Eh-heh-heh-heh!

Robin: Stick up the opponent with the forks. As wedges shouldnt be able to get under the sides Ill probably be OK.

Starfire: Against Call Out Hook, since I wont be able to damage his armor, maybe I can damage his wheels, so Ill lift him up and shred the wheels. His axe will do nothing thanks to my armor.

Raven: Spin up and attack. The wheels are foam-filled, so axes will do little damage.

Beast Boy: Against Super Speed Bump, umm...open the pit and try to lure him in, being careful no to throw myself in. If that doesnt work, try to use the disc and be as aggressive as possible.

Cyborg: Bah, Orka! Ill fit the extra large spikes on here. Keep away from the walls, and, again, be as aggressive as possible.

Terra: Uhm...take the HR path and flip the idiots out of the way to win. Since Terra has a double wedge, I dont think the HBs can stop her.

The Linear Launcher: First flip Whirligig OOTA (if Im 5 feet away from the wall I should be able to do it easily) Then take on El Persistance and toss him as well. Then toss the Troubloon duo out as well. TLL is also a double wedge, so Whirligig, if he approaches from the front, will fly off of me and lose his speed

SCOM: Try to get at HtBPs side and push him into the other half, the spinning half. Avoid Stalker, if possible.

Boooootiful heats, Matt