Register To Comment
Page 54 of 68 FirstFirst ... 444525354555664 ... LastLast
Results 531 to 540 of 680

Thread: The Crash & Burn Tournament 2

  1. #531
    davids
    Guest
    quote:

    As far as I know its impossible to drive using just one motor.

    O Really?

  2. #532
    Killerhurtz had car steering and had a good battle record in Battlebots.

    HEAT P
    ROUND 2
    CLAWDIUS DECIMUS MURDEROUS (2) VS Terror Gear 3

    Terror Gear is a rather odd beast. Im not quite sure how to picture it, but I know one thing - 26mph top speeds wont make it too easy to control. Dodge the spinny part, slip the spikes underneath and tuck in. Cast it into the pit if it proves a slippery customer.

  3. #533
    the winner of PTT 2 had car steering!

  4. #534
    Firestorm uses a system that sorta allows it to drive with one motor, it uses two small drill motors to make the differential slow or accelerate each side separately. Also a featherweight, Whipper uses one drive motor, think it uses clutches though to dis-engage one side when turning...

    Infusion VS Crashing Bore

    Its been a while since Ive seen the bore in action... I even had to swim through the archives to find its stats Anyway, Its lightly armoured. The polycarbonate & titanium laminate wont last too long against Infusions weapon, so the idea is to attack the sides, corners and skirting as heavily as possible. Im not worried about the weaponry on Bore, but avoiding it regardless. Since the Bore is so big physically, it shouldnt be hard to land hits on it. 1200 x 700 x 400 is a lot of robot to hit...

  5. #535
    Sorry about the mistake, Frank. Okay, The Crashing Bore runs on 4 S28-400 MagMotors. Gotcha.

    Round 2 Battle 1
    Clawdius Decimus Murderous (2) vs. Terror Gear 3

    Clawdius Decimus Murderous (2)
    led the judges decision, and Infusion was a close second. Black Panther Queen crashed out.

    Terror Gear 3 made into Round 2 when The Crashing Bore grabbed onto Spring-BOK and gave it to the flame pit.

    Roboteers, stand by...

    Booth 1: Clawdius Decimus Murderous
    Booth 2: Terror Gear 3

    Asterix Heroicus? 106kg. Double Big Mac? 175kg. Both of them pummelling you into a pile of pulped steel? Priceless.

    3...
    2...
    1...
    ACTIVATE!!

    It€™s the 2nd seed that gets its motors going first, and has almost reached TG3 before the latter has even moved! Now that he€™s fully awake, TG3 tries to move away but Clawdius has got to the side and is pushing him around quite easily, AND gets under him...and I think he€™s doomed now. WHAM! Shoved against the wall, down comes the claw, and...it€™s unable to penetrate the 8mm titanium - oh wait, it is able! It took some time, but it€™s in there! There€™s naught that TG3 can do now, and Steve decides to end it now before anything nasty happens. Unfortunately TG3 still has one set of wheels on the floor and is moving Clawdius from side to side. It seems Tony is trying to wiggle free, and although he can€™t really escape Clawdius€™ weapon, he€™s doing a good job of giving him control issues. Steve€™s nerve pulses and Clawdius pours on the power, but Terror Gear 3 just will not allow the 2nd seed to do what he wants. He narrowly avoids a wall, as Clawdius just passes it. Unfortunately...that means he€™s allowed Clawdius to push him right into Double Big Mac€™s CPZ!
    CRASH!!!
    A smashing hit, I must say. TG3 has been hit into the wall and takes Clawdius with him, exposing Clawdius€™ rear end to DBM. Too bad that DBM can€™t take advantage, because he€™s not fully spun up...actually, not spinning at all. Asterix is going to add to the mayhem, though. WHAP! TG3 gets an already smashed-up sideful of wedge and is driven further into Clawdius€™ beak, the claw shaken from TG3€™s armour. This however is awesome news for Steve, as now all of TG3€™s wheels have left the ground. Oof. TG3 is pushed against the wall by Clawdius, as both house bots retreat, and the claw once again goes in. You€™ve been caught, Tony! And where do we go from here? Ah, yes, the pit. WHAM. Clawdius smacks TG3 into the release button and it descends slowly, and I think you all know what happens now.
    BOOM!

    CEASE!

    Terror Gear 3 bombs out of the competition.
    Clawdius Decimus Murderous (2) advances to the Heat P Final!!

