Sorry for disappointing people expecting my usual punctuality, I fell asleepIll enter Nidhogg, you know where ze statistiks are.
Sorry for disappointing people expecting my usual punctuality, I fell asleepIll enter Nidhogg, you know where ze statistiks are.
In my defense, Kody - Nitro-Gene 4.0 has been that way for ages, as the only new features were the shock-proofing (Damn you Whirligig 4.5), and making the flipper 20cm longer than before, as the problem with the 30cm flipper was that it had too much momentum, and the robots were just going high and not too far. Now, itll flip 100kg 8ft into the air on a good day, 6ft into the air on a bad day, and it can also throw a 100kg machine 8-5ft along.
And you can let it slide, but you can also let it move on its wheels![]()
In my defense, Paul - thats only one robot, so I will check it immediately. In normal tournaments where people have multiple robots, I only REALLY check the stats when its time for those specific robots to fight.![]()
I should stop doing that though.![]()
Do we still need to give our machines specialities?
And I might upgrade Nidhogg a bit shortly - if everyone else is ready by then, use the old version, but its not like the newer one will be massively different anyway. :P
Ah yes, you both need to give your speciality that your robots have, please.
Nidhoggs specialty is maneuvrability and weapons synergy...btw, the claw is more often than not used to clamp opponents rather than crush them, to carry them around in places.
My robot has brute strength on its side, as it can throw a robot of its own weight several feet into the air![]()
All right, thanks a lot guys.That leaves four more to go...
continuing...
The heroes were back in the static room, and in their human forms, minus Taki and Tsunami.
So, my friends... said Kody. Have you decided to -
Yes, yes, we will keep Taki and Tsunami on our team, Alex cut him off.
The reason?
Everybody looked at him strangely.
Excuse me?! growled Taki.
I just want to know why, thats all.
Uh, one: because they kicked butt. Two, they are awesome additions to our group. Three, they want to come anyway so let them! said Chris.
Right then, no need to be rude, said Kody. And have you decided upon a destination yet?
Indeed we have, declared Steven. The Gaul Pit, milad.
But of course, said Kody. The Gaul Pit it is. However, I must warn you that the robots who reside in Gaul are not easily swayed. You may have to convince them to give you the gear, understood?
Yes, said Matthew.
One question, said Martijn. Why cant you come yourself?
I must stay here and defend my court, replied Kody.
You came to gather us a few days ago, said Frank.
Twas but a brief moment, said Kody simply. I assure you it will take you much longer than that to obtain the next titanium gear you seek. Off with you, now!
Six drags of the neck and a roll through the static screen later...
Stage 2: The Gaul Pit
The 8 robots had landed in on a dirt-beaten road. Trees grew in droves, in front and behind. To their left was a log cabin which sort of looked like a tavern. To their right was a long grass field, complete with dandelions.
Unusual, this forestry, since we all seem to be robots, said Tengu.
That inn looks suspicious... enquired Die-Ceratops. Shall we have a look?
Just then, the door of the inn opens, and a grubby-looking robot is forcibly ejected from the premises by what appears to be the owner.
By Toutatis! Ay vil not hav turncoats shlunking around vor a vree meel! Out vith you!
The owner turns to stare at the newcomers, who freeze on the spot.
ENCOUNTER!
Inn Owner
Shape: Killerhurtz with a flatter top.
Weight: 200kg
Speed: 20mph
Armour: 16mm titanium
Weaponry: High pressure rear-hinged flipper.
Srimech: Flipper.
Attack, or try to talk?
At the very least, he may be more willing than the ninja. I say we try to talk to him, but if he turns nasty, we attack him.
Try to talk, but keep the claw poised just in case.
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