Save me a spot in everything. I need 24 hours to sort out one of my robots.
Save me a spot in everything. I need 24 hours to sort out one of my robots.
Ill enter, Frank!
Tag Team: Battle Raptor 3 & Drilla Killa 7
Bizarre Battles: Agro 3
Robo Footy: MORD2 & Tenderizers Revenge 2
TYOM: Death Adder 3
Annihilator: MORD2
BATTLE RAPTOR 3
Weight: 100kg
Shape: Low box, painted orange with black stripes like the raptors in Jurassic Park, with a low scoop at the front, with a hammer and a decorative Velociraptor head attached to either side of the scoop (the heads are on the sides of the hammers)
Dimensions: 95 x 60 x 30
Speed: 17mph
Ground Clearance: 0 at front due to scoop, 0 at sides and back due to skirts, 4mm behind skirts
Turning Circle: 0
Armour: 5mm titanium; scoop is 3mm titanium
Wheels: 4, inside robot, poke out the top so the robot can run inverted, use skid steering
Power: 36V battery and motors
Weapon: A CO2 powered flipper/axe. The weapon is positioned at the front of the robot, with a 3mm titanium scoop at the end resting on the floor. Two small Beta-style pointed hammers are fixed to the side of the scoop, extending just above it. The weapon fires quickly like an axe, turning 180 degrees to flip anything at the front and axe anything at the back. It then returns to its original position at a slower speed, because it would deform the flipper otherwise.
Srimech: Weapon acts as srimech. If weapon fails in resting position, robot can run inverted because the hammers on the scoop do not extend to the full height of the robot when it is right side up and therefore do not prop it off the floor. It cannot rest on its sides and rear due to the skirts, which flop down when it is inverted.
Tactics: Flip skirtless opponents and axe skirted opponents.
Strengths: Multi purpose weaponry; invertable; fast
Weaknesses: Cannot use weaponry when inverted except as srimech; wheels vulnerable to axes
DRILLA KILLA 7
Weight: 99kg
Shape: Low invertable box, painted red, with a Tornado-like low wedge at the front, and an upside down one at the back for when the robot is upside down, and skirts at the sides fixed at the centre so they work whichever way up the robot is
Dimensions: 110 x 40 x 25
Speed: 17mph
Ground Clearance: 0 at front due to wedge; 0 at sides due to skirts, 3mm behind skirts, 25cm at most at back due to inverted wedge
Turning Circle: 2cm
Armour: 5mm titanium
Wheels: 6, inside robot
Power: 36V battery and motors
Weapon: Each wedge has a hole in the centre - inside each hole is a diamond tipped drill, spinning at 600 rpm, which comes out of the hole using a motor. It can come out to cause damage when an opponent is on the wedge, or can stay out and cause damage when the robot rams opponents.
Srimech: Invertable; cannot rest on sides due to skirts
Tactics: To get under unskirted opponents, slam them around and bring out the drills to damage their underbellies; to ram skirted opponents with the drills out and try to cause damage
Strengths: Good pushing power
Weaknesses: Drills may not penetrate very thick armour; high ground clearance at back
AGRO 3
Weight: 100kg
Shape: Low invertable wedge with a low square hinged plate at the front
Dimensions: 85 x 65 x 40 (cm; l x w x h)
Speed: 17mph
Ground Clearance: 0 at front due to hinged plate, 1cm at sides and rear
Armour: 4mm titanium
Wheels: 2, inside robot
Power: 36V battery and motors
Weapon: The hinged plate at the front allows 0 ground clearance - it can surpass skirts with a good push. Inside the wedge, half sticking out of it about 10cm back from the front, is a 8kg 3000RPM Tetanus Booster-like spinning drum - when opponents are on the wedge, it can damage them and often flip them over. At the rear is a 8kg 2000RPM X Terminator-like vertical spinning disc.
Srimech: Invertable, but drum cannot be used upside down. It stops when the robot is inverted and doesnt hinder movement, but holds the wedge up a little bit, increasing the ground clearance. The hinged plate at the front flops down and touches the ground so the wedge still works.
Tactics: Try to get under opponents and use the drum on them. If I cant, use the rear disc on them.
Strengths: Fast, manouverable, dangerous weaponry
Weaknesses: A little tricky to control, high ground clearance
M.O.R.D2
Weight: 110kg
Shape: Box, with sides that slant outwards from the top and bottom edges to form triangles, like Tornados rear (hopefully this will lower the effectiveness of spinners)
Dimensions: 90 x 32 x 35
Speed: 20mph
Ground Clearance: 0 at front due to plow, 0 at sides and rear due to skirts, which are fixed to the points of the triangles and can work either way up
Armour: Body is 6mm titanium; scoop is 4mm titanium; skirts are 3mm titanium
Movement: Camshafts like Drillzilla
Power: 36V battery and motors
Weapons: At the front is an electrically powered scoop which operates through 180 degrees, so it can work when the robot is inverted. Behind the scoop is a 20kg spinning drum with 8 titanium teeth on it, spinning at 2000rpm and hopefully able to flip robots as well as damage them. The drum comes into play if the scoop is lifted.
Srimech: Invertable; triangles at sides and rear prevent it resting there
Tactics: Shove opponents with the scoop; then lift the scoop and attack with the drum
Strengths: Fast; good traction; powerful drum
Weaknesses: Less manouverable than wheeled robots
TENDERIZERS REVENGE 2
Weight: 97kg
Shape: Low invertable box with low wedge at the front and inverted wedge at the back - painted blue with its name painted to look like blood on the skirts
Dimensions: 90 x 90 x 20
Speed: 15mph
Ground Clearance: 0 all around due to low wedge and skirts, 2mm behind side skirts, 20cm behind skirt on inverted wedge. Both wedges have skirts attached to them at their edge. The wedge and side skirts are attached to rotatable cylinders inside the robot (or wedge) so they can be moved up and down. When they are down, they are very low and its hard to get underneath, but the robots speed is reduced to 9mph. The side skirts can go up to a point where they work inverted. The skirts on the wedges move within 90 degrees - when their wedge is inverted, they are in a vertical position to repel flippers, and when their wedge is right way up, they are in a horizontal position, riding along the ground to help get under robots. When the robot is moving around normally, all skirts except the front wedge one are pulled down low but not to maximum lowness so it can move quickly - the skirts go to maximum lowness if a flipper comes anywhere near it.
Armour: Main body has 5mm polycarbonate on top of 5mm titanium, skirts are 4mm titanium, wedges are 5mm hardox
Wheels: 4, inside robot
Power: 36V battery and motors
Weapon: An electrically powered lifting arm, which runs along half of the top of the robot - its tip is pointed to help hold onto robots, and is at the point where the wedge meets the body, and it does not go down the wedge. It can rotate through 360 degrees so it can be used when the robot is inverted.
Srimech: Invertable - arm will act as srimech, but this will hardly happen as the robot works identically both ways up. Moveable skirts prevent it from resting on its sides.
Tactics: Run into opponents, try to get under them, then get them onto its top and onto the arm. The arm turns them over, or catches them so I can carry them around.
Strengths: Decent pushing power; moveable skirts; difficult to attack by flippers
Weaknesses: May struggle to use arm against some opponents
DEATH ADDER 3
Weight: 110kg
Shape: The outside is a big 4mm thick titanium ring, with skirts all the way round at the bottom, and also fitted at the top for when the robot is inverted. On the inside top and bottom rim of the ring are small wheels with no drives, to balance it off the ground. Inside the ring, attached to it by bars, is the flat circular body.
Dimensions: 100 x 100 x 25
Speed: 18mph
Ground Clearance: 0 due to front scoop and skirts, 5mm behind skirts
Armour: Ring is 4mm thick titanium; body has 4mm thick titanium
Movement: Camshafts like Drillzilla
Power: 36V battery and motors
Weapon: Main weapon is a pneumatically powered axe with a Beta-style hammer with sharpened ends. The axes attachment to the robot is not right on top, but a bit down into the body, allowing the robot to run inverted. At the front of the ring is a static curved scoop, which has a 0 ground clearance due to a titanium strip at the bottom - hopefully DA3 will ram opponents quickly and powerfully enough for the scoop to go underneath and the opponent to run up it and be overturned, or at least caught, a bit like BB middleweight Red Square. The scoop has a rectangle cut out of its top where the axe comes down when fired, and the ring has a rectangle cut out of its top half at the back where the axe rests, so the axes head and part of the stick bit can come out of it - the cutouts are lined with rubber so the axe doesnt damage itself on them.
Srimech: Axe works as srimech. If axe fails in resting position, the robot can run inverted, but cannot use any of its weaponry.
Tactics: Hammer opponents to death, or try to ram and overturn with the scoop.
Strengths: Fast; powerful axe; difficult to attack by flippers or spinners
Weaknesses: Will be helpless if turned over when axe is stuck in irregular position; could be attacked by axes
Tag-team- Anyone want to team up with one of mine? Think I might use B2B for this one.
