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Thread: 22nd - 24th July European Championships 2005

  1. #151

  2. team_ireland
    Guest
    Thanks Karoline.

    I was actually more refering to this comment Just a quick reminder to everyone planing to attend the championships. Please remember that you should hold a valid E111 certificate for emergency medical treatment in Europe.

    But I agree about them no longer being valid.

  3. #153
    DRG Fight rules for the european championships.

    Game

    A game is held with a maximum 4 minutes. A game will be stopped early if 1 or several of the robots, depending on the game type, is/are no longer controllably mobile, or the circumstances can be no longer labeled as safe.

    The game will start as the robots are placed at the spot in the arena appointed by the officials, and the participants stand on their marked place. After a clear start indication the 4 minutes commence.

    If the robots get entangled without intention and can€™t get out of this situation themselves and it is not caused by electronic/mechanical failures, the game will be paused to release the robots from each other, whereupon the game will be resumed if all parties concerned agree with that. If this is not the case the match will be halted, and the decision will go to the judges.

    The roboteers can stop the game themselves at any time by a predetermined method of surrender. This can be using a light and/or sound indicator, depending on of game type and what methods are available in the arena in question.

    It is not permitted to engage your robot actively in the fighting with the remaining robots after your robot surrendered or was immobilized for more than 30 sec. Also the other participants are not allowed to inflict additional damage to the robot which has given up or marked immobile. This can lead to disqualification for the rest of the event and possibly also for a number of future events because of unsportsmanlike behavior, if the damage was intentional or disproportional.

    If there is urgent damage (e.g. fire or an explosion) the game will be paused and the robot in question is removed as soon as possible and made safe outside the arena. Afterwards the game with the remaining robots will be resumed if all parties concerned agree with that. If this is not the case the match will be halted, and the decision will go to the judges.

    If/when the 4 minutes have past, a clear signal will indicate this and the roboteers immediately must stop their robots at the point of where they are at that moment. Afterwards the decision will be taken by the jury. If the jury can not decide immediately, the jury may order the robots to demonstrate their robots mobility or take them out of the arena, where they may inspect the damage more closely. Afterwards the roboteers may take the robots to their benches, after they checked in there RC transmitters and removable link.


    Judging of the fight

    The game officials always have the final decision. After the fighting, a protest can be submitted, whereupon action can be undertaken at a later time.

    Before the fighting the jury members must examine where there is already damage on the robot, so that these are not counted in the judging of the current fight. Scratches and paint damage do not count as damage but are indicated as cosmetic damage. Only structural damage is counted. In the fight, the criteria that count are damage, aggression, and the general impression of the control of the robot. A robot which retreats or backs out of the fight too much may result in deduction of points (the coward ness ruling).

    Not attacking spinning stationary FBS robots does not count as coward ness and will not result in a deduction of points. Excessive FBS without actively engaging opponents will count as non aggressiveness and may result in deduction of points.

    Mobility/controllability

    If a robot is not able to move through the arena controlled manner it will be classed as uncontrollable. This can be checked by asking the roboteer to drive a figure 8 in the arena. If both robots become uncontrollable or immobile the win will be granted to the robot which was controllably mobile the longest. In case of clusterbots, if more than 50% of the cluster is uncontrollable or immobile win will be granted to the other robot.

    Tactics

    Robots can win by inflicting the most damage, getting the opponent in the pit, throwing the opponent out of the arena, or immobilizing the opponent.

    Immobilizing

    If the robot is not able to continue in the fight within 30 seconds, it will be marked as immobilized. This same ruling goes for getting out of the pits (30 sec max). Continuing the fight after these 30 sec can lead to disqualification for the rest of the event and possibly also for a number of future events because of unsportsmanlike behavior. After your robot is marked immobile, the jury or game officials will tell the teams in question. It is permitted to prevent another robot from getting mobile again (shoving the robot back in the pit for example) or to keep opponents off balance as part of the attack.

    Overkill

    Trying to demolish an opponent further, after they have been marked as immobilized, can lead to disqualification for the rest of the event and possibly also for a number of future events because of unsportsmanlike behavior. After disqualification the opponent will be awarded the victory and will go to the next round. Should the opponent not be able to continue, the opponent for the next match will automatically be awarded the victory (this is known as a €˜Byrun€™) depending on the game type. Immobility of the robot can be indicated by the jury, game control, and the team itself (`towel in the ring / surrender).

    Hope to see you all at the championships in Amsterdam.

  4. #154

  5. #155

  6. mjm
    Guest
    It will not be MDF but a plywood.

    Im a bit disapointed in just 3 middleweights; its not really a EC then, is it? There would be more competitors in 6 kg class.
    What about 3 three-way figths with points scored (4,2 and 1)? Add them to an end result to get a champion.

  7. #157
    Not attacking spinning stationary FBS robots does not count as coward ness and will not result in a deduction of points...?

    How does not attacking something that could damage you if you attack it not count as being a coward ? What about not attacking a stationary non-fbs, why is that different ?

    This is intended for the FBS that have to spin in place cause they dont have any control over their robot while spinning. Just because the robot cant drive properly it is not justified for us to force the opponent to stick its nose in, the fight needs te come from both sides. Just like you dont have to drive on someones flipperarm if the flipper is stationary. The only difference is that the flipperarm is pointing in one direction (most of the time at least) and a FBS has a weapon 360 degrees around itself.

    Regarding clusters: Yes, you would need to take out both clusters, but with 50% of your cluster gone you will be so far behind on points you will more than likely loose anyway unless you pull a serious rabbit out of the hat. Cause 50% gone means 50% damage.

  8. #158

  9. #159

  10. mjm
    Guest
    The more or less bit could be expensive :-)
    I trust that all drivers make themselves aware of the rules, no mater where they are going to or coming from.

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