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Thread: Martyn’s RW Extreme 2008

  1. #1
    Gasp of horror, yes I am doing another tournament, but an Extreme style one this time. This will be easier for me, and random gaps will be better than in a regular style tournament. This also means it isn€™t a fixed length and will go on for as long as I want it to, although knowing me it will take me till the end of 2008 to do just one event lol.

    At the moment the events I am considering including are:
    All Stars (selected by me based on performances in my tournaments)
    Tag Team
    Football
    Assault Course
    Mayhems and annihilators
    80kg (series 1 and 2 style)
    80kg (current style)
    Challenge Belt
    Real Robots Vs Vapour Bots
    Battle Of The Weapons
    Vengeance
    World Championship
    Clusterbot Carnage

    Each event will have sign ups just before it, so don€™t give me stats or reserve places until I ask as it will be ignored.

    Ok some rules, if the rules are different for a tournament, for example in both 80kg tournaments, I will say before hand.

    Weight limits:
    Wheeled Robots 100kg
    Tracked Robots 115kg
    Shuffle Robots 150kg
    Walking Robots 200kg
    Others will be considered if asked about

    The Arena is the robot wars series 6 arena

    Stats Layout:
    You can explain your stats however you want really, as long as everything is covered, if it is not in the stats it won€™t be their in the fight. However some things which would be good to include are the following:
    Weight
    Shape
    Ground Clearance
    Dimensions
    Speed
    Movement type
    Armour
    Weaponry
    Motor
    Srimech

    Anything more than that is of course welcome. If I see a problem in your stats I will inform you, if you choose to do nothing about it then that robot will be expelled from the tournament.

    Please don€™t enter crap.


    Clusterbots are allowed, however the maximum is 5 parts, and no part can make up less than 15% of the total weight. I will be using the 100% cluster rule, as I feel that is better. As this is the cast for non cluster robots, they have to be 100% immobilised to be counted out, so if the drive goes on one side you can carry on.

    Passive weaponry is allowed.

    Robots are allowed to have interchangeable weapons, but with no more than 6 different set ups, the same disc but on a different axis counts as one set up on each axis.

    Other than that basic FRA rules apply, so basically that means no nitrogen powered weapons sorry.

    Any questions on eligibility or anything else just ask me.

  2. #2
    Count me in!

  3. #3

  4. #4
    This looks awesome. Reserve me a spot in both, then.

    The name will be given right now. Gives me time to work on a clusterbot.

    Clusterbot Carnage
    The Alexandra Sisters

    World Championship
    Wedginator 6.0 (representing Canada)
    Tira III (representing Germany)

    Is that okay?

  5. #5

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  9. #9
    Hooray! Im in!

    Clusterbot Carnage
    NAME- The Botles Reunited
    IS A 4-WAY CLUSTERBOT!
    SHAPE- all parts are boxes with hinged skirts at the sides and rear (John€™s are shaped slightly differently, so they don€™t interfere with the weaponry)
    COLOUR- John €˜Geddon (B1) = yellow with pink skirts and weaponry
    Paul McHurtney (B2) = blue with grey skirts and scoop
    George Harassment (B3) = red with light grey skirts and weapon
    Ringo Scarr (B4) = pink with gold skirts
    WEIGHT- round about 25kg each
    DIMENSIONS- about 60cm X 40cm X 22cm each
    SPEED- 12mph
    TURNING CIRCLE- 0
    GROUND CLEARANCE- 6mm all over each (minus skirts), 0mm at sides and back each (with skirts) (John€™s are shaped a slightly different way, so when they flop over, they don€™t interfere with the axes)
    ARMOUR- 2mm aluminium
    WHEELS- inside robot, 4 wheel drive
    POWER- 2 X S28-150s each
    WEAPONS- For this incarnation, John has kept his front hinged wedge (giving him virtually 0mm at the front), but this time, he has a pair of Splinter-style side axes for grabbing and penetrating opponents...he€™s €œreally got a hold on me€
    Paul has also kept very similar to his last incarnation. The front static scoop remains (giving virtually 0mm at the front), but also included is a pneumatic spike hidden in the bucket - partly for damaging underbellys and armour, partly for sending other bots €œflying€
    George is probably the most drastically altered of the Fab 4. Only 2 of his front spikes remain from his last appearance. All the rest have been ditched to make way for a horizontal spinning blade with two hammerheads stuck on for good measure. Beware of €œMaxwell€™s silver hammer€
    And last, but by no means least, there€™s Ringo! Unlike the others, Ringo is nearly completely the same as before. The main weapon remains the small front vertical drum. It€™s essentially a scaled-down version of Tornado€™s and travels at approximately 2000rpm. Our €œhard-nosed drum-er€ is definitely back
    SRIMECH- all parts are invertible and the skirts prevent any member getting beached on his side
    NOTES- fly Scotland flags, the colour scheme comes from the Beatle€™s outfits on the cover for Sgt Pepper€™s Lonely Hearts Club Band
    STRENGTHS- multiple parts, each part is fast and quite manoeuvrable, much improved weaponry, tricky to get under, pretty good traction for lightweights
    WEAKNESSES- weak armour, each segment is very light

