These robots do not need to be checked, but I am claering out my space on ZED to get all my new (and some old) stats in. These robots have already been entered into tournies, but their stats will be deleted off ZED so I need a place to keep them for a while... sorry.

Systematic Shocker

Shape: Invertible box
Weight: 110kg with setups 1, 2 and 3, 100kg with setups 4, 5 and 6
Dimensions: 80 x 100 x 30
Motivation: 2 x titanium tank tracks,protected from the side and vulkanised
Power: 2 x LEM-200 magmotors running at 60v
Armour: 4mm hardox, skirts are 5mm titanium
Weaponry: Interchangeable:
1)3mm hardox front wedge which can lift 200kg, powered by 1 x LEM-130 at 36v.
2)2 x 30cm long tungsten tipped hardox lifting spikes, powered by 1 x LEM-130 at 36v, can lift up and down to work both ways up, and can be fixed at middle point to work as ramming spikes
3)A hardox drum, with 8 pussycat style teeth, powered by a LEM-130 at 36v, it spins upwards to flip as well as rip. There is also a 3.25mm hardox scoop underneath the drum to give it 0 ground clearance
4)The wedge from setup one, but static. This gets the weight down to 100kg and gets around any 100kg for tracks rules.
5)8 x tungsten tipped hardox ramming spikes, 4 in a bottom row and 4 in the top row
6)Vertical Tornado-style disc, spun upwards at 1500rpm by an S28-150 magmotor at 24v
Top Speed: 20mph
Ground Clearance: Effectively 0 due to wedge and skirts, 8mm behind them
Turning Circle: 0
Srimech: Invertible
Colour: Red with the name painted on top in green.
Strengths: Interchangeable weaponry, loads of HP
Weaknesses: Tracks exposed from above.
Former Incarnations: System Shock
Bio: Everyone needs a rammer, and this one has tracks for extra grip. System Shock had a static scoop and used 4 LEMs at 36v to shove opponents around, but once inverted it proved pretty useless, so the update was given interchangeable weaponry.


Topsy Turvy

Shape: Cylinder with a blade on top
Weight: 100kg
Dimensions: 80 x 80 x 20
Motivation: 4 x vulkalon tyres
Power: 2 x S28-400 magmotors
Armour: 4mm hardox sides, 5mm titanium top, base and skirts
Weaponry: A 90cm long, 5cm wide hardox blade bent at either end to get the ends closer to the ground. This gets the axeheads (see next sentence) just 2cm away from the ground On each end there is a tungsten tipped axehead. The blade is powered by 2 x LEM-130s at 36v, and spins at 3000rpm allowing about 100Kj of energy per hit.
Those axeheads are the primary weapon choice. If I do not specify a change those are what will be used, but they can be swapped for:
a) 2 x 5kg hardox hammers
b) Lox hardox wedges that allow it to flip opponents with high ground clearance
Top Speed: 15mph
Ground Clearance: Effectively 0 due to skirts, but 8mm behind them
Turning Circle: 0
Srimech: Vlad the Impaler style top bar that shoots out of the robot, powered by 2 linear actuators here to right it in about1.5 seconds.
Colour: Black body, red blade with the name painted in gold on the blade. The skirts are dark blue
Strengths: Powerful weaponry
Weaknesses: Could be pushed around

LockJaw Epidemic

Shape: Axlebot like Stinger, but with a scoop in the middle. On each side of the wedge, in between the scoop and the wheel there is a vertical claw.
Weight: 100kg
Dimensions: 55 x 90 x 60
Motivation: 2 x go-kart wheels
Power: 2 x LEM-130s at 36v
Armour: 4mm hardox wheel hubs and claw, 5mm titanium skirts and 1mm titanium scoop
Weaponry:
1) The scoop in the middle. It is like that of X-Terminator, but curved over at the top so it works inverted.
2) The claws. These are powered by Litton motors, like Crushtaceans, and have serrated edges and speed holes drilled in them
The claws reach out just slightly farther than the scoop, so they will catch an opponent as well as get underneath to beach the opponent.
Top Speed: 15mph
Ground Clearance: 0 at the front due to the scoop and claws, and 0 at the back and sides due to the skirts. The rear skirt is hinged in the middle, so it flops over when inverted and it is joined to the back of the scoop. The side skirts are also invertible, and they are joined to the rear skirt with hardox hinges and to the side of the axle.
Turning Circle: 0
Srimech: Invertible. The weapon works the same both ways up as well
Strengths: Hard to attack
Weaknesses: Flippable from the sides

Collateral Damage-ier

Shape: Box wedge
Weight: 100kg
Dimensions: 75 x 75 x 20
Motivation: 6 x vulkanised tyres, but with the 4 rear ones on the ground all the time. The front 2 are slightly raised, so that manueouvrability is better, but if I lift or push (or get pushed) the front wheels will come down to give better traction.
Power: 4 x LEM-130s at 36v
Armour: 4mm hardox on top, front, sides and rear, 5mm aluminium base and 5mm titanium skirts
Weaponry: A rear hinged arm, that runs for the full length of the robot, but doesnt touch the floor like a lifter would. It is raised to an almost vertical position by 2 linear actuators. The arm itself doesnt touch the floor, but these interchangeable options do attached to the end of the arm do:
1) A hardox, tungsten tipped spike, I have a spring inside the arm and a catch to release the spike, and then a 12v cordless drill at 19.6v to wind it back in
2) The forks from the first robot, Hydraulic Panic-Attack style lifting forks, two main forks in the middle and two smaller prongs on either side, using an 80mm bore ram with 40mm stroke and using a vivoil pump. This setup works a but like Voltronic, as it lifts with both the arm and the forks, but as the forks are 40cm long it can lift much higher and easily flip if I want to.
3) The simplest of setups, a 10mm hardox wedge. The wedge itself is static, but the arm turns it into a lifter. It is mainly used against spinners, to defend from the blows.
4) A vertical claw, made of hardox and drilled full of speed holes. It is powered by the same hydraulic system as the forks and has serrated edges. The idea is to grip/crush and then lift the opponent with the arm.
Also the robot still has the mute style barbs on top, these are present in all setups.
Top Speed: 22mph
Ground Clearance: 10mm behind skirts, but effectively 0 due to weapon at front and skirts on sides and rear
Turning Circle: 0
Colour: Black with the name painted in red on top. The arm and skirts are diagonally striped red, yellow and black.
Srimech: The arm
Strengths: Interchangeable weaponry, barbs on top, good pusher
Weaknesses: Maybe too fast to control easily

Bloody Mary

Shape: Cylinder
Weight: 100kg
Dimensions: 80 x 80 x 25
Motivation: 4 x vulkalon tyres
Power: 2 x S28-400 magmotors at 24v
Armour: 4mm hardox top and 1.905cm grade 5 titanium for the ring
Weaponry:1) A pick axe with tungsten tipped heads, ona rack and pinion system like Terrorhurtz. Powered by a 2kg main bottle and 1kg buffer tank at 160psi, it has a 80mm x 20mm ram
2) The outer ring spins at 1500rpm, powered by an S28-400 magmotor at 24v, it can dish out about 35 Kj of energy with each hit
Top Speed: 18mph
Ground Clearance: 6mm all around
Turning Circle: 0
Colour: Red ring and top, gold axe
Strengths: Variety of weaponry
Weaknesses: High ground clearance

Hatchet: Evo

Shape: T shaped, the horizontal line being the front with a T-shaped tail
Weight: 100kg
Dimensions: 130 x 100 x 30
Motivation: 2 x go-kart wheels
Power: 2 x BFA-42s at 60v
Armour: 4mm hardox
Weaponry: 1) Horizontal crushing claws, like that of Kan Opener, powered by Litton motors and tungsten tipped with serrated edges. 115cm wide, and there are two 1mm titanium plows between them- one below and an inverted one above. This makes it almost impossible for robots to get under from the front.
2) 50cm long 3cm wide hardox tail with two tungsten tipped spikes facing in opposite directions (T shaped), when the robot spins this can deliver a 65Kj blow.
Top Speed: 25mph
Ground Clearance: 0 at front due to plows, 6mm behind those and everywhere else
Turning Circle: 0
Srimech: Invertible
Colour: Gold with name painted in red on top
Strengths: Lots of HP, Mulitple weaponry
Weaknesses: Can only spin on the spot

Apocalypse

Shape: A Bulldog Breed-style wedge with rounded rear and sides
Weight: 100kg
Dimensions: 75 x 75 x 20
Motivation: 6 x vulkalon tyres
Power: 2 x BFA-42s at 36v
Armour: 4mm ahrdox top, front, sides and rear, 4mm titanium base
Weaponry: The whole front wedge is a rear hinged flipper, powered by 2 x 750psi 100m rams from 2 x 2kg co2 bottles.
It can now flip 100kg opponents about 8 feet in the air!
Top Speed: 20mph
Ground Clearance: 0 at front due to flipper and 0 at sides and rear due to skirts
Turning Circle: 0
Srimech: The flipper can spring he robot into the air and onto its wheels, it has rounded sides to prevent it getting beached
Colour: Dark blue, with the name painted in red on the back and a fist on the right side of the wedge
Strengths: Fast and strong, powerful flipper
Weaknesses: Base armour not very strong
Notes: There Mute-style barbs on the sides of the wedge so if robots drive up the side they get stuck

War Drum

Shape: Box with a rear wedge
Weight: 100kg
Dimensions: 80 x 80 x 25
Motivation: 4 x vulkalon tyres
Power: 2 x S28-400 magmotors at 24v
Armour: 4mm hardox
Weaponry: Vertically spinning hardox drum, situated at the front of the robot. It is powered by a Briggs and Stratton E-Tek at 48v, and dishes out about 100Kj per hit when spinning at 3000rpm.
Top Speed: 15mph
Ground Clearance: 10mm on front and sides, 0 at rear due to wedge, but there are 5mm titanium skirts on the sides that make it 0
Turning Circle: 0
Srimech: Rear hinged arm, runs down the wedge and for the full length of the robot. It is powered by a 3kg co2 bottle and a 100m ram at 250psi. It can right itself about 40 times, and can also be used as an offensive weapon because of the wedge.
Colour: Red drum, black body, gold flipper, black and yellow diagonally striped skirts
Strengths: Powerful weaponry
Weaknesses:High ground clearance at the front
Notes: A complete re-design, but with the same name. War Drum used to be am invertible reverse wedge.

Lupin

Shape: Box wedge, similar to Atmic II as it was in RW7
Weight: 100kg
Dimensions: 90 x 90 x 30
Motivation: 2 x internal go-kart wheels, coated with vulkalon for grip
Power: 2 x LEM-130s at 36v
Armour: 1cm titanium scoop/flipper, 3.25mm hardox front, sides, top and rear, 4mm 7075 hi-grade aluminium base
Weaponry:
1) At the front there is a large shallow bucket scoop, with a Firestorm-style balde at the bottom to give it 0 ground clearance. The flipper is actually two rear-hinged arms on either side of the top of the robot, but they are welded onto the back of the scoop, so that gets underneath opponents for them to be flipped. The flipper is powered by 2 x 75mm 500psi rams from 2 x 2kg co2 bottles.
2) Embedded in the middle of the scoop there is a pussycat style blade, spun at 1500rpm by an S28-400 magmotor. This is designed to slice tyres or go through weak base armour.
Top Speed: 20mph
Ground Clearance: 0 at the front due to scoop, 0 at sides and rear due to 5mm titanium skirts, but 10mm behind all those
Turning Circle: 0
Srimech: The flipper
Colour: Black body work, and a red scoop with the name painted in silver on top. The skirts are yellow
Strengths: Powerful weaponry
Weaknesses: Weak-ish base armour

