If this is still going ahead...
FIGHT NUMBER 1 (technically 3, but seeing as no other fight has been written, Ill do this now).
FROM CYBERSPACE: DAKKON
Described as resembling the veteran robot Sumpthing, but smoother. Hardox, aluminium and a titanium chassis make up the bulk of this robots armour, complete with a nasty pounding axe, like Terrorhurtz but one sided. The hardox front armour and titanium strip should protect it against spinners, but the back end is relatively unprotected.
FROM CYBERSPACE: LIAR
But whos pants will be on fire after this match? Described as a non-invertable Wheely Big Cheese, and constructed out of sturdy titanium, the weaponary consists of a massive flipper doubling as a srimech, plus two side wedges to scoop up trespassers. Powerful weaponary, yes, but it has pretty low pushing power.
ROBOTEERS STAND BY
Booth 1: Dakkon
Booth 2: Liar
House Robots: Mr Psycho, Growler
3...2...1...ACTIVATE!
And off we go. Liar makes the first move, but DakKon is smart enough to via out of the way. A small bit of the Sumpthing like body travels over the flipper...Liar flips!...but nothing. Dakkon had already gotten off the flipper. DakKon tries to get around the side, but thats where the side wedges of Liar can get underneath DakKon...underneath...AND FLIP! Can Dakkon get back on his wheels? Yes he can! Firing that axe and getting out of harms way. Now Dakkon tries to get another attack on Liar. It drives into the side of Liar and hits it with the axe, pummeling it several times. The armour doesnt seem to be taking too much damage, but whats going on inside? Liar tries to turn, but the strip of Dakkon has gotten underneath it, and this is causing more trouble for Liar, who, as I said before, is not a good pusher. How good at pushing is Dakkon though? Well, its got enough power to push Liar towards the arena side wall, thats for sure. Liar is taking a pummeling from Dakkon, and its obvious whos on top thus far. Liar finally manages to fight its way free, but is chased by Dakkon...towards the CPZ, where Growler awaits! The jaws grab hold of the side of Liar and drives it back to the centre of the arena. Growler is ever so fast. Poor Liar has had no oppurtunity to use its flipper or side wedges at all. Nevertheless, it continues on its way and rams straight into the front of Dakkon...but cant get underneath! The two zero wedges cancel each other out! Dakkon can still fire its axe. Liar tries to flip, but it isnt good enough! Now Dakkon is able to push Liar back to another CPZ, where Mr Psycho awaits! Things are not going well for poor old Liar, as the hammer comes down and crashes onto the flipper of Liar. Dakkon retreats to the safety of the arena centre, wisely, as poor old Liar continues to take a battering...but now seems to have stopped completely! Has all that abuse completely immobilised Liar? I think so, Dakkon thinks so...and Refbot thinks so! Hes already performing the dreaded countdown of doom and destruction, and poor Liar is on its way out. Shame, we never saw what the flipper or side wedges could really do. Refbots clock hits ten, and Liar is out. Mr Psycho chooses not to hit Liar again. Instead, he just picks up the beaten machine and carries it over to the flame pit. Im afraid it wont be Liars pants on fire, more like their hopes. Finally, Mr Psycho gets bored and dumps Liar clean out of the arena.
CEASE
DakKon goes through!




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