    http://img155.imageshack.us/img155/5399/thebotlesreunitedzi7.pnghttp://img155.imageshack.us/img155/5...eunitedzi7.png

    World Championship
    1. Wedge Devolution (United Kingdom)
    SHAPE- low wedge with sloped rear
    COLOUR- sleek and shiny silver
    WEIGHT- about 100kg
    DIMENSIONS- 90cm X 75cm X 30cm
    SPEED- 16mph
    TURNING CIRCLE- 0
    GROUND CLEARANCE- 0mm at the front, 7mm for the rest of the robot. Fitted with Biohazard-style skirts on sides and rear, giving 0mm
    ARMOUR- 4mm Hardox
    WHEELS- inside robot, 4-wheel drive
    POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
    WEAPONS- As usual, the main weapon is a rear-hinged flipper. This is very similar to Chaos 2, except the blade at the bottom is bent ala Bigger Brother, allowing the flipper to have greater effect against bots with skirts or low centres of gravity. The flipper itself is powered by 2 X 80mm high pressure pneumatic rams, each running at 250psi. This should allow Wedge Devo to comfortably flip up to 1 tonne.
    SRIMECH- The flipper can right the machine easily and the rear wedge should hopefully prevent a Chaos-style self-flip. Also, Wedge Devo is equipped with a grey semi-sphere on either side of robot to prevent it getting stuck on its side
    NOTES- flashing red light on top of robot, flies Scotland flag
    STRENGTHS- powerful flipper, fast, manoeuvrable, difficult to get underneath, tough armour, good traction
    WEAKNESSES- could prove a bit tricky to control, limited CO2 (like all other flippers :P)

    2. Killotine: EVO (France)
    SHAPE- compact box-wedge ala Storm 2, rounded back
    COLOUR- red
    WEIGHT- about 100kg
    DIMENSIONS- 100cm X 70cm X 35cm
    SPEED- 16mph
    TURNING CIRCLE- 0m
    GROUND CLEARANCE- virtually 0mm at the front with spatula, 10mm at sides and back. Skirts at sides and back produce 0mm.
    ARMOUR- 3.25mm Hardox
    WHEELS- inside robot, 4WD
    POWER- 2 X LEM-130s; 2 x 12v 3amp NiCad packs, giving 36v @ 12amp
    WEAPONS- The main weapon is the large pneumatic axe, composed of 3.5mm hardox. It is very similar to that of Killerhurtz and operates with a rack-and-pinion system like Terrorhurtz. Running on 160psi, the axe runs off an 80mm X 20mm ram and stores its gas in a 2kg main bottle and 1kg buffertank. If anything goes wrong with the axe, Killotine can use its great pushing power to simply ram its opponents to death.
    SRIMECH- The axe. Even if it€™s already been fired while flipped, the axe can right itself ala Killerhurtz. Also, just like the original Killotine, the machine has a rounded back and a red semi-sphere on either side of robot to stop it getting beached.
    NOTES- flies the Scotland flag, thanks to Tom, Aaron & AJ for helping with the design
    STRENGTHS- Fast, dangerous weapon, good amount of traction, difficult to get under, quick srimech, nice and fast
    WEAKNESSES- so-so turning, limited gas supply

  10. #10
    Guest
    This is gonna be good!

    Clusterbot Carnage:
    Dos Diablos

    Both robots are identical
    Weight:50kg each
    Shape:Like Chaos 2, but smaller
    Ground Clearance:5mm at sides, 3mm at rear, flipper makes it effectively zero at front
    Dimensions:90 x 70 x 20 ( l x w x h)
    Speed:About 15mph
    Movement Type:2 x go-kart wheels and 2 x casters at rear
    Armour:3mm thick titanium
    Weaponry:Co2 powered flipper, 750 psi powered by a single 75mm ram, 1 x 3kg bottle
    Motor:2 x 12v wheelchair motors powered by 2 x NIcad battlepacks
    Is this realistic?If not, please point out what is wrong


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