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Thread: Eye Of The Robot - Series 1

  1. #1
    Right - Here it is

    EYE OF THE ROBOT - SERIES 1

    This is the start of a new era of fictional roboteering. Inspired by the FightingRobots fan fiction forum, I€™ve made a new tournament - Eye of the Robot (E.O.T.R). This is a great task for me to learn to write longer things, and put more effort into what I do, and not rush it.

    The competition is 6 rounds with 12 heats, and 6 robots in each heat. This set up is like this

    HEATS

    R1 - 2 x 3 ROBOT MELLES, TWO GO THROUGH
    R2 - 2 x 1 ON 1, TWO ROBOTS GOES THROUGH
    R3 - 1 x 1 ON 1, ONE ROBOT GOES THROUGH

    FINALS

    R4 - 6 x 1 ON 1, 6 ROBOTS GO THROUGH
    R5 - 2 x 3 ROBOT MELLES, 2 ROBOTS GO THROUGH

    PLAY-OFF - ONE 4 ROBOT BATTLE

    R6 (GRAND FINAL) - 1 ON 1.

    I will give 11 realies (this may increase later on) to reduce vapour numbers - they are:

    VOLTRONIC

    TURBULENCE

    STORM 2

    TORNADO

    GRAVITY

    TERRORHURTZ

    FIRESTORM 5

    BEHEMOTH

    BIG NIPPER

    BULLDOG BREED

    DANTOMKIA

    I will also enter eight of my robots to help as well.

    TEAMS AND THEIR ROBOTS


    TEAM €˜Italian Stallion€™

    TURBO TERRA

    € WEIGHT: 95KG.

    € ARMOUR: 12MM HARDOX/ 12MM TITANIUM

    € SHAPE: LOW INVERTIBLE CYLINDER-LIKE

    € MOTORS: 4 x 800WATT MOTORS = 2.2HP

    € LOCOMOTION: 4 x FOAM WHEELS

    € DIMENSIONS: (W) 60CM (L) 60CM (H) 25CM

    € COLOUR: BLUE WITH ORANGE TIGER STRIPES

    € WEAPONRY: 60KG FULL BODY SPINNER, 2300RPM WITH 16 4CM CURVED STEEL TEETH. 426KJ OF ENERGY

    € SPEED: 14MPH.

    € GROUND CLEARANCE: 10 MM.

    € STRENGTH: POWER AND WEIGHT OF WEAPON.

    € WEAKNESS: PUSHING POWER. 2 SECOND SPIN-UP TIME

    SCHMAX

    € WEIGHT: 95KG

    € ARMOUR: 5MM HARDOX ON SIDES/FRONT/BACK. 7MM POLYCARBINATE ON TOP.

    € SHAPE: INVERIBLE BOX WITH FRONT POINTED WITH CUT-OFF END FOR PUNCHER

    € MOTORS: 6 x 750WATT AT 24V = 6HP (GEARED FOR 12HP)

    € WHEELS: 6 x SLICK WET GO-KART TYRES

    € DIMENSIONS: (W) 50CM (L) 60CM (H) 20CM

    € COLOUR: FRONT/SIDES/BACK; BLUE WITH ORANGE TIGER STRIPES. TOP; SLIGHTY GREEN

    € WEAPONRY: 12KG HYDRAULIC PUNCHING RAM. 200 MPH TOP SPEEDS. THREE WAY SCOOP WITH EXTENSION

    € SPEED: 16MPH

    € GROUND CLEARANCE: 2 MM

    € STRENGTH: SPEED AND POWER. STRONG WEAPON

    € WEAKNESS: HARD TO CONTROL

    INVERTEX

    € WEIGHT: 96KG

    € ARMOUR: 13MM TITANIUM

    € SHAPE: SHORT BODY WITH SPIKED WHEEL-GUARDS AND CURVED ENDS

    € MOTORS: 2 x 2.5 KW AT 24V. = 4HP

    € LOCOMOTION: 4 x SLICK WET GO-KART TYRES

    € DIMENSIONS: (W) 30CM (L) 40CM - WITHOUT FLIPPER 80CM - WITH FLIPPER (H) 40CM

    € COLOUR: BLUE WITH ORANGE TIGER STRIPES

    € WEAPONRY: 1000PSI FLIPPER. DUAL RAMS. 3 TONS FORCE ON THE SCOOP, 5 TONS IF FULLY UNDERNEATH OPPENENTS

    € SPEED: 13MPH (HIGH ACCELERATION)

    € GROUND CLEARANCE: 0MM

    € STRENGTH: STONG WEAPONRY

    € WEAKNESS: IMPOSSIBLE DESIGN!!!

    CRUSHER C.U (CUTTING.UP)

    € WEIGHT: 100KG

    € ARMOUR: 12MM TITANIUM/ 5MM TUNGSTEN STEEL

    € SHAPE: INVERTIBLE BOX WITH FRONT FIXED SCOOP

    € MOTORS: 2 x LEM 130 AT 36V = 16HP

    € LOCOMOTION: 8 x SCOOTER WHEELS

    € DIMENSIONS: (W) 40CM (L) 60CM (H) 20CM

    € COLOUR: BLACK WITH SILVER LINING

    € WEAPONRY: SCOOP WITH VACUUMS TO TRAP OPPENENTS. A DOUBLE-SIDED CRUSHER COMES IN, WITH 6 TONNES ON EACH. REAR SPIKES. THE SCOOP IS AT A 22* ANGLE. IT USES A HYDRAULIC RAM FOR SLEF-RIGHTING IF FLIPPED.

    € SPEED: 17MPH

    € GROUND CLEARANCE: 0MM

    € STRENGTH: UNIQUE DESIGN

    € WEAKNESS: UNIQUE DESIGN



    FLUX

    € WEIGHT: 95KG

    € ARMOUR: BODY - 10MM ALUMINIUM, 12MM BOMB-PROOF POLYCARBINATE, 6MM TITANIUM. SKIRTS - 10MM HARDOX.

    € SHAPE: INVERTIBLE RAMMING BOX

    € MOTORS: 4 x LEM 130 AT 36V = 54HP

    € LOCOMOTION: 4 x VULKOLON WHEELS

    € DIMENSIONS: (W) 50CM (L) 50CM (H) 17CM

    € COLOUR: BODY; BLUE WITH ORANGE STRIPES. SKIRTS; VERTICLE GREEN, WHITE AND RED STRIPES

    € WEAPONRY: NON-FIXED SKIRTS. EACH SKIRT IS 5KG IN WEIGHT

    € SPEED: 26MPH

    € GROUND CLEARANCE: 0MM (SKIRTS)

    € STRENGTH: INVERTIBLE WITH NON-FIXED SKIRTS

    € WEAKNESS: NO DAMAGING WEAPONS

    ZEE DRUM

    € WEIGHT: 94KG.

    € ARMOUR: 15MM TITANIUM

    € SHAPE: INVERTIBLE BOX-LIKE WITH OVAL SIDES

    € MOTORS: 4 x LEM 130 24V = 27HP

    € LOCOMOTION: 8 x VULKALON TYRES (2 POWERED PER MOTOR)

    € DIMENSIONS: (W) 55CM (L) 50CM (H) 15CM

    € COLOUR: SILVER AND GOLD

    € WEAPONRY: 30KG HARDOX, STEEL AND TITANIUM DRUM WITH 20 BLUNT TEETH, 3000RPM.

    € SPEED: 25MPH.

    € GROUND CLEARANCE: 0MM.

    € STRENGTH: POWER AND WEIGHT OF WEAPON.

    € WEAKNESS: SPIN-UP TIME.

    HYENA

    € WEIGHT: 100KG

    € ARMOUR: 5MM HARDOX/ 20MM BOMB-PROOF POLYCARBINATE/ 12MM TITANIUM

    € SHAPE: INVERTIBLE RECTANGLE WITH FRONT LOW EXTENSION, SPIKED SIDES AND REAR FLYWHEEL

    € MOTORS: 2 x 3KW AT 36V = 10HP

    € LOCOMOTION: 10 x 15CM VULKALON RUBBER WHEELS

    € DIMENSIONS: (W) 50CM (L) 80CM (H) 14CM

    € COLOUR: GOLD WITH BLACK SPOTS

    € WEAPONRY: AT THE FRONT IS A 5CM WIDE AND 8CM LONG EXTENSION, THIS IS THE FIRST PART OF A JAW SYSTEM. THE SECOND PART WORKS LIKE AN AXE AND IS ANOTHER 5CM WIDE 8CM LONG TITANIUM PLATE. THE JAW IS MADE OF HARDOX WITH 5 6CM TEETH MADE OF ENLIGHTENED HARDOX, AND IS POWERED BY 3 HYDRAULIC RAMS AT 3000PSI (EACH) AND USES VERY FAST RAMMING ABILITES TO COME DOWN AT 300MPH, ENOUGH TO GRIP ANOTHER ROBOT AND CRUMBLE IT€™S ARMOUR. AT THE REAR IS THE SKIRT-KILLING FLYWHEEL - WEIGHING 15KG AND USING 1 x LEM 200 AT 48V TO SPIN AT 2500RPM. 5MM THICK AND MOUNTED 1MM OFF THE GROUND. SIDE SPIKES PROVENT IT GETTING BEACHED.

    € SPEED: 20MPH.

    € GROUND CLEARANCE: 10MM (UNDER SKIRTING)

    € STRENGTH: BRILLIANT WEAPON COMBINATION

    € WEAKNESS: DIFFICULT CONCEPT TO UNDERSTAND

    1. Achilles Alex Holt
    2. Tengu 7
    3. Baldur Gamma
    4. Ramthrax 2
    5. Black Panther Queen
    6. Archangel Of The Abyss
    7. Wedge Devolution Steve McGregor
    8. Killotine: Evo
    9. SD 4
    10. Whirligig 4.0
    11. Clawdius Decimus Murderous
    12. Chameleon
    13. Tails
    14. Mario Brothers Tony P
    15. AK-47 Slapper
    16. Shovearound 2
    17. Aquarius
    18. Agro 3.5 Rich S
    19. Death Adder 3
    20. Drilla Killa 7
    21. MORD 2
    22. Snakebite 4
    23. SYNDOS
    24. Tenderizer€™s Revenge
    25. Die Ceratops Re-Invertus Chris M
    26. Orka Mk 4
    27. Cyclone Force 2.5
    28. Leprosy Infection
    29. Mega Masher
    30. Y4
    31. Axe-O-Lotl
    32. Obliteration
    33. Quocunque Jeceris Stabit Dave S
    34. Calm Down Dear (It€™s Only a Robot)
    35. Son of Wedgie
    36. The Circle Revisited
    37. P.C.C
    38. Flipping Mad RKACG
    39. Chalkie 3G
    40. Flippa Frenzay Mk 7 Matty McDonnald
    41. No Close Shave 3
    42. Not Another pushover 3
    43. Ripoff Yet Again
    44. Growling Storm 3.5
    45. The Axe Attaxe
    46. Flaming Hell Dave W
    47. Hell Machine
    48. Sheer Hell
    49. Flipping Hell
    50. Jaws of Hell
    51. Ed, Edd €˜n€™ Eddy
    52. SOR 4.0 Andy J
    53. FP 4.0
    54. Wedga Revo 2.0
    55. GigaByte 1.5
    56. The Nose 3.0
    57. GeForce Evo 3.0
    58. Psyclonic
    59. Tempest Evil-er-lution Frank G
    60. The Disc 5




    LINE UP!!!

    HEAT A

    Wedge Devolution VS Y4 VS Flipping Hell

    Achilles VS Invertex VS Aquarius

    HEAT B

    ForcePower Turbo VS Storm 2 VS Shovearound 2

    Ripoff Yet Again VS Leprosy Infection VS Clawdius Decimus Murderous

    HEAT C

    The Axe Attaxe VS Terrorhurtz VS Axe-O-Lotl

    GeForce VS Hell Machine VS Tempest Evil-er-lution

    HEAT D

    SD IV VS Psyclonised VS Orka MK.4

    Tengu 7 VS Flaming Hell VS Crusher C.U

    HEAT E

    Behemoth VS Wedga Revo VS Not Another Pushover 3

    Whirligig 4.0 VS MORD2 VS Die Ceratops ReInvertus

    HEAT F

    Flux VS Mega Masher 2 VS Tails

    Son Of Ripper 4 VS Snakebite IV VS Archangel Of The Abyss

    HEAT G

    Tornado VS Baldur Gamma VS Drilla Killa 7

    Obliteration VS Killotine: EVO VS Flippa Frenzay Mk 7

    HEAT H

    Gravity VS SNDOS VS Firestorm 5

    Cyclone Force 2.5 VS Giga-Byte VS Turbo Terra

    HEAT I

    The Nose 3.0 VS P.C.C VS Black Panther Queen

    No Close Shave 3 VS The Disc 5 VS Zee Drum

    HEAT J

    Hyena VS Flipping Mad VS Growling Strom 2.5

    Sheer Hell VS LK-47 Slapper VS Typhoon 2

    HEAT K

    Schmax VS Agro 3.5 VS Turbulence

    Jaws Of Hell VS Chameleon VS Quocunque Jeceris Stabit

    HEAT L

    Dantomkia VS Battle Raptor 4 VS Voltronic

    Big Nipper VS Bulldog Breed VS Son Of Wedgie

    There is also an annihilator that takes place between the semi-finals and the play-off. Here€™s the draw:


