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Thread: Vapourbot Grand Championships 2006

  1. #1
    Well I did promise didnt I?

    OK, basically Ive realised that I dont have the patience for writing majors, and thus this is going to be a small affair. This will be done primarily in my holiday, my aim is to get a heat done every day.

    So quick overview of rules:

    2 entrants per person
    Infinite number of people, however stats (and thus obviously entries) must be in by the friday after this.
    Clusterbots allowed up to a sensible number of parts

    Weights -
    Walkers: 200kg
    Shufflers: 150kg
    Tracks: 115kg

    Standard stats required (take a look at any of my bots for what Im looking for)

    Flyers are not allowed (not that anyone has any that Im aware of)

    Spinners limited to 2000 rpm

    *Tournament will be structured according to number of entries I get but will theoretically hold a basic seed structure which will mean there are eight heats (or prehaps mini-heats). There are eight seeds, which, if entered (and I can resolve it down to eight heats), are as follows:

    1st: Tempest Evil-oution
    2nd: Hefty Kick in the Balls
    3rd: SD IV
    4th: Flipping Hell
    5th: Stratos-fear
    6th: The Disc 2
    7th: Wedga EVO
    8th: Killotine

    * This is subject to change depending on entries

    Any other information wanted? If not, get entering!

  2. #2
    swiss_tony
    Guest
    Walk Idiot Walk and The Great Cornholio
    http://farr.proboards21.com/index.cgi?board=Hitmenhttp://farr.proboards21.com/index.cgi?board=Hitmen

  3. #3
    Back to Rock II and Axe to Fall, stats will be up later

  4. #4

  5. #5

  6. #6

  7. #7
    Killotine: EVO and Metal Sonic Spin Dash for me.

    KILLY: http://fvagroup.proboards39.com/index.cgi?board=bravehearthttp://fvagroup.proboards39.com/inde...ard=braveheart (Just gear down the saw speed if need be)

    M.S.S.D.: http://www.fightingrobots.co.uk/discus/messages/760/4937.html?1131021%20472>

  8. #8
    Ill enter Batmobile and Ringwraith.

    BATMOBILE
    Weight: 100kg
    Shape: Like the Batmobile from Batman Begins (http://www.starstore.com/acatalog/Batman_Begins_Batmobile-L.jpg
    http://www.starstore.com/acatalog/Ba...atmobile-L.jpg), except it has an arm going between the front wheels, with a flat plate at the end. It has a static spike where the exhaust is at the back.
    Dimensions: 100 x 40 x 40
    Speed: 20mph
    Ground Clearance: 0mm at front due to plate on arm; 8mm at sides, 15mm at rear
    Armour: 5mm titanium
    Wheels: 4, outside robot
    Power: 4 Perm 080s motors on 24V powered by 24V @ 12amp batteries
    Weapons: At the front is a pneumatic lifting arm - it attaches at the top, goes down diagonally, inbetween the front wheels, and at the end is a plate lying flat across the ground to get under other robots. At the back, where the exhaust is on the real thing, is a static spike.
    Srimech: Arm acts as srimech
    Tactics: Run into opponents, lift them and carry them around, and ram them with the spike if they cant be lifted or attack from the rear.
    Strengths: Good traction and pushing power; fast; manouverable
    Weaknesses: Exposed wheels; high ground clearance; slow srimech

    RINGWRAITH (formerly Daniel Sticklers Dervish)
    Weight: 100kg
    Shape: Invertable cylinder on its side, like Barberous, but weapon shaped like Pussycats blade from Series 4 & 5 (side on - its wider of course), painted black
    Dimensions: 100 x 30 x 30
    Speed: 18mph
    Ground Clearance: 10mm
    Turning Circle: 0
    Armour: 15mm LexiGuard inside and a 30kg Duralumin spinning blade
    Wheels: 2, outside robot
    Power: 36V battery and motors
    Weapon: 30kg Duralumin spinning body. It is powered by a C40-400 at 36V geared 3:1 and can reach a top speed of 900RPM. The entire robot is shaped like Pussycats blade from Series 4 & 5 and is designed to tear into all sorts of armour. The tips of the blades are made from Grade 5 Titanium. Its weapon acts like Corkscrew or Warhog and has a greater power than Matildas flywheel - it can cut into 5mm Titanium.
    Srimech: Invertable
    Tactics: Just keep slamming into opponents with the spinning body and turn into them to try and keep them from hitting me.
    Strengths: Hard to attack, manouverable, powerful weaponry
    Weaknesses: Exposed wheels, tricky to control

  9. #9
    Ill enter Manic Monsoon and Pure Evil: Return of the Disc.

    Name: Manic Monsoon
    Weight: 100kg
    Armour: 5mm Hardox all over.
    Speed: Roughly 28mph
    Shape: Box wedge with side skirts and rounded back.
    Weapon 1: A linear actuator powered lifter running by a 4 bar system at 24v. This can lift 200kg easily.
    Weapon 2: A small strip of Grade 5 Titanium on the front wedge, which gives 0mm ground clearance.
    Strengths: Powerful drive and good strong weapon
    Weaknesses: A bit too fast and hard to control when at full speed.
    Ground Clearance: 0mm on front and sides, 1cm at back.
    Srimech: Invertible, but can self right using the lifter if wanted to.
    Notes: The robot is powered by 2 B42-500 MagMotors running at 60v. This gives Monsoon approx 60HP! The robot has a total of 6 wheels, 3 on each side. Each side is linked together by a set of heavy duty belts, giving 0m turning circle and the manoeuvrability of a 2 wheeled bot, and each wheel is coated in Vulcalon. The front wedge is angled at 42.5 degrees, meaning that it is not too steep or too shallow. The lifting arm is powered by a S28-150 MagMotor, and is made from 7075 Aluminium. The lifter itself can lift a total of 200kg, and can self right the robot if needs be. The side skirts are made from 4mm Titanium and are hinged.

    Name: Pure Evil: Revenge of the Disc
    Weight: 100kg
    Armour: 7mm Hardox ring spinner and 4mm Titanium flipper/wedge.
    Speed: 8mph
    Shape: It is a ring spinner with a front wedge.
    Weapon 1: The main body is a ring spinner made from 7mm Hardox, with Titanium teeth all over it. It is powered by a LEM130 motor at 48v geared down 3:1. This means the body can reach a top speed of roughly 2000RPM. The disc weighs a total of 38kg.
    Weapon 2: A spinning kinetic powered flipper, based on Team Whyachi€™s €œWarrior SKF€. It uses the kinetic energy from the disc to power the flipper, meaning it can flip with a total of 298KJ of energy when the disc is spinning at top speed.
    Strengths: Unique and powerful weaponry. Good control.
    Weaknesses: Takes a long time to self right due to the disc needing to spin up successfully.
    Ground Clearance: 0mm at front and sides of flipper, 5mm at back due to ring spinner.
    Srimech: The flipper can successfully self right the robot.
    Notes: The robot is powered by 2 800w 36v DC motors giving 8mph top speeds. The wheels are made from Vulcalon, and have screws embedded in them to help gan traction on the arena floor. The ring spinner is powered by a LEM130 motor at 48v geared down 3:1. This means the body can reach a top speed of 2000RPM. There are 15 1€ cubed Titanium teeth all over the horizontal spinner, giving it 298KJ of energy on impact. The flipper works because there is an eccentric land on top of the spinning ring. The top link connected to the flipper plate has a groove in it, when fired the top link engages with the spinner land and pulls backward flipping the plate up. At the front of the flipper there is a 4mm Titanium €œnose€ with a sharpened edge designed to get under all skirts and ground clearances. All the electrics are kept within the 1m diameter of the ring spinner.


    (Message edited by team_britespark on February 22, 2006)

  10. #10
    1

    Name: Tempest: Evil-er-oution

    Shape: Disc shaped

    Weight: ~100 KGs

    Size: 65 x 20 CM (DH)

    Speed: 15 MPH

    Ground clearance: 1 CM all round

    Motors: The two wheels are powered by S28-300 Magmotors at 24 volts, but the weapon is powered by a LEM 130 Lynch motor at 48 volts. These are powered by battlepack NiCDs.

    Wheels: Two. These have only semi-good traction, to prevent it staying near the opponent after striking. Again, they€™re stuffed instead of pumped.

    Weapon: Full body spinner, can reach speeds of 2000 RPM. It now has interchangeable tooth options. Options 1,2 and 3 have four teeth, and are the classic backward hook shape, while option 4 has two and are flatter.

    Option 1: Short 2 CM cutting teeth, for robots with weak armour and no wedge. I€™m not expecting to use these much.

    Option 2: These are basic 6 CM teeth. These should still give Tempest enough range to out-strike other spinners and hit wedges before they get in under the main body.

    Option 3: This is a set of 15.5 CM teeth. Used for shallow wedges and spinners with longer teeth.

    Option 4: Two 25 CM teeth, running as close to the floor as possible. These are used against machines with high GC€™s, enabling it to chop up the wheels and damage the drive chain better. Like option 1, I€™m not expecting to use these much, but y€™never know.

    Armour: 8 mm grade 5 Ti for the rim, 1 CM Aluminium at the top and bottom.

    Srimech: Runs either way up. If the weapon is running, it cant stay on its side.

    Extras: Deliberately bounces off of things it hits, so that its just about impossible to push, and also has time to spin up to a damaging speed again. There is rubber tape at all places where two pieces of metal join, and it has rubber shock pads mounted at strategic places on the inside, and the important components are foam mounted, allowing it to absorb its own impacts very well.

    Safety link: In the centre of the machine, accessible at both top and bottom thanks to panels.

    Strengths: Damaging weapon, it€™s very reliable, is hard to predict and cannot be shoved around.

    Weaknesses: Is also pretty hard to control because I€™ll never know exactly where it lands. Wheels are exposed to axes, but are stuffed so won€™t take too much damage from them.

    2

    Name: I.D.S.F.A

    Shape: Similar to Raging Knightmare..

    Weight: 100 KGs

    Speed: 20 MPH

    GC: 0 at front, 1 CM at back and sides. 0 with skirts at back and sides.

    Drive: 4 wheel drive, powered by two LEM 130 Lynch motors at 48 volts.

    Weapon 1: A front hinged flipper on the front, using two 120 stroke, 80 bore rams on 250 PSI. Don€™t know how much it should be able to tip over, but should manage other robots fine. There is a lead weight bolted inside the machine in the far front to give it a little weight and ensure it can get under other machines, along with a sharp strip on the front to let it slide under skirts. There is also a speed bump on the end of the flipper to make sure fast robots like Storm 2 can€™t just drive straight over it.

    Weapon 2: A rear steel horizontal disc. This weighs in at 15 KGs, and deals out 10 KJ€™s.

    Armour: The front flipper plate is made of 4 MM hardox, and the rest of the machine is 4 MM grade 5 Ti.

    Skirts: Made of 3 mm Grade 5 Ti. These are held down with springs, but not the dual sprung monsters as seen on SpinVerter. Just regular springs like on Storm 2 to make them a little harder to get under than regular hinged skirts.

    Srimech: The flipper. The weight installed in the front of the machine makes sure it rests on the flipper and not on its back, for more efficient self righting.

    Strengths: Fast drive and good flipper mean it could get under and throw over opponents before they can even move.

    Weaknesses: Armour and rear flywheel compromised for weight.

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