Hah. I had a sixth sense as soon as I saw the design that a Disc version would face it sooner rather than later.

As stated we have similar designs, but I have a few key advantages.

1) As always when I face a fellow spinner with no stated power output, I ran it through the KJ checker and came up with some interesting results... As Aaron hasnt given size stats for the teeth I cant be 100% certain, but Resonance clocks in at a whopping... 20-0dd KJs. I cant find a way of getting it anywhere close to 30 without also putting it overweight. Power advantage: Me.

2) Assuming were not making gung-ho tactics, we cant collide head on, because wed also be going into each others weapons, so to play it safe wed both have to go for side attacks. Ive got those spikes to get in the way, and even if he does get past them, the outer wheel hubs are totally sacrificial, and theyre nicely curved to deflect attacks better. He has much smaller spikes, thinner armour which is also flatter. Armour advantage: Me.

Basically, my tactics are to strike his sides and try to kill his drive chain. If I cant get a good shot in at him, just go in gung-ho and take advantage of my two advantages. Strike that drum and try to take those teeth off.