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Thread: Electronic assisted weapons??

  1. #1

  2. most of use will not do this for one reason only, you introduce another piece in your robot that might/can/will fail.

    KISS is usually the best way to go in robot combat, although the advantages of a system like that are pretty obvious.

    There is no rule against it. However you will need to explain in details how it works and what safety features you put in there so it doesnt activate on the bench by accident.


  3. #3
    Also there is no guarantee that it wont go off in the arena when you dont want it to.

  4. #4
    A proximity sensor triggered weapon isnt against the rules, but would be checked carefully by the event organiser no doubt. Carefully implemented it could be up to the job and be perfectly safe - but it is worth considering how the sensor would differentiate between the opponent and an arena wall for example.

    For now, as Leo suggested, its probably best to get it all working well by remote control before expanding on the technology - it would afterall be another thing to fail in combat.

  5. #5
    quote:

    Also there is no guarantee that it wont go off in the arena when you dont want it to.

    To me that is less of an issue, only when someone needs to get close to the robot to disarm it it absolutely needs to stay still, and you really need to convince me and other tech-checkers of that fact.

  6. #6
    This may be a far-fetched proposal, but you could always try and get in touch with Mike Franklin (101). If I recall, the spike on his robot was fired automatically, so he might be able to give some helpful info on it. Failing that I think there was an article on it featured in one of the Real Robots magazines

  7. #7
    kane's Avatar
    Roboteer

    I believe Mike had a remote arm button on 101 which basically allowed the weapon to fire and the rest was down to the sensor.
    Kane Aston
    http://www.makerobotics.com

    Co-owner and builder of BEHEMOTH

  8. #8


  9. Oh no, i see a new LED discussion coming up.


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