Ill enter Batmobile and Ringwraith.

BATMOBILE
Weight: 100kg
Shape: Like the Batmobile from Batman Begins (http://www.starstore.com/acatalog/Batman_Begins_Batmobile-L.jpg
http://www.starstore.com/acatalog/Ba...atmobile-L.jpg), except it has an arm going between the front wheels, with a flat plate at the end. It has a static spike where the exhaust is at the back.
Dimensions: 100 x 40 x 40
Speed: 20mph
Ground Clearance: 0mm at front due to plate on arm; 8mm at sides, 15mm at rear
Armour: 5mm titanium
Wheels: 4, outside robot
Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
Weapons: At the front is a pneumatic lifting arm - it attaches at the top, goes down diagonally, inbetween the front wheels, and at the end is a plate lying flat across the ground to get under other robots. At the back, where the exhaust is on the real thing, is a static spike.
Srimech: Arm acts as srimech
Tactics: Run into opponents, lift them and carry them around, and ram them with the spike if they cant be lifted or attack from the rear.
Strengths: Good traction and pushing power; fast; manouverable
Weaknesses: Exposed wheels; high ground clearance; slow srimech

RINGWRAITH (formerly Daniel Sticklers Dervish)
Weight: 100kg
Shape: Invertable cylinder on its side, like Barberous, but weapon shaped like Pussycats blade from Series 4 & 5 (side on - its wider of course), painted black
Dimensions: 100 x 30 x 30
Speed: 18mph
Ground Clearance: 10mm
Turning Circle: 0
Armour: 15mm LexiGuard inside and a 30kg Duralumin spinning blade
Wheels: 2, outside robot
Power: 36V battery and motors
Weapon: 30kg Duralumin spinning body. It is powered by a C40-400 at 36V geared 3:1 and can reach a top speed of 900RPM. The entire robot is shaped like Pussycats blade from Series 4 & 5 and is designed to tear into all sorts of armour. The tips of the blades are made from Grade 5 Titanium. Its weapon acts like Corkscrew or Warhog and has a greater power than Matildas flywheel - it can cut into 5mm Titanium.
Srimech: Invertable
Tactics: Just keep slamming into opponents with the spinning body and turn into them to try and keep them from hitting me.
Strengths: Hard to attack, manouverable, powerful weaponry
Weaknesses: Exposed wheels, tricky to control