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Thread: Mechanical Noise - Series 2

  1. #291
    HEAT D
    ROUND 2
    KILLOTINE: EVO VS Seung Mina II

    Same tactics here as when facing Take Me Out - head for the sides (No skirts again. Woo!), get a good grip with the axe and power it into the pit. If Im lucky, I might be able to get a blow in when the flipper opens too.

  2. #292

  3. #293
    Pnuematics, with which I will flip it lots until victory ensues combined with a bit of ramming.

  4. #294
    Achilles (7) vs Jack Kennedy

    Id love to say that Jack Kennedy will cause a huge upset, but I think Achilles favourable rep will get him by here.

    Killotine: EVO vs Seung Mina II

    Wow, I must be psychic or something. Anyway it looks like Seung Mina is about to make ANOTHER Round 2 exit...so Id guess Id better give some good tactics to try and make it otherwise.

    First off, Id like to see Killotine try to really damage 6mm hardox armour, but its not the axe that worries me: its the power. Its LEM can outdo her S28s, and it has 4WD to Minas 2WD, so Killotine will win in a pushing battle for sure. So the main tactics? Avoid the front at all costs. Those side skirts look quite tempting, but not at all what Im looking for. The other main tactic is to try and get to Killotines rear skirt and under it for a flip. This should work very well in my favour as when flipped like that, Killotine will only be able to self-right directly onto the wedge, and Mina can take it to the wall for a lovely OOTA. If Killotine doesnt want to self-right right away, begin nudging it, but dont get it fully on the wedge as this may cause Killotine to self-right off of and leave me at a huge disadvantage, as hell be facing her rear end! If Mina fails to penetrate to skirt, back off, and try once again.

    Summary: Avoid Killotines front, get to the rear, flip, wait for self-right onto wedge, carry to wall, flip.

    Still lookin sharp, Martijn.

  5. #295
    Heat D
    Round 2
    Fight 1

    Achilles (7) vs Jack Kennedy
    Jack Kennedy will use the vertical discs today.

    3€¦
    2€¦
    1€¦
    ACTIVATE!

    Achilles comes marching in with the torque-advantage on its side. Lacking any respect towards the former US-president, Achilles attacks it from the left field. Tony attempts to save the president but the Greek warrior is quick.
    CLANG!
    Jack Kennedy€™s left side suffers from the attack of Achilles, but it hangs on thanks to that skirt. Achilles can€™t really push the invertible box because Tony accelerates it and successfully drives away now. Achilles turns, as does Jack Kennedy. Jack Kennedy comes in on a still turning Achilles, resulting in Jack Kennedy driving straight in on Achilles€™ flipper!
    CRASH!
    The two discs hit the titanium that exists there, and the armour clearly suffers from it! Alex is too experienced to not make the best out of this situation though and he activates his weapon.
    FA-LIP!
    Two discs get some airtime until Jack Kennedy flops down, its rear-skirt facing a marching in Achilles. Tony is under fire, but a very quick maneuver from his side turns the odd. It is Jack Kennedy who€™s skirt finds its way underneath Achilles€™ front-corner, and Tony takes Alex€™ dream machine towards the wall!
    CLANG!
    Jack Kennedy reverses and U-turns to hit Achilles with the discs, which is his specialty more so than wedging and box-rushing. A free Achilles catches Jack Kennedy in the middle of the U-turn before Tony can respond. Achilles pushes Jack Kennedy in a straight line with the wall far away but the pit a lot closer. Where€™s that pit exactly? Ah yes, there it is.

    CEASE

    Jack Kennedy meets the bottom of the pit
    Achilles (7) goes through to the heat final!






    Heat D
    Round 2
    Fight 2

    Killotine: EVO vs Seung Mina II

    3€¦
    2€¦
    1€¦
    ACTIVATE!

