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Activate!

Straight from the off it becomes avident, that unlike the high-paced frenetic attitude we had in the first of our round 2 fights, this one is likely to be a far more sedate affair with both Back To Rock 2 and Killotine Evo sliding out of their respextive corners delictaely. Neither robot seems to want to commit to making the first attack and this shows, as the 2 gently circle around the arena, either hoping one will make a mistake, or be the first to bravely take on the other. As it is, its Killotine who makes the break first using a sudden burst of speed to plow straight into the side of Back To Rock 2 and slam the axe down onto the lurid 6mm titanium lid. A dent appears but nothing more as the axe bounces back up and into its original position. This attack seems to make Martijn realise that he cant be entirely cautious in his approach and he attempts to turn to bring the wedges to face one another. Killotine is again the quicker however and seeing a potential overturning slams the axe down again, this time onto the front hydraulic lifter of Back to Rock 2 and this time getting the axe stuck in. Although the damage is minor, its enough to give Killotine a grip, and he starts trying to push Back To Rock 2 around. He doesnt however have enough purchase, and so the 2 machines just end up in a tug of war that ends up looking more like a game of ring a roses.

Killotine lifts the axe out but Martijn is prepared for such an occurence and immediately charges at the front, inspiring Steve to slam the axe down again, only this time Back To Rock 2 is too quick and as the power of the axe lifts Steves machine into the air slightly, he gets underneath only to be hit on the top with the shaft of the axe which itself manages to make a small dent into Back To Rock 2s lid as well, showing just how much power there is in that Killotine axe. Martijn raises the arm and although progress is slow due to the hydraulic mechanism, it does the intended job, gently overturning Killotine who rolls off its rounded back and onto its top panel. His response is far faster than the original attack and in a flash the axe has fired and Killotine Evo is back on its wheels, albeit also back on the lifter of Back To Rock 2.

This time Martijn decides its more worthwhile trying to ram the Team Braveheart machine into the wall, and he slowly accelerates before finally reaching a mammoth top speed and slamming Killotine Evo into the arena sidewall at the opposite side of the arena. he raises the flipper again, obviously tring to hoist Killotine out of the arena, but the slow nature of the mechanism makes this an impossible task, and he just ends up stacking him on his back against the pit release button. The pit descends as Martijn continues to have his machine hold his foe up against the wall, until the Refbot comes in and separates them. Martijn seems to be out of any other wortwhile ideas, as Killotine Evo flops back to Earth from his resting position on his back. He attempts to get underneath the sides of Back To Rock 2 but to no avail, and so instead just slams the axe down on the lid again, another hole appearing. He tries to push forwards, but Back To Rock also drives forwards and the result is to lead Killotine Evo in a curve going straight towards the pit. He releases the axe so he doesnt end up driving himself in, but this isnt of any great help as Back To Rock 2 immediately reverses and backs Killotine Evo into the pit which hed been trying to avoid in the first place.

CEASE

Killotine gets the chop. Back To Rock goes like a wild thing into the heat final.

And so the heat final

Back To Rock 2 (27) v Psyclonized