Meh, whats important here is that vapourbotering is an RPG where the rules merely state choose some parts and try to keep them within the weight limit. This loose approach boosts creativity and realism (to an extend), but also makes stuff complicated since there isnt a clear stat bar (or however normal games work) to fill up. More expirienced vapourboteers have learned it, some still make mistakes here and there, and newcomers often have more trouble, thats very understandable really.
And even if you were loosy at this Tony, that would just mean youd be stuborn, making loosy stats for 2 years (which youre hardly). Pauls brand new and can learn.. has to learn actually, to become a dangerous competitor (and seeing the research he already did to get here, Im sure he can be one).
Yeah.
Hurry up with those stats Matty!![]()
jk
(Message edited by MajinB on November 16, 2007)
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