    Kody is eager to put up a good fight here, but straight from the start it becomes clear that Killotine has the better motors. When the two machines meet however, Seung Mina shows off what she has going for her, her superior maneuverability. The 2WD machine reaches Killotine€™s rear with little effort and Kody does what he can to get his wedge under Killotine. His initial attempt fails however, and Killotine starts turning around. While doing so, Steven pretty much gives Kody the opportunity to slide underneath Killotine€™s rear-corner, which Kody gracefully does. Enter the flipper€¦
    FLIP!
    According to plan, Seung Mina inverts Killotine. Well€¦ not completely according to plan. The flip was performed at a corner so Killotine now resides before Seung Mina at a small corner. Killotine self rights with a quick flick of the axe, and Steve€™s axebot drives backwards before Seung Mina can cause any harm. Mina gives chase and Killotine answers with a rush forwards. Seung Mina gets under Killo and€¦ Killo penetrates Mina€™s flipper? While on top of Mina€™s wedge Steve still managed to get an axe-blow in on Mina€™s ABC flipper. Mina still activates its flipper, but Killotine is really stuck on top of it through the axe and does not get much airtime. The flipper twacks down, removing Killotine from it on impact. The axebot reverses slightly, but the agile Mina tries to get around the back again. Killotines is also on the attack now, but Mina is just more agile and pretty much rams Killotine€™s back! The wedge doesn€™t get underneath straight away but Kody is slightly more persistent this time, and Mina is under!
    FLIP!
    Killotine is reversed, Mina waiting behind him. Steve does what seems the logical thing to do for anyone in this situation, he uses his srimech. And self righting he does, straight on top of Mina€™s wedge! Kody€™s pleased with this outcome and speeds Killotine towards the wall, but it slowly becomes clear that the low and long wedge of Seung Mina isn€™t really suited for pushing, and Killotine slowly slides of, sideways. By the time the wall is in sight, Kody fires his flipper.
    FLIP!
    The flip isn€™t that efficient and Killotine falls off the side of Mina, as a matter of fact, it faces its side with that mighty axe!
    CLANG!
    Down comes the axe on Mina€™s Hardox, not all that effective really, and Steve pulls back the axe and accelerates.
    CLANG!
    Again, no Hardox is pierced. What Steve has going for him however is the fact that his wedge is well underneath Mina! Killotine goes forward!
    CLANG!
    The duo hits the nearest wall, Mina is freed!

    10€¦ 9€¦ 8€¦ 7€¦

    Time is running out!

    6€¦ 5€¦ 4€¦

    CLANG! Killotine blows another hole in Mina€™s flipper!

    3€¦ 2€¦ 1€¦

    CEASE

    A great fight goes to the judges.

    Damage: Killotine: EVO ((6 out of 10)*2=12)
    Seung Mina II ((2 out of 10)*2=4)
    Aggression: Killotine: EVO ((7 out of 10)*1.5=10.5)
    Seung Mina II ((7 out of 10)*1.5=10.5)
    Control: Killotine: EVO ((6 out of 10)*1=6)
    Seung Mina II ((7 out of 10)*1=7)
    Style: Killotine: EVO ((6 out of 10)*0.5=3)
    Seung Mina II ((8 out of 10)*0.5=4)

    Killotine: EVO: 12+10.5+6+3=31.5
    Seung Mina II: 4+10.5+7+4=25.5

    Seung Mina II couldn€™t impress the judges
    Killotine: EVO goes through to the heat final!

    Coming next:
    Achilles (7) vs Killotine: EVO

    Gimme your predictions, gimme your tactics, gimme your thoughts

  6. #296
    Thats what I get for having a boron carbide flipper. Once again, Seung Mina falls at the second hurdle.

    Achilles (7) vs Killotine: EVO

    I soooooo predicted this match-up. And I think Achilles will do what Seung Mina didnt: toss Killotine OOTA.

  7. #297

  8. #298
    Definalty a pnuematic fight, in theory I dont think theres anythign I should be particularly worried about, but in practise I know Killotine is, similar to Achilles in several ways including being difficult to kill.

    Just flip it lots and hope for the best.

  9. #299
    HEAT D
    ROUND 3
    Achilles (7) VS KILLOTINE: EVO

    Aim for the corners of the skirts (preferebly at the rear), grapple on and push with all my might. I doubt the axe will have much impact on Achilles top armour, so just dig the wheels in and try to shove it into the pit. I wouldnt mind trying to stick the axe in an opened flipper should the oppertunity arise either.

  10. #300
    Yeah, thought today might be a good day to remind Matty he still needs his stats in.

    The Heat D final is coming up, and Heat F is where I need Riptile 3s stats. When Heat E is finished Im gonna give you a week to either get Riptile 3 together or gimme Riptile 2s stats, mkay?


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