    Annihilator

    Die-Ceratops ReInvertus VS Wedge Devolution VS MORD2
    Big Nipper VS Crusher C.U VS Tengu 7


    The Arena

    The arena is a hexagon shaped arena with a pit in the top right corner, with the release switch next to it on the left. The pit is in the middle of the arena. On both sides, there are spinning cylinders weighing 200kg each and spinning at 2000rpm. There are 4 on each wall, two spin upwards and two spin right. There are two starting squares are at the top and bottom of the arena. The walls are 1metre high, and robots will go OOTA.

    The Judging System

    The system has 5 categories: Style, Control, Strategy, Aggression and Damage. It category is 15 points spilt between the robots. E.g. x: 2 y: 13 The points add up to 75 and the winner is the robot with the highest score.

    Right - send in your predictions

  2. #2

  3. #3
    1. people didnt actually enter this, so they wont feel very bonded with this entire tournament

    2. and well... whats the point in predicting, the torunaments over anyway, Y4 will win Heat A and Storm will beat Leprosy Infection in the Heat B final



    this particular tournament will never feel like others, but itll still be a way to show off your writing skills, as well as some cool battles, for some people it might also show how good their bots are

    this could be a great way up for you to start writing real tournaments, which WILL have lotsa people posting

  4. #4

  5. #5
    Just a couple of words of advice:

    Things dont always happen instantaneously on the forum; just because no-one has replied a day after you made the first post doesnt mean that theyre ignoring it - it just means that either they dont have any interest in it or they just havent seen the thread yet (the fanfic threads were really quiet a couple of weeks ago so its possible that some of the regular fanfic posters arent visiting the forum every single day)

    No need to get angry about it; comments such as Reply if you dont wish this to happen dont exactly sound welcoming, some people will pick them up as being demanding and/or rude, not everyone will like that.

    Dont want to sound as if Im having a go at you, its not my intention; just want you to consider how other people might perceive some of your comments.

    Im not a fanfic participant so my views of your tournament might be different from those who regularly compete but you seem to have a good understanding of how to go about running a thing like this so good luck for it - some people might prefer to decide if they want to enter their vapourbots rather than having them already entered but for being your first tournament on this forum, it appears to have a solid base which is always benficial so I hope it goes well

  6. #6
    Due to what everyone is saying Im going to post all of Heat 1, just to put some life back into the forum:

    HEAT A

    Round One

    Entered by Steven McGregor, Wedge Devolution!!
    Wedge Devolution is the classic robot based vapourbot. Shaped like a sleek wedge with sloped sides to avoid stacking and it€™s armed with a rear-hinged flipper, that is so powerful, the least amount of weight it could pick is 1000kg! It€™s also got 2 LEM 130€™s at 36V and armoured with 4mm Hardox, Wedge Devolution is hoping to do well!

    Entered by Christopher Mason, Y4!!
    Y4 is the first contestant from underrated vapourboteer, Chris Mason. This robot is based on BattleBots season 5 Middleweight champion T-Minus, with exactly the same shape, only this is slightly faster at 20mph and has very, VERY tough titanium armour. Y4 could be the surprise of the heat.

    Entered by David Weston, Flipping Hell!
    This robot with a rather rude name has a rather nasty weapon. Yet again, it€™s a flipper, but super mechanics mean it can win with just one flip - on a bad day, it can flip 100kg 15ft into the air, and you often fly out of the arena! Even if you do survive one flip of Flipping Hell, enacting revenge is very tricky - 18mph, Hardox/Titanium/Valadium armour makes this the robot everyone wishes to stay away from.

    Steve walks up to Booth #1, waving to the audience with his ever enthusiastic smile. He picks up the controls for Wedge Devolution. Christopher Mason is in Booth #2; he€™s dressed like the Terminator, even with glasses! And of course Dave Weston is in Booth #3 and he€™s in a suit to mark the beginning of E.O.T.R.
    The audience cheers and the arena starts the countdown to start the tournament.


    Roboteers, stand by!!!!

    3€¦2€¦1€¦activate!!!

    Straight away, Flipping Hell is of and underway, looking to go for Y4, but Y4 charges straight at him. The narrow blade gets underneath Flipping Hell, and he is flipped over, does a double somersault, but lands on his back. Dave Weston presses the flipper button, and then we see the power of his flipper, he flies 7ft in the air, and lands right side up!
    Wedge Devolution meanwhile has flipped Y4 over, only for Y4 to quickly self-right, but Flipping Hell isn€™t doing anything, it seems to be immobilised. Wedge Devolution flips Y4 again, but Y4 keeps on self-right and getting away, this time now pushing Y4 into the spinning bars on the arena left side wall. Wedge Devolution is spun away, and then flipped. Flipping Hell is getting counted out!
    10€¦9€¦8€¦7€¦6 €¦5€¦4€¦3€¦2â ‚¬Â¦1€¦CEASE!!!!
    Wedge Devolution finishes by flipping Y4 OOTA.

    Result
    Flipping Hell broke its drive chains when it self-righted. The all terrifying Flipping Hell is out; Wedge Devolution goes through along with the surprising Y4

    Entered by Alex Holt, Achilles!!
    Achilles is a highly popular robot; with experience in at least 4 tournaments - FFW 3, NSTT, PTT 5 and VFT6. It is a box with skirted sides at a rounded rear end. The armour 5mm Titanium, covered in 2inches of Vulcanised rubber. The weapon is a flipper with an extension, which can be changed with pneumatics or hydraulics to make it either flip or lift. Achilles is a tough cookie.

