Heat 10 - Round 2 Battle 1 - The May Tracks Has You v Scaramanga

3...
2...
1...
Activate!

As soon as activate is called Scaramanga lets off its massive smoke screen which engulfs the arena almost instantaneously causing the audience to boo heavily as within 1 second they can no longer see the fight. Half of me is tempted to say neither can I, however that would be cheating. Alex;s machien moves around autonomously, whilst Franks tactics seems to be to try and convince Scaramanga to come near the arena wall and convince him theyre a opponent. Scaramanga isnt falling for it yet though as hes only locking onto moving targets, however this makes it surprisignly easy for Frank, who mustve eaten his carrots last night to feel his way through the smoke and around the arena. No points for aggression, but plenty for control. Frank sees a better idea though and sits right next to one of the angle grinders, which obviously is permanently moving. He sits and waits for Scaramangas smokescreen to show movement towards it, and then gently edges off, creating his own path in the smoke as he goes.

Alexs machine seems to have been falled by this though and drives himself straight under the angle grinder and attempts to flip it... immediately getting himself lodged... he tries to escape, but theres no way Frankll help, and despite the fact that theres life in the machine hes got himself lodged and is being counted out by the Refbot, the flipper plate having jammed into the bottom of the angle grinder somewhere. The count of 10 goes, Frank celebrates, Alex is inconsolable. The only think Alex has got to be happy about is that the house robots cant see anything and so cant finish off his robot.

CEASE

Me - Scaramanga.. oh dear... The May Tracks Has a place in the heat final.