Gulp

Shape: Tank
Weight: 110kg
Dimensions: 95 x 70 x 45
Motivation: 2 x steel tank tracks
Power: 4 x S28-400 magmotors running at 24v, 24HP
Armour: 4mm hardox on front, rear, sides and top, 5mm titanium skirts, 4mm 7075 aluminium base
Weaponry: Tazbot-style 360 degree turret with hardox lifting arm. The turret is spun by 1 x LEM-130 magmotor giving it reasonable effect when spun like a spinner. The arm€™s lift/crush capabilities are powered by another LEM-130 running at 36v should lift/crush with 200kg of force. I don€™t expect it to crush through hard armour, but it should be enough to stop an opponent self-righting. At the bottom of the 50cm long arm there are two tungsten tipped spikes facing in different directions.
The lifting arm can now be swapped for a pick axe, powered and constructed the same. Both points are tungsetn tipped.
Top Speed: 15mph
Ground Clearance: Effectively 0 all round due to skirts, 6mm behind the skirts
Turning Circle: 0
Srimech: The arm can right the robot in any direction due to it being turret mounted
Colour: Camouflage
Strengths: 360 degree weapon/self-righting, multiple attack methods with one weapon (flip/crush/spin), now has interchangable weaponry
Weaknesses: Weak base armour and fairly weak top armour
Bio: The whole point of Gulp was to have 360 degrees of attack, and the question was how. I looked at Tazbot, and so that its lack of skirts and awkward shape meant it never got the nut, and so Gulp was born! A few months after its birth, I have given this robot a pick axe to use as interchangeable weaponry.

Systematic Shocker

Shape: Invertible box
Weight: 110kg with setups 1, 2 and 3, 100kg with setups 4, 5 and 6
Dimensions: 80 x 100 x 30
Motivation: 2 x titanium tank tracks,protected from the side and vulkanised
Power: 2 x LEM-200 magmotors running at 60v
Armour: 4mm hardox, skirts are 5mm titanium
Weaponry: Interchangeable:
1)3mm hardox front wedge which can lift 200kg, powered by 1 x LEM-130 at 36v.
2)2 x 30cm long tungsten tipped hardox lifting spikes, powered by 1 x LEM-130 at 36v, can lift up and down to work both ways up, and can be fixed at middle point to work as ramming spikes
3)A hardox drum, with 8 pussycat style teeth, powered by a LEM-130 at 36v, it spins upwards to flip as well as rip. There is also a 3.25mm hardox scoop underneath the drum to give it 0 ground clearance
4)The wedge from setup one, but static. This gets the weight down to 100kg and gets around any 100kg for tracks rules.
5)8 x tungsten tipped hardox ramming spikes, 4 in a bottom row and 4 in the top row
6)Vertical Tornado-style disc, spun upwards at 1500rpm by an S28-150 magmotor at 24v
Top Speed: 20mph
Ground Clearance: Effectively 0 due to wedge and skirts, 8mm behind them
Turning Circle: 0
Srimech: Invertible
Colour: Red with the name painted on top in green.
Strengths: Interchangeable weaponry, loads of HP
Weaknesses: Tracks exposed from above.
Former Incarnations: System Shock
Bio: Everyone needs a rammer, and this one has tracks for extra grip. System Shock had a static scoop and used 4 LEMs at 36v to shove opponents around, but once inverted it proved pretty useless, so the update was given interchangeable weaponry.

Brutalis 2.0

Shape: Like Dantomkia, but lower and heavier at the front to prevent wheelying.
Weight: 100kg
Dimensions: 90 x 90 x 25
Motivation: 2 x vulkalon tyres
Power: 2 x LEM-130s running at 36v, 18HP
Armour: 4mm hardox on top, rear, front and sides, 4mm 7075 hi-grade aluminium base and 5mm titanium skirts
Weaponry: 250psi front hinged flipper running off 1 x 100m ram powered by 2 x 2kg co2 bottles. Will get about 35-40 flips per fight and can throw 500kg. It also has a rear exntension, essentially a T-Minus style tongue on the back of the flipper so that it can act as a rear hinged flipper from the back. Also there are 3 lines Mute-style barbs along the top, two on either side and 1 on the flipper
Top Speed: 15mph
Ground Clearance: Effectively 0 all round due to skirts on sides and rear and wedge at front, 6mm behind them.
Turning Circle: 0
Srimech: The flipper will easily spring the robot back onto its wheels.
Colour: Black, red flipper and yellow skirts.
Strengths: Strange shape, hard to flip
Weaknesses: Flipper not extremely powerful by vapour standards.
Former Incarnations: Brutalis 1.0, Brutalis 1.5
Bio: Brutalis 1.0 was my first ever vapour, essentially a more powerful Dantomkia with a nitrogen flipper. Brutalis 1.5 added a scoop, but it was no.2.0 that went front hinged and LEMs