    Entered by Michael Cuomo, Invertex!!
    Invertex is a brand new vapourbot! Like everyone in this heat, it€™s a flipper, with 2 hydraulic rams at 1000psi, this generates 3 tons of force at the scoop and 5 tons if fully underneath another robot. The flipper is shaped like a €˜V€™ with 2 10cm long extensions on the scoop. The armour is 13mm Titanium and it is 4 wheeled. Invertex could suck everyone into the Invertex.

    Entered by Antony Politz, Aquarius
    Aquarius is the simplest robot in the heat, but not the worst at all. An invertible double wedge with a flipping arm. The armour is Titanium at 12mm thick. Two wheels move the robot at 10mph, and it has one of the lowest wedges in the competition.

    Alex Holt is in Booth #1, and waves to the audience, Michael Cuomo€™s in Booth #2 and is looking very smart, and Antony just looks normal in Booth #3!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Achilles starts off the quickest and rams into the rear of Invertex, flipping it up, with Invertex quickly self-righting. Aquarius box-rushes Achilles and flips it as well. Alex presses down on the flipper button, and throws himself over Invertex, and Aquarius. Invertex now pushed Aquarius towards the arena wall, too fast for Aquarius to resist, a flip and Aquarius flies through the air and lands on the outside of the arena!

    Result
    Aquarius flipped out the arena. Achilles and Invertex go onwards to Round Two:

    Round Two line-up:

    Achilles VS Y4

    Wedge Devolution VS Invertex

    Round Two

    Entered by Alex Holt, Achilles!!
    In round one, despite being picked on, it survived by Aquarius getting OOTAed, courtesy of Invertex!

    Entered by Christopher Mason, Y4!!
    In round one, Y4 was thought to have been outclassed by Flipping Hell and Wedge Devolution, but shocked the crowd when it flipped Flipping Hell, who then self-righted itself and immobilised itself.

    Chris is back in Booth #1, Alex is in Booth #2, waiting to get fighting!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Both machines storm form the starting squares, and both head for the pit release switch. Achilles reaches it first, and the siren is sounded. PHUUUUUUUUTTTTTTTT! Y4 now is behind Achilles, and is pushing it towards the pit. Achilles 4 wheel drive is showing too much resistance, so Y4 flipped it up and started to push it towards the pit. Achilles flipped itself away from peril and turned around to flip Y4 over and over and over. Y4 is then pushed into the horizontal bot shredders, and is spun away. Achilles seems to be dominating the fight, but Y4 charges onto the flipper blade, quickly reverses and Achilles flips. Y4 darts under the open flipper and throws Achilles skywards, darts in again and flips him again, Achilles is up against the arena wall and tries to self-right, but can€™t, so Y4 zips in and Chris presses the flip button, and Achilles is send out!

    Result:
    Achilles dominated the fight, but is out of the arena AND the competition, and Y4 is into the heat final

    Entered by Steven McGregor, Wedge Devolution!!
    Wedge had an easy trip through Round One after Y4 flipped Flipping Hell, and Flipping Hell immobilised itself with it€™s flipper!

    Entered by Micheal Cuomo, Invertex!!
    Impressed the audience with the OOTA of Aquarius, after ganging up on Achilles.

    Michael is in Booth #1, Steven is in Booth #2, AND THE AUDIENCE IS READY!!!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Wedge Devolution, the faster by 3mph, speeds out, and speeds under Invertex. The flipper fires upwards and Invertex is flipped. Wedge Devolution continues to push it, as Invertex self-rights and reverses into the Bot shredders. Wedge come back in on the attack to push and flip away at Invertex, but now Wedge Devolution is flipped, but stylishly self-rights. Wedge pushes again, this time Invertex is sent into the pit release switch, and the pit descends. But now Wedge is spinning around on the spot, and Invertex sees the chance to come it and attacked Wedge Devolution using the flipper well to throw it over with a double somersault. Invertex backs off as Wedge comes back with another attack. Wedge Devolution is now starting to smoke CO2, and Invertex comes in to flip it. Wedge flies through the air several times, but Wedge is able to push it. Invertex is shoved and flipped, and then, for the first time in E.O.T.R, it goes to the judges!!

    Judges Decision:

    Style

    Wedge Devolution had style with its flipper, and so did Invertex. However, Wedge used fast rams and quick recovery from when it was flipped.

    Wedge Devolution: 9
    Invertex: 6

    Control

    Invertex was poorly driven, and never got away from danger. Wedge Devolution on the other hand, used its opportunities well and effectively. Therefore, Wedge was more controlled

    Wedge Devolution: 10
    Invertex: 5

    Strategy

    Wedge€™s plan was to use the arena walls and obstacles to damage Invertex, and this worked a lot. Invertex didn€™t have a strategy, and it didn€™t do well

    Wedge Devolution: 13
    Invertex: 2

    Aggression

    Wedge€™s flips and rams were more frequent than Invertex€™s flips and rams. Invertex was more front-on, but it didn€™t work.

    Wedge Devolution: 13
    Invertex: 2

    Damage

    Invertex suffered damage from the bot shredders, but Wedge Devolution started to smoke and spin around, and this was discovered to be a control malfunction.

    Wedge Devolution: 4
    Invertex: 11

    Total

    Wedge Devolution: 49
    Invertex: 26

    Result:

    It€™s a whitewash for Wedge Devolution! Invertex has a faulty cortex, and crashes out of the competition!

    Heat Final

    Y4 VS Wedge Devolution

    Entered by Christopher Mason, Y4!!
    Y4 has shocked everyone, first by flipping over Flipping Hell and then Flipping Hell immobilised itself, and it went through with Wedge Devolution, despite going OOTA. In the next round, another shock was in store for us, as Y4 was battered by Achilles, but Y4 placed Achilles in an inescapable position against the sidewalls, and then sent it OOTA!

    Entered by Steven McGregor, Wedge Devolution!!
    Wedge Devolution had an easy ride through round one, letting Y4 immobilise Flipping Hell, and then flipped Y4 OOTA after Flipping Hell was counted out. It started well against Invertex in the last round, but started smoking. It held on long enough to go to the Judges Decision, where Wedge won 49:26!

    Chris is back in Booth #1, and the audience cheers him as the most surprising roboteer in the competition with Y4, and Steven is in Booth #2 and the audience cheers him with the successful Wedge Devolution.

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!!!

