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Thread: The Oddestsey

  1. #31
    PS: you just tell me what to combine i combine it, otherwise itll be too easy

    Part looses

    Scientific Calculator
    Cracked Crystal ball

    Party Gains:
    Foe-checker (weight 3)

    A clever device that when used in battle will show the attack defense and HP of an enemy. may occassionallu give out dodgy readings which can be warped into reality

    PS That reminds me give me an overall battle strtegy as to positions and whatnot,


  2. #32

  3. #33
    Woot! Ive made a mini HitchHikers Guide to the Galaxy!

    As for battle positions, the Professors probably the weakest physically, so Ill stay near the back during duels and let the tougher fighers have their fun while I charge the Cane up. Once done, everyone can stand back while I let rip the wootilicious power of a Chaos Emerald beam...and if any enemies get through to me beforehand, I give em a quick whack with the Cane before getting back to charging it up

  4. #34
    you should encounter stores unless you pic a really stupid set of plot lines

  5. #35

  6. #36
    Guest
    Can I take the two medikits still? Time-difference sucks. Ill take the gun & the flintlock too.

    During battles, I shall confuse people using phrases like Crikey barbie shrimp yabbie & slab of VB, cobber and then attack with the barbeque fork. I shall allow the Katana-armed character to go first though.

    Most Aboriginal spirit creatures are basically huge versions of animals; huge snakes, lizards, the Bunyip etc.

  7. #37

  8. #38
    Ill take:
    An octopus tentacle (weight 1)

    I believe using my rogue(Stealth & Illusion) based skills Ill extract any poisons from the tentical and use it as weapon to throw in an opponents eyes to blind them. Is this playable Alex?

    Ill scout around if the party needs to find where things are since I have a good speed and dexterity.

  9. #39

  10. #40
    OK to clarify here€™s what you lot have decided:

    Prof. Vengeance:

    Gained 1XP for successful item combining
    Gained the glowing feather, the furryhandgrenade and the foe checker, no change to equipped items
    Weight Capacity: 32 / 50

    Frank:
    Equipped leather jacket over shirt and trousers raising overall armour rank to 10
    Equipped octopus tentacle in off hand with an attack of 15-25, bringing overall damage potential to 20-40
    Gained octopus tentacle, leather jacket and computer motherboard
    Weight Capacity: 48 / 60

    Sarah Elliot:
    Gained bag of silver coins, box of leeks and reel of masking tape
    Weight capacity: 64 / 80

    Tom Roper:
    Equipped flint lock, removed barbecue fork from hand
    Gained flint lock, pellet cutter and 2 medi kits
    Weight Capacity: Current free weight: 45 / 60

    Nimeria Valencia
    Gained 1 XP for successful extraction of poison (tentacle borrowed from Frank then given back)
    Gained Jar of Octopus Venom
    Weight Capacity: 54 / 60

    There you go, that€™s everything you€™ve chosen to do, and your current choice is to head West, but before you leave you have left: The Inflatable Plastic Flamingo, the Penny Farthing Bicycle. Dunno if they would have been any use, that depends on if you could have thought of one for them, but unless you decide to head back that€™s it for now. Anyway next section of the story in a minute.

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