth![]()
Treat it as a lesson not to leave basic stuff out of stats in future - especially since youre one of the ones who brings up lack of batteries, motors etc:wink:
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Sorry, but Franks post was full of win.
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Treat it as a lesson not to leave basic stuff out of stats in future - especially since youre one of the ones who brings up lack of batteries, motors etc
Quiet true, but I wasnt the only one in that tournament who didnt state teeth on weaponsThe easy answer is to just blame Canada
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I am presuming that the last fight has been cleared up and no re-write is necessary. So here is Battle 3!
Cyrillium 2 vs. Infusion
Cyrillium 2 is a box-wedged shaped robot with side skirting. It is driven by two S28-400 Magmotors giving speeds of 16mph. However, this robot does not run on wheels, but tank tracks. It€™s armoured in 5mm Titanium and has a 750psi pneumatic flipper at the front.
Infusion is a variant of the classic ring spinner, with a front ramming wedge. Drive is provided by two S28-400 Magmotors. At the rear is a 28kg spinning ring powered by two D-Pack motors, spinning at 2500rpm. The front wedge is 6mm Hardox and the top and bottom 4mm Hardox. This robot uses an innovative system, which allows energy to be passed from the spinning rim to the drive.
3€¦
2€¦
1€¦
ACTIVATE!
Cyrillium 2 is first away, flying straight across the arena to bump head to head with Infusion. Mark backs his robot up and comes in for another drive, riding up on top of Infusion€™s front wedge. Infusion jolts forward to shift Cyrillium 2 away and sharply turns, driving the spinning rim right into the side of Cyrillium 2! Sparks fly and both robots spin away from each other. But surprisingly little damage seems to have been caused. Cyrillium 2 comes back on the attack, this time getting to the side of Infusion€¦ and flips it! Infusion is rolled onto its back, and Cyrillium 2 comes back in for another attack! Infusion is rolled back right way up. Aaron quickly gets Infusion away to the middle of the arena. Cyrillium 2 quickly chases and goes to head to head with Infusion again. Infusion operates its kinetic boost and slides it 6mm Hardox wedge under the front of Cyrillium 2. Infusion then races across the arena floor and slams Cyrillium 2 hard into the arena wall! Cyrillium 2 is again quick to respond and slides the flipper under Infusion and flips! Infusion is lifted up and nearly thrown out of the arena! Cyrillium 2 has another attack and attempts a flip but Infusion quickly moves out of the way. Infusion then drives in at full 25mph and smashes Cyrillium 2 right into the arena wall for the second time.
Cyrillium 2 backs away and lines itself up for another attack on Infusion. But Infusion turns away and comes in at the side of Cyrillium 2 and hits it with the rim! The sparks spray out as the rim buckles the side skirt almost off its hinges! Before Cyrillium can even get away Infusion attacks again, this time wiping the skirt clean away from the body! Cyrillium 2 starts to hobble away but Infusion this time comes in with the wedge and bashes into it. Infusion backs off and goes for another ram, but rides up the front wedge of Cyrillium 2! Mark quickly takes his chance to get a flip in, and throws Infusion over! Cyrillium has a drive at Infusion but runs straight into the spinning rim! Cyrillium 2 spins away, with a nice gash in the front wedge. Infusion takes its time to spin up and then hurtles into Cyrillium 2, and shears the whole side panel off!! Mark shows concern and quickly reverses away into the pit release target! The pit slowly gets deeper and deeper, as Infusion comes in for another attack, effortlessly removing the remaining side skirt! However Cyrillium 2 continues to battle on and moves away, but is quickly cut off by Infusion who again slams its spinning rim into the side of Cyrillium 2, severely warping the remaining side panel.
Mark promptly runs towards the other end of the arena, looking for somewhere to hide. But Infusion follows it quickly and again uses the kinetic boost and wedge to drive Cyrillium 2 into the arena wall at pace. Cyrillium 2 randomly fires its flipper, looking to try and escape. Infusion backs up and starts spinning up again, as Cyrillium 2 creeps away from the arena wall. Infusion helps it away by attacking again, this time ripping away at the remains of the damaged side plate causing it to spin away. Cyrillium 2 is smoking slightly, but still just about moving, even if it is in circles. Infusion spins up again, ready to pick out its next attack. Aaron drives Infusion in towards the front of Cyrillium 2, and Mark fires the flipper to try and protect itself. But all it does it leave Cyrillium open for another attack, and Infusion drives in, putting another slice in the front. Cyrillium 2 now seems to be stationary, but for one last fire of the flipper. Infusion lines itself up and now launches itself into the exposed innards of Cyrillium 2! A gush of CO2 escapes out of the other side, and it€™s game over for Cyrillium 2. Infusion spins in the middle of the arena, as Cyrillium 2 is left a battered heap of metal.
CEASE!
The winner, by knockout, is Infusion!
Just so you know, Cyrilium 2 is hard to beat, so technically, I shouldnt have suffered that damage.
I wouldnt have let him get to my sides, cause I have a 0mm turning circle.
I also would have gotten under him before his powerful disc wouldve hit me.
Regardless, if theres a rematch, I know that you will write the fight very well.
Lets not forget Aaron did not give tactics.
...A 0mm turning circle is nothing special, most robots have it so it usually comes down to speed and/or whos the better driver. Also, what armours made of is usually irrelevant if its not attached well...
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Just so you know, Cyrilium 2 is hard to beat, so technically, I shouldnt have suffered that damage.
Yes, you should.Dont make your robot out of 5mm Titanium expecting it to be fine! Use Hardox at 4mm - that works quite nicely.
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I wouldnt have let him get to my sides, cause I have a 0mm turning circle.
That doesnt matter! Nearly ALL robots have 0 turning cirlces, and they get caught from the sides! If all robots with 0 turning circles didnt get caught side-on, the fan-fiction would become EXTREMELY boring, and it would be soul-destroying for me and other writers to write things like They both charged into each others fronts for about at least 95 battles.
And another thing - WHY would there be a rematch - because you LOST?!!? I had a reason for asking for a rematch - if you had a rematch every time you lost, wed be stuck in a time-loop from here till Christmas...2010.
Take the losses, take your robot, develop its weaknesses until they become the robots strengths, and in addition - TRY TO GAIN SOME RESPECT!
Mark, leave the forum. Now. Nobody wants you here anymore, and youre not willing to learn, so get out.
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