    Wedge charges down Y4, but Y4 is faster and gets away. Wedge keeps the front facing Y4 and isn€™t letting the flipper near it. Then Y4 rushed into the side of Wedge Devolution, getting under the skirts and charging it towards the arena walls, but Wedge Devolution flips itself out of the way, now though, it€™s been shoved into the vertical bot shredders. The base panel has a piece now missing from it. Y4 flips it again, and the batteries fall outwards! Wedge Devolution isn€™t even twitching; Y4 spins on the spot as the audience counts Wedge Devolution out!
    10€¦9€¦8€¦7€¦6 €¦5€¦4€¦3€¦2â ‚¬Â¦1€¦CEASE!!!!
    Y4 pushes Wedge Devolution into the wall one last time, and flips€¦
    BANG!

    Result:
    Wedge Devolution needs to devolve again
    The little shocker that is Y4 blasts into the semi-finals!

  7. #7
    I know no-noes probably going to read this, but I might as well post. Ive been having trouble with the internet, which is why Im posting now:

    Heat B

    Round One

    Entered by Andrew Jackson, ForcePower Turbo!!
    Please welcome the noble war horse that is ForcePower Turbo. This is the most powerful machine in the entire competition, with 2 B42-500 magmotors running on 60V giving this machine the equivalent of 64hp! The armour is tough as well, with the front as 5mm Hardox, Titanium at 5mm for the sides and an aluminium base.

    Entered by Ed Hoppit, Storm 2!!
    The first realie entered into this competition, Storm 2 is REALLY tough! A template for all vapourbot rammers, this Lynch powered warrior uses two Lem 130€™s at 36V to give it pushing power of 18hp, not as strong as other vapourbot rammers, but still enough to push you anywhere! It€™s the second fastest in the heat 25mph, and it also has a very powerful lifting arm. Will the raging wind thunder through today€™s heats or will the raging wind become broken wind?

    Entered by Antony Politz, Shovearound 2!!
    It€™s easy to guess what Shovearound 2 is designed for! A 12mm Hardox box with 10 lifting forks at the front, capable of lifting 150kg with ease! 4 LEM 130€™s at 48V give a top speed of 28mph, and a load of tyre smoke!

    Andy is in Booth #1, Ed is in Booth #2 and Antony is in Booth #3, ready for the rammers rumble to commence!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Storm 2 and Shovearound 2 both thunder towards ForcePower Turbo, Shovearound 2 reaching it first, and using the forks to lever it off the ground, then slam it into the arena sidewalls. Storm 2 pushes Shovearound 2 into the arena wall, but in doing so, flips ForcePower Turbo onto it€™s back! Storm 2 then pushes Shovearound 2 into the bot shredders, but no damage is caused. However, it is flipped, and is pushed again by Storm 2. ForcePower Turbo has rammed itself into the pit release switch, and then into the vertical drum. ForcePower Turbo is righted and lets off after Storm 2. Storm 2 gets underneath the front and pushes it into the side alls of the arena, before lifting it up, and turning it over again. Shovearound 2 comes in again and slams ForcePower Turbo into the arena wall, before they were both pinned by Storm 2. Shovearound 2 then uses its speed and lifting forks to flip it back upright, and then comes to push Storm 2 again, but Storm 2 escapes and pins ForcePower Turbo again. The audience is counting down for another judge€™s decision. The €˜cease€™ is called after ForcePower Turbo finally slams Storm 2.

    Judges Decision

    Style

    ForcePower Turbo only used its wedge to effect, Storm 2 used the hazards and its weapon and Shovearound 2 used its speed and weaponry. Shovearound was more stylish and therefore earns more points

    ForcePower Turbo: 1

    Storm 2: 5

    Shovearound 2: 9

    Control

    ForcePower Turbo was poorly controlled, Shovearound 2 used control well in attacking the inverted ForcePower Turbo, but left itself open to attack form Storm 2 a lot of the time. Storm 2 was the best controlled out of everybody.

    ForcePower Turbo: 2

    Storm 2: 10

    Shovearound 2: 3

    Strategy

    ForcePower Turbo€™s plan was to shunt everyone around. Shovearound 2 and Storm 2 had the tactic of ramming and flipping ForcePower Turbo then attacking it and another one. ForcePower Turbo didn€™t achieve it; Shovearound 2 had average success, whereas Storm 2 completely controlled the fight.

    ForcePower Turbo: 2

    Storm 2: 10

    Shovearound 2: 3

    Aggression:

    ForcePower Turbo only got an attack in at the end, and it was good. But Shovearound 2 only spent time in attacking ForcePower Turbo and Storm 2 whilst they were attacking each other, but it was aggressive. Storm 2 was very nasty and attacked all the time.

    ForcePower Turbo: 4

    Storm 2: 7

    Shovearound 2: 4

    Damage

    No robots sustained damage except for ForcePower Turbo who used the drums to self-right.

    ForcePower Turbo: 3

    Storm 2: 6

    Shovearound 2: 6

    Total

    ForcePower Turbo: 13

    Storm 2: 38

    Shovearound 2: 25

    Result:

    ForcePower Turbo wasn€™t forceful enough. Storm 2 thunders through along with Shovearound 2!

    Entered by Matt McDonald, Ripoff Yet Again!!
    This is the first Matty robot. A 50kg shell spinning at 900rpm is enough to damage and the armours thick to match it. The wheels are good, the teeth are sharp, and can Ripoff Yet Again win its first fight?

    Entered by Christopher Mason, Leprosy Infection!!
    Prepare to go to hospital after Leprosy Infection€™s been in the ring! Chris Mason€™s developed a monster robot, its fast at 18mph, it€™s an invertible box shaped robot with four high traction tyres and has Titanium armour at 7mm thick. To finish it off, it has a 15kg 4000rpm drum with curved teeth to flip and rip opponents.

    Entered by Steven McGregor, Clawdius Decimus Murderous!!
    Here€™s the first crusher robot in the tournament! CDM is a wedge like robot, nippy at 13mph, armoured in 3.25mm Hardox, armed with a 3000psi crusher with Hardox tips, it also has two Hardox spears at the front to aid in getting under other robots and it can self-right through a pneumatic ram inserted into the arm.

    Steve is Booth #1, eyeing up Chris in Booth #2 and Matty in Booth #3!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Chris€™s drum starts to spin up to speed. CDM tries to grab hold of Ripoff Yet Again, and succeeded in crushing the top of it. Leprosy Infection pushes CDM and flips it over, and tears the Hardox shell. Ripoff Yet Again is now spinning up to full speed, and crashes into Leprosy Infection, but causes no damage to it. CDM is now clawing Leprosy Infection, attempting to avenge the defeat in the Heat A Final for Wedge Devolution, but the Titanium is resisting well, with only scratches on the shell. Leprosy hits CDM with the drum, and tears six large slices in the Hardox shell, while Ripoff Yet Again struggling to move. Leprosy hit it, and flings it over. CDM comes in to crush the base of Ripoff Yet Again, and slices through it easily. Leprosy Infection comes in again to the smoking Ripoff Yet Again and rips a panel off it, leaving the internals smoking about! In it comes again, this time to use its 18mph top speed to rush it to the arena wall. CDM keeps back, and Ripoff Yet Again is flung over the fence. Clawdius Decimus Murderous and Leprosy Infection spin around, victorious. But suddenly, Leprosy comes out of nowhere, and drives into the claw of CDM at such an angle in such a way, that the hydraulics brake and the claw suffers major damage! Now what? Clawdius comes in, and a side panel is disconnected from the rest of the robot! Cease is called before anymore damage is caused to Clawdius Decimus Murderous. Will the damage be repaired in time?

    Result:
    Ripoff Yet Again has been ripped off yet again, as it€™s flipped and pushed to the arena wall, its guts spewn on the arena floor, its armour in pieces, and it is out of the arena. Leprosy Infection is looking strong, whilst Clawdius Decimus Murderous is looking broken; Steven has work to do to the claw, hydraulics and armour.

    Round Two Line-up

    Shovearound 2 VS Leprosy Infection

    Storm 2 VS Clawdius Decimus Murderous

    Entered by Antony Politz, Shovearound 2!!
    Teamed up on ForcePower Turbo with Storm 2, and despite some valiant efforts from the 64hp monster, and some pins from Storm 2, Shovearound 2 scored 25 points on a JD, not as much as Storm 2, but more than ForcePower, and it was enough to ensure it to go through.

    Entered by Christopher Mason, Leprosy Infection!!
    Leprosy Infection has made a massive impact on this tournament in just one fight! It spilt the guts of Ripoff Yet Again about the arena, flipping it, ripping it, OOTAing it, and causing damage to Clawdius Decimus Murderous

    Antony is feeling confident is Hardox shell will cope with the opponent, and he smiles in Booth #1. Chris is happy about the damage he€™s done, but will Leprosy infect Shovearound 2? Chris thinks he will in Booth #2!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Shovearound 2 launches away from the starting square, but Leprosy Infection has done the same, and the drum is also spinning. First contact is made. Shovearound 2 bounces upwards into the air and lands on top of Leprosy€™s drum! The side skirt is torn from below, and it also takes a wheel with it! Shovearound is wobbling, a lot! Leprosy Infection comes in to immobilise the other wheels. Shovearound is now only turning right, so Leprosy comes in from the left, flips it up and tears out another wheel. And strikes something else, as Shovearound 2 isn€™t moving. It€™s time for the audience to count it out!
    10€¦9€¦8€¦7€¦6 €¦5€¦4€¦3€¦2â ‚¬Â¦1€¦CEASE!
    Leprosy Infection spins, but the audience wants more, so Leprosy comes in again, this time ramming the lifting forks. All ten of them are ripped off! Then Leprosy Infection pushes Shovearound 2 into the horizontal bot shredders, and more damage is caused, as both the rear and right side skirts are torn off. Leprosy hits the sides again, and the batteries and motors are ripped out and land on the arena floor in a number of pieces. Antony yells for his machine to be left alone now, and so it is.

    Result:
    After the fight, a moment of silence is held for Shovearound 2. After the fight, we discover 3 causes of death. The first was the axles jamming onto the chassis to prevent the wheels from turning; the second was the safety link being ripped out. And the third was Leprosy Infection, and it moves on to the Heat Final!

    Entered by Ed Hoppit, Storm 2!!
    Shovearound 2 and Storm 2 made a fantastic team in Round One, as they easily ganged up on and beat ForcePower Turbo on a 38:25:13 decision

    Entered by Steven McGregor, Clawdius Decimus Murderous!!
    Clawdius tried to damage Leprosy Infection, but couldn€™t, so crushed the flipped Ripoff Yet Again, whilst Leprosy Infection destroyed Ripoff Yet Again, OOTAing it, and then destroyed CDM€™s hydraulics, armour and claw!!

    Steven is worried about the damage done to him, as Clawdius Decimus Murderous is now made up of metal and gaffe-tape. He€™s scared in Booth #1. Ed Hoppit is hoping to repeat his success from round one, he€™s confident in Booth #2.

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Immediately, the taped up Clawdius Decimus Murderous went out and tried to crush Storm 2 tyres, the side skirts of the Robot Wars World Champion kept the wedge from getting underneath, and instead, it got underneath Clawdius Decimus Murderous and slammed it into the walls. And the gaffe-tape snapped! The side armour of CDM fell away and was left laying on the floor, so Storm 2 came in again, and flipped it, and used the arm to keep CDM from self-righting. The claw was bashed into the pit release button, so hard, it bent. Storm 2 then had to let CDM self-right. So it did, and CDM self-righted into the pit!

    Result:
    Clawdius Decimus Murderous joins the Roman warriors that fell before it. Storm 2 thunders into the heat final, where a challenge is awaiting it€¦

    Heat Final

    Leprosy Infection VS Storm 2

    Entered by Christopher Mason, Leprosy Infection!!
    Leprosy Infection has had a highly impressive run through the tournament at the moment, and is the crowd favourite, destroying Ripoff Yet Again with ease and its deadly drum and showed it the way out of the arena. Shovearound 2 was beaten to the arena floor in round two, and ended with the audience wanting more, and they got more, and soon Shovearound 2 was NO more!

    Entered by Ed Hoppit, Storm 2!!
    Storm 2 has been charging well through the contest. ForcePower Turbo was flipped about and beaten on a judges decision, Storm 2 went through with Shovearound 2. In Round Two, Clawdius Decimus Murderous would have been a worthy adversary, but the damage Leprosy Infection had caused to it in Round One made it light work, as Storm 2 made it look easy in out pushing, flipping and pitting it.