    ----

    Round 2 Battle 2
    Infusion vs. The Crashing Bore

    Infusion
    survived a team-up and sent Black Panther Queen back to the zoo, while Clawdius Decimus Murderous passed both of them in the decision.

    The Crashing Bore gave Spring-BOK to the flames, after Terror Gear 3 smashed some of its fur off with the drum.

    Roboteers, stand by...

    Booth 1: The Crashing Bore
    Booth 2: Infusion

    Ancalagon the Black? Exa-Gore-Ic: AI? Don€™t even try it, house bot killers.

    3...
    2...
    1...
    ACTIVATE!!

    Infusion€™s rim starts to move before either of the bots€™ wheels do. The Crashing Bore rockets towards the feared vapourbot in an attempt to clamp him. Infusion jolts aside and immediately puts the hurt on The Crashing Bore as he backs the rim into The Crashing Bore€™s side!
    CRASH!!!
    WHOA! Already there€™s been HUGE damage done to Frank€™s oldest vapourbot, as the entire side panel AND skirt have been taken off by just a single blow! Frank€™s face, however, is unreadable, and it stays that way as he directs The Crashing Bore around and towards Infusion, who€™s coming in for another attack. Infusion swerves off to the side again, to rip into the same spot from before, now completely open for business, but The Crashing Bore isn€™t going to let him perform any further incisions, at least, not without a fight. The wedge turns and points at Infusion, keeping him in line, as Aaron tries to get around it, with no luck. The Crashing Bore advances, and Infusion points his own wedge at The Crashing Bore. And...The Crashing Bore is successful! Infusion is tilted up onto the wedge! CLANG! The great blade swings down harshly onto the 8mm hardox wedge...and is completely withstood! Ah, you can hear the drill going at the 8mm Ti/V underbelly of Infusion, though...Infusion however is trying to ride off of the wedge, but not that successful. The rim is still spinning, but it can€™t hit something in front of Infusion. And now The Crashing Bore is about to go for a pitting...he€™s pointing Infusion at the pit release button! And...WHAP! INFUSION€™S ESCAPED! Oh dear, oh dear! The rim smacked the button, and even though the button is only lightly attached to the arena wall, the recoil was enough to knock Infusion loose! Now Frank is visibly worried, about as much as Aaron is ecstatic, and now Frank directs The Crashing Bore right back towards Infusion. Infusion now has the rim pointing at The Crashing Bore, and charges. The Crashing Bore follows suit. Infusion suddenly makes a reverse left, the direction that The Crashing Bore€™s exposed side is pointing at, and goes off towards where the floor flipper is, The Crashing Bore still tailing him and not wanting anything bad to happen at this critical point in the match. Aaron turns his bot around slightly, Infusion making a slight arc as he does so, and catches Frank off-guard: The Crashing Bore sails in and as Infusion turns, he inserts the rim directly into The Crashing Bore€™s side!
    CRASH!!!
    And THAT...appears to be it for The Crashing Bore. I just saw an Etek motor go flying across the arena, and Bore has stopped moving completely. Infusion turns, and rams the dead vapourbot towards the pit, sparing it any further humiliation. BOOM!

    CEASE!

    I think The Crashing Bore has dulled enough people for today.
    Infusion advances to the Heat P Final!!

    Heat P Final

    Clawdius Decimus Murderous (2) vs. Infusion

    Tactics, predictions, comments, thoughts, and more comments on how you think the Semis will be. I€™ve got the list already done, so the line-ups will go up as soon as I am done the Heat P Final.

  6. #536

  7. #537

  8. #538
    Clawdius Decimus Murderous (2) vs. Infusion

    Aim to to use the weapon to tear the skirts off, then use the wedge & kinetic boost to wedge under a side and push it into the wall or nudge it into the pit. Avoid the front end, although I think it will be pretty hard for him to push Infusion up his wedge and clamp it without a weapon tooth striking the wedge, weapon or floor...

    Be aggressive, and try to wedge/control it as much as possible.

  9. #539
    Ill go for Infusion to win...tough battle though. It depends how much control CDM can get.

  10. #540
    HEAT P
    ROUND 3
    CLAWDIUS DECIMUS MURDEROUS (2) VS Infusion

    Lovely.

    Im dont think theres that much I can do. Just try to rush into Infusion ASAP to stop that spinner. Once its been halted, get underneath before it can zip off, grab on and never let go. Hurry to the pit and dump it like radioactive waste.

Register To Comment

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •