It€™s getting near to the point where we€™ll be crowning this yeas champion. Champions in fact, seeing we have other weights this year. Before we can have an absolute glut of finals, however, we still need to work out the final players in the heavyweight game. For out first fight, we go into the Moat.

Chris will be looking for revenge here, as MORD€™s first fight was against his own 360. That didn€™t prove too much of a challenge, but the next was the former champ slayer, Die-Ceratops Invertus. Slayer was slain, and MORD went through to face Manic Monsoon. Despite taking a huge battering, it was the mighty rammer who fell€¦ Literally. Down the pit it went. Speaking of slaying the slayers, it was next against Sonic Boom, who€™s just won our fifth place melee. Once more, the pit was MORD€™s best friend.

Going Crunch has always gotten through the first round, and this year was no exception as it got past PTT 1 winner Beta, then doubled its record by taking out Panicking. Stratos-Fear had looked unbeatable in its heat, but also fell to the cluster €˜bot by falling in the moat. It looked set for an easy, yet eventual victory over The Deer as it was too low for the crusher to grip! However eventually turned into quickly due to a combination of positioning and a broken flipper. That sounds really confusing. Just go read the fight if you forgot.

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ACTIVATE!!

Well Richard€™s terrorised enough people with Double Killa, now he€™s about to learn what it€™s like to fight a cluster €˜bot, as Going Crunch split up and get away from each other as MORD comes in, turning as it does so to keep in line with Crunch, which is the part Richard is aiming for! Crunch tries to escape the scoop, but MORD plows into it! Crunch is spun around slightly, the flywheel hitting the scoop and bouncing Crunch off in a shower of sparks! MORD turns though, catching the side of Crunch and turning it over as Going comes in to make the save by flipping MORD from the side!

MORD turns to attack Going as Crunch self rights, but neither gets in a good place to attack and start jockeying for position, ending up side to side. MORD then manages to drive behind Going, but instead of capitalising, goes after Crunch again! Crunch€™s spinner is deflected by the scoop, and once more Crunch finds itself overturned as Going spins around to attack the side of MORD! But MORD drives forