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Thread: EnigmaTek Series 1.01

  1. #11
    Sorry Kevin, vapourbots only.

    Entrants:

    Wedge Devo - Stevo
    Seggy 4.2 - Davo

  2. #12

  3. #13
    Heres my two entries

    Team Name: Team Headlong

    City/Town/Suburb Representing: Soest, the Netherlands

    Robot Name: Back to Rock II

    Length/Width/Height: 90x75x30 cm

    Weight: 100 kg

    Motivation: Four wheels, 20cm diameter

    Speed: 29 km/h (18mph)

    Weapon: It has a broad hydraulic lifting arm that can easily lift 200 kg. To easily get underneath an opponent, it has two lifting plates at the bottom of the arm, one on the left end and one on the right end, instead of one large lifting plate like Behemoth.

    Between the two plates, in the centre of the scoop, I mounted a vertical diamond edged Pussycat-style blade, powered by a S28-150 Magmotor, spinning upwards at approximately 3000 RPM, which will hopefully rip off some armour, or more likely, a tire, while lifting an opponent. Jamming a blade into an opponent while lifting it hopefully provides as much control over an opponent than a Behemoth-style grabbing claw/axe can, and it€™ll surely do more damage. (To avoid confusion, the blade is actually part of the lifter, so when the lifter moves up, the blade moves along).

    On both sides of the bots is a pair of 5 mm titanium skirts, to make sure I won€™t get flipped very often, as hydraulic srimechs just aren€™t as fast as pnuematic ones.

    Drive: 2x Etek motors at 48 volt, with chain drive

    Power: 4 x 48v NiCD 3600Mah Packs

    Armour: 6 mm monocoque titanium all around

    Ground Clearance: 0 mm at the front, 0 mm under side skirts, 5 mm anywhere else

    Turning Circle: 0 m

    Notes: Here€™s a pic http://jupiter.walagata.com/w/madbull/BacktoRockII.gifhttp://jupiter.walagata.com/w/madbull/BacktoRockII.gif











    Team Name: Team Headlong

    City/Town/Suburb Representing: Soest, the Netherlands

    Robot Name: Axe to Fall

    Length/Width/Height: 115x80x40 cm (due to axe hanging out, main body is 80x80x40 cm)

    Weight: 100 kg

    Motivation: Four inner wheels, 10cm diameter

    Speed: 24 km/h (15 mph)

    Weapon: The main weapon is a 5 kg double-headed axe on top of the machine, it€™s a steel 80 cm shaft with two diamond edged blades made of hardox on the end of it. The blades are shaped like the Mortis€™ blades, in order to create some nice slices into opposing armour.
    The whole axe is powered by 2 nitrogen bottles at 1000 psi, a 1 kg buffer bottle and a 30 mm bore ram, for fast and furious hits, with a downforce of almost 2 ton brought onto a fine blade, and an energy unleash which seems higher than for example Beta€™s if my calculations are right.

    At the front of Axe to Fall is a small wedge/ram made out of 8 mm Titanium, to lift my opponent€™s wheels into air while clobbering them with my blade, or perhaps even to grab him. This ram is also my plan B if my axe fails in battle, just ram them hard using my good traction.

    Drive: 2x LEM130s at 36v, run through gears

    Power: 4 x 36v 3600mAh NiCD packs

    Armour: 8 mm Titanium front and 15 mm monocoque polycarb for the rest of the bot.
    There are also two small blocks of vulcanized rubber on the mid-front and the mid-back of my machine, to absorb the downforce where the axe hits the chassis.

    Ground Clearance: 0 mm at front, 7 mm anywhere else

    Turning Circle: 0 m

    Notes: Picture time! http://jupiter.walagata.com/w/madbull/Axe2.gifhttp://jupiter.walagata.com/w/madbull/Axe2.gif







  4. #14
    Team Name: Team Hell
    County represented: Oxfordshire

    Hell Machine

    Mass - 100kg
    Weapons - Powerful axe and rear lifting arm
    Dimensions - 140x100x60
    Speed - 15mph
    Turning Circle - 0m
    Ground clearance - practically 0
    Wheel Type - Go-kart
    Body Shape - scoop fronted, wedged back
    Armour - 8mm Grade 5 Titainum
    Colour - Black with flame face on scoop and name in blood writing on side, devil head on rear wedge
    Strengths - Enormous pushing power, EXTREMELY powerful axe, relentless in attacking (until a robot is immobile)
    Weakness: Dislikes spinners, doesnt like weapons that use carbon
    Notes: If on the ropes in a match, the front eyes will light up blood red and HM will throw absolutly everything its got at its opponent

    Name: Flipping Hell
    Dimensions: 120cm x 80cm x 40cm
    Weight: 100kg
    Shape: steep wedge front, elongated wedged tail (not used as a weapon)
    Weapon: 1000psi 2 pivot pneumatic flipper that can generate enough momentum and forrce to throw a 100kg robot 25ft up and 20ft across
    Top speed: 18mph
    Armour: 6mm aliminium and steel alloy
    Strengths: Can win with one weapon shot
    Weakness: None
    Notes: 4 wheels, the rear two of which are Razer type, so the flipper is always facing its opponent.

  5. #15

  6. #16
    swiss_tony
    Guest
    Looks like a good opportunity to test out the new Novastorm 2, and Bloody Tears 2.
    Team Name: Team Hitmen
    Representing: Oswego NY



    Name: Novastorm 2
    Dimensions: 80cm length, 80cm width, 30cm height
    Speed: 20mph
    Armor: 10mm titanium.
    Power: a 48v Perm powered by 2 Panasonics. FOr the weapon, that is. THe drivetrain is 4 S28 Magmotors at 48v.
    Motovation: 4 wheels.
    Weapon: The horizontil spinning bar has been ditched for a diagonal spinning bar at the front. This also required ditching of the hinged wedges. No big deal, as now it can self right via the rear lifter [Built inside the wedge, like Voltronic] It can also be used to lift oppoments into the bar if they try to approch from the rear. It wont help if the bar breaks and Novastorm 2 winds up on its side unhinged wedge, But that will rarley happen. The bar is also long enough to chip the side of a oppoment, sometimes. The lifter can lift 200kg.
    The bar spins at a high 4000 RPM, which can toss a thing or two around! It also weighs 10kg, and produces 80kjs.
    GC: around 3mm all around, 0 at the rear lifter.
    Turning Circle: Guess. What does almost every vapour have for this? Fine fine, 0.
    Strengths: Can now self right, powerful, speedy, well armored, can lift and push, good pusher.
    Weaknesses: Control might suffer a tad.
    Unsure if its legal or not...

    Name: Bloody Tears 2
    Weight: 100kg
    Dimensions: 100cm length, 60cm width, 20cm height.
    Speed: 25mph, with Omni-Directional drive.
    Power: 4 cobalt astroflights on 24v. Fueled by 2 Panasonics.
    Armor: 1cm hardox 600.
    Motovation: 4 wheels.
    Weapons: 4 weapons, all by penutumatics, and all run at 250psi. 4 2kg tanks are in here, by the way.
    The first is the punching rack inside the plow. its mainly made to scoop up oppoments, then see if I can toss them away any. Also might send anybody who charges head onto it right back.
    The first new weapon, proving this thing is made for defense, is the side stoppers, which is kind of two parts. The first part is two static hinged skirts with spikes on the top of it. The second is a metal sheet with spikes on the bottom that comes down quick, and can make a spike sandwich, not doing much damage but can fire quickly, and MAY be able to hold a enemy if they kep firing down, although more likley not than so. Rarley used for attacks, these are used to slow down rammer charges at the side or to clip a overpowered spinner from the side driveby. Only the front ones clamp down, so they cant work when inverted. There are two of them, one on each side.
    The final one, is that the rear hinged wedge has been converted into a rear CO2 flipper. It doesnt have too mcuh force, but is mainly used to stop any sneaky rammer attacks from the back and give them a flight plan instead. Also used to send overpowered spinners off course, and maybe go all over the arena and do massive damage to themselves. OOTAs are unlikley, but can happen aginst multibots or with a lucky fire.
    Also: All parts have a 5mm allunimum casing with severeal shock absorbers outside the casing to prevent rattiling on the inside, and if that wont help, then a steel wire binding all the compoments together will.
    GC: 0 at the plow, 0 at the side skirts, 0 at the rear flipper.
    TC: 0.
    Invertible: Yes.
    Strengths: Strong armor, hard to attack or do anything to, hard to push despite low torque, great anti-rammer and anti-overpowered spinner.
    Weaknesses: Not much for offense, leads to alot of boring fights.

    Unsure if thats underweight too, although I wouldnt be surprised if it wasnt.

  7. #17

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