Footy- To challenge the Brazilians, I bring on the Brummians, Taylor and Heskey
New Blood- I dunno the rules on this, so Ill design an entirely new robot for this.
New Arena- Roo 2, just to give a good test to the strength of the walls, lol
TYOM- Guessing it might stand for Typer Your Own match:P Ill enter... BIACS-LE
Get Him- Ill enter Roo 2 as a getter
Grudge Matches- Steve, ant one? Hypo v Wedge Devo? Is it 2-1 to me ATM?:P
Annihilator- PRP, jsut to get all my squad out there:P
On second thought, Ill team up with you for the TT, Matty. Is Battle Raptor 3 alright?
Also, having read the footy rules, Frank, will MORD2 and TR2 be allowed if MORD2s plow is static so it cant use the drum, and TR2s lifting arm is also static? The skirts will still move, but theyre not powerful enough to flip.
Yeah, sure thing![]()
Ill enter. Save me a spot in all available competitions please
Can you save me a spot in the new blood, annihilator and tyom, please Mr Frank?
Can u save me a space in everything thats left as i dont have time to post entrys at this minuet
I believe these events will be free for me, so...
TAG TEAM TERROR
Has to be Leprosy Infection and Mega Masher 2
FOOTBALL
Cyclone Force 2.5 and Tuberculosis
NEW BLOOD
Axe-O-Lotl
ARENA BATTLE
Die-Ceratops Re-Invertus
TYOM
No, Not Steven Wots-is-name. (No, thats the name of the robot...honest).
GET HIM!!!
Orka MK4 to be a getter
GRUDGE MATCHES
Crash Bandi-bot 2 - againt any one of Alexs robots, because he, with Tengu, trashed CB1 previously. I want to test CB2s new armour.
Status so far.
Tag team
1)Steves team
2)Son of Wedgie + Chalkie 3G - Dave S
3)Tengu 7 + Kali - Alex
4)Stratos-Fear + Insecticide - Scott
5)Shovearound 2 + Hurrican Hugo 4 - Anthony
6)Tom Rs team
7)Battle Raptor 3 + B2B - Richard and Matty
Leprosy Infection + Mega Masher 2 - Chris M
Entries closed
Bizarre battles
1)Something from Steve
2)Tengu 7
3)Aquarius - Anthony
4)Something from Tom R
Entries closed.
Football
1)Steves team
2)Hector + Baldur - Alex
3)Scotts Team
4)Dr. Evil + ???? - Anthony
5)Tom Rs team
6)MORD 2 + Tenderisers Revenge - Richard
7)Taylor and Heskie - Matty
Cyclone Force 2.5 + Tuberculosis - Chris M
Entries closed
New blood
1)Something from Steve
2)Chalkie 3G - Dave S
3)Dante - Alex
4)Something from Scott
5)Vampire Killer
6)Something from Tom R
7)Something from Matty
Axe-O-Lotl - Chris M
9)Something from Dan
10)
11)
12)
13)
14)
15)
16)
Selection
1)Something from Steve
2)Son of Wedgie
3)Darkestar
4)Scottishly Fictional
5)Little man on the Boat
6)Something from Tom R
7)Roo 2 - Matty
Die-Ceratops Re-Invertus - Chris M
Entries closed
TYOM
Something from Steve
Heir to Black Panther 4 - Alex
Well buy you a new one tomorrow Mrs. Brown - Scott
AK47 Slapper - Anthony
Something from Tom R
Death Adder 3 - Richard
BIACS-LE - Matty
No Not Steven Whatsisname - Chris M
Something from Dan
Get him!
1)Chalkie 3G - Dave S
2)Baldur - Alex
3)Psycho Cyan?? - Anthony - awaiting confirmation
4)
I am currently not accepting any entries of getters, as you must specify which robot you wish to get. While you may chose any of the robots entered at the moment, you will not be allowed to change your mind later so its in your best interests to wait.
Grudge matches
Son of Wedgie vs Wedge Devo - Awaiting confirmation from Steve.
Hypertension vs Wedgo devo - Awaiting confirmaiton from Steve
Crash Bandibot vs something of Alexs - Awaiting both selection + confirmation from Alex.
Annihilator
1)Something from Steve
2)P.C.C - Dave S - Awaiting stats.
3)Archangel of the Abyss - Alex
4)Stratos-Fear - Scott
5)Bloody Tears - Anthony
6)Something from Tom R
Entries closed, but if I dont get stats from Tom and Dave then they lose their places.
Question answering
Richard, if you disable the weapons on MORD and Tenderisers Revenge then they are allowed.
Matty, no TYOM does not stand for Type Your Own Matches :P
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