    Chris already has one robot, Y4, in the semi finals. He hopes Leprosy Infection will join Y4 in the semis, as he smiles away in Booth #1. Ed is slightly worried that Storm 2 might not cope with the force of the robot he€™s up against. He is still smiling though in Booth #2.

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Storm 2 thunders away towards the drum of Leprosy Infection, but gets there before the drum reaches its top speed. Storm 2 pushes it back so hard the whole arena shakes under the force. Leprosy Infection is launched off Storm 2, and finally gets the drum up to speed, and hits Storm 2€™s sides, ripping the 6mm Titanium off. Storm 2 though is pushing again, and is stopping the drum again. This is surprising for the audience, as they were expecting Storm 2 to be in a number of bits by now. Storm 2 now using its lifting arm to jam the spinning drum onto the floor and stop it spinning, charging it towards the pit release, and the €˜PHUUUUUUUTTT!!!!€™ noise is made. It drops Leprosy Infection, and slams it again into the arena walls. Leprosy Infection, once again gets the drum up to speed, and comes in to ram Storm 2 on the front right corner, flipping it up, and tearing away a bit of the Titanium. Storm 2 rams it again, and Leprosy Infection self-rights it. The judges mark on the poor control from Chris Mason in allowing Storm 2 to self-right. And now Storm 2 has flipped Leprosy Infection over. As Chris gets his controls wrong, Storm 2 hits him again, and Leprosy Infection flips himself up, but loses 4 of its 6 teeth on the drum! Also, Storm 2 braces it on its lifting arm, charges it towards the arena side walls, and stacks it there. The wheels of Leprosy Infection are spinning, but there€™s no grip coming from them! Ed Hoppit spins in delight as €˜CEASE€™ is called. But he€™s told a few seconds later, that Leprosy was still mobile, and it goes to the judges. Ed looks gutted, but he€™s cheered by the audience for the performance, as the judges deliver their verdict.

    Style

    Leprosy Infection and Storm 2 showed great style through the use of their weapons. Leprosy Infection used the drum and Storm 2 used its speed to dodge and lifting arm to flip. Storm 2 was more frequent and scores more points.

    Leprosy Infection: 6

    Storm 2: 9

    Control

    The judges were impressed by Storm 2€™s constantly good control throughout, even though it was flipped and damaged by Leprosy Infections drum, it used Leprosy to flip itself back. Leprosy was out-controlled and pushed a lot, and so is consistently out-judged in this category

    Leprosy Infection: 5

    Storm 2: 10

    Strategy

    Leprosy Infection plan was to seriously damage Storm 2, and it succeeded completely. Storm 2€™s plan was to finish it off by using the hazards, and then at the end, showed good strategy in stacking Leprosy Infection, and removing some of its teeth. Leprosy Infection was more successful, so scores more points.

    Leprosy Infection: 9

    Storm 2: 6

    Aggression

    This was Storm 2€™s category. Leprosy was aggressive for the first part of the fight, but then it was shoved about the arena. However the damage done to Storm 2 gives Leprosy a smaller disadvantage than people expect

    Leprosy Infection: 4

    Storm 2: 11

    Damage

    Storm 2 had huge problems in this category. True, it did remove nearly all of Leprosy Infection€™s teeth. But in closer inspection, it was discovered that, on Storm 2, the front panels had come loose, and that the chassis was in danger of coming apart on the right. The front right hand-side made of 12mm Titanium is reduced to only 2mm Titanium, and the 6mm Titanium side was completely ripped off.

    Leprosy Infection: 13

    Storm 2: 2

    Total:

    Leprosy Infection: 37

    Storm 2: 38

    Result:

    By a massive turn-up for the books, Leprosy Infection€™s impressive run ends, on a one point decision! Storm 2, with its armour on the floor, but not its heart! Ed is delighted, as Storm 2 is through to the semi finals!

  8. #8
    In my opinion, I really think that ForcePower would have done more, as hes more powerful and more controlled than Storm 2, and yes, even with that team-up against him. But hey, this isnt my tournament.

    Im guessing you really like Storm 2 then.

  9. #9

  10. #10
    Now Heat C -

    Heat C

    Round One

    Entered by Matt McDonald, The Axe Attaxe!!
    Can Matty repeat this robots success on the FRF? A high wedge armoured in Bomb-Proof Lexan, 10mm on the sides and back and 13mm on the front. For a weapon it has an axe, powered by an Etek at 60V, producing 1000kg of force, with a pointed point for piercing!

    Entered by John Reid, Terrorhurtz!!
    The most terrifying realie is here to cause carnage! A tetrahedron Lexan built robot, with a stainless steel front scoop has an axe with a broad-blade, not for piercing, but for whacking! The robot is fast as well at 16mph and is aggressive.

    Entered by Christopher Mason, Axe-O-Lotl!!
    This robot is named after the amphibian Axolotl. The robot is built like a big box wedge, moving at 20mph it€™s the fastest in the heat, armed with a powerful axe that never runs out of power.

    Matty is back and in Booth #1, he hopes to do well in a battle of the axes. John Reid recently won €˜Robots Live!€™ at Burgess Hill with Terrorhurtz, and he€™s in Booth #2. Christopher Mason hasn€™t won anything yet, and he€™s Booth #3.

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Terrorhurtz starts off by going for the fast Axe-O-Lotl. The Axe Attaxe is also doing the same, so Axe-O-Lotl tries to brake loose from the team-up, and succeeds. Terrorhurtz therefore attacks The Axe Attaxe, and breaks the welds on the polycarbonate armour. The front comes off! The Axe Attaxe front wedge has come away. It is now acting dead. Terrorhurtz meanwhile is pounding onto Axe-O-Lotl. Terrorhurtz pushes it away into the pit release button. Axe-O-Lotl tried to get away, but hang on - The Axe Attaxe is alive! It slams in, and Axe-O-Lotl is bashed into the pit!

    Result:
    Axe-O-Lotl is pitted and swims back to the oceans of misery, lapping at the toes of defeat. Terrorhurtz proves its worth, and the lucky The Axe Attaxe.

    Entered by Andrew Jackson, GeForce!!
    Please enter one of the most powerful flippers in the competition! GeForce is a tall wedge with sloped sides and back, and a nitrogen powered flipper at 100psi to exert a force of 1500kg at the tip of the flipper.

    Entered by David Weston, Hell Machine!!
    This is the Hell Machine, the devil tips his hat to it, and he does for free! This a lethal robot, armoured with armour as hard as a rock, and its shaped like a half cylinder with two scoop, one at the front and the back. For weapons it has a flipper that is front hinged and can flip 600kg, and it also has an axe with a point, that is so powerful it exerts 3000kg of force!

    Entered by Frank Goacher, Tempest Evil-er-lution!!
    Tempest Evil-er-lution is a revolutionary machine (See how long it takes you to get that?)! True, its ring spinner like most other machines and it€™s armoured with Aluminium and Titanium. However, the ring is brilliant, spinning at 2000rpm and giving 125kj of energy is just the start - it deliberately bounces off the other robot to spin up again after it€™s been hit. And the teeth are interchangeable, theres 2cm teeth, 6cm teeth 15cm teeth and 25.5cm teeth!

    Andrew Jackson is evilly eyeing up the other robots and checking their ground clearance from the safe distance of Booth #1. David Weston is eyeing up Tempest Evil-er-lution, as Frank has beaten him three times before now, and he vows revenge from Booth #2, but notices Tempest has the 15cm teeth. Frank vows for coffee from Booth #3!

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Tempest instantly starts spinning up, and Hell Machine comes flying in, but Tempest bounces away. GeForce is watching to see if anyone makes a mistake, and Tempest make one - it€™s bounced into the arena wall and has stopped spinning. Hell Machine jams the axe in and pushes Tempest away into GeForce. GeForce flips, but Hell Machine strikes it and pierces the gas bottle! Tempest comes in and tears away the back of Hell Machine. Hell Machine now flips GeForce over and leaves it€¦for dead!
    10€¦9€¦8€¦7€¦6 €¦5€¦4€¦3€¦2â ‚¬Â¦1€¦cease!!!
    Hell Machine gives it one more strike on the base panel of GeForce and Tempest bashes and destroys it as well.

    Result:
    Hell Machine uses Tempest€™s pinball style of defence to break GeForce then finish it off. Tempest Evil-er-lution and Hell Machine go through to round two!

    Round Two line-up

    The Axe Attaxe VS Tempest Evil-er-lution

    Terrorhurtz VS Hell Machine

    Entered by Matt McDonald, The Axe Attaxe!!
    The Axe Attaxe attempts to do well in this competition didn€™t start particularly well, as its front was broken off my Terrorhurtz, but Terrorhurtz pitted Axe-O-Lotl to help Matt€™s axing robot go through.

    Entered by Frank Goacher, Tempest Evil-er-lution!!
    This pinball wizard easily went through round one, when it smashed up GeForce€™s flipper and then GeForce was flipped by Hell Machine

    Matt is trying to think of what he can do to Tempest in Booth #1. Frank isn€™t even bothering with tactics in Booth #2, except for putting on the 6cm teeth.

    Roboteers, stand by!!!

    3€¦2€¦1€¦activate!!!!

    Tempest€™s awesome spinner is already rotating, but The Axe Attaxe has come in so fast, it bounces all the way across the arena in the pit release! The spinner has slowed down, so The Axe Attaxe comes in and whacks the top with the axe, but can€™t pierce it, so it just continues to push it, and Tempest is still struggling to spin up again. The Axe Attaxe isn€™t giving it any breathing space and is still pressing onto Tempest Evil-er-lution, not letting it escape. But suddenly, Tempest gets away and spins up to speed. The Axe Attaxe though rams it again, and watches it spin away, and finally, Tempest spins into the pit.

    Result:
    If you have you a problem in your house, call the local Tempest Control. It€™s run by The Axe Attaxe, and he€™s in the Heat Final

    Entered by John Reid, Terrorhurtz!!
    Terrorhurtz caused huge damage in Round One. First by removing the front of The Axe Attaxe, and then beat the stuffing out of Axe-O-Lotl before pitting it and going through with The Axe Attaxe

    Entered by David Weston, Hell Machine!!
    Hell Machine attacked its rival, Tempest Evil-er-lution, and then used it to destroy and immobilise GeForce!

    John Reid is slightly nervous in Booth #1. However, David Weston is VERY nervous in Booth #2

    Roboteers, stand by!!

    3€¦2€¦1€¦activate!!!

    Both robots don€™t actually go for each other, Hell Machine charged for the pit release button. But as it hit the switch, it lifted up and Terrorhurtz nipped in underneath, and whacked it repeatedly with the axe, the Titanium shell denting inwards. Hell Machine flips itself away, but Terrorhurtz catches it again and pushes it back. The side drums flick Hell Machine up, onto the arena side wall, but Hell Machine drops back down, so Terrorhurtz batters the base panel, and all of a sudden, Hell Machine has stopped. The audience begins the count -
    10€¦9€¦8€¦7€¦6 €¦5€¦4€¦3€¦2â ‚¬Â¦1€¦cease!!!!

    Result:
    Hell Machine goes to straight to heaven, as its chassis is destroyed and its motors short circuit. Terrorhurtz goes straight to the Heat Final

    Heat Final

    The Axe Attaxe VS Terrorhurtz


    Entered by Matt McDonald, The Axe Attaxe!!
    The Axe Attaxe had a rough ride in Round One, when Terrorhurtz broke off its front end, but then assisted in pitting Axe-O-Lotl. However, The Axe Attaxe showed us all what it€™s made of, by dominating over Tempest Evil-er-lution, then pitting it.

    Entered by John Reid, Terrorhurtz!!
    Terrorhurtz has quietly but effectively moved through this tournament with ease, first by causing huge damage to The Axe Attaxe, then pitting Axe-O-Lotl, and in round two, Hell Machine went straight to heaven as it was beaten.

    Matt is in Booth #1, looking for revenge after round one. John Reid believes he had a chance, as he looks down from Booth #2.

    Roboteers, stand by!!!

    3€¦2€¦1€¦activate!!!!

    Off goes Terrorhurtz, straight away planning to repeat what it did in round one. The Axe Attaxe is running away, but not quick enough for it to avoid Terrorhurtz, and its incoming axe, that smashes through the polycarbonate and it€™s hit something. Terrorhurtz keeps on hitting it, and The Axe Attaxe has stopped. Terrorhurtz starts to cause more damage and pushes it towards the pit, presses the button, and shoves The Axe Attaxe down it.

    Result:
    The Axe Attaxe, his bag he need to paxe. Terrorhurtz win the heat and become the third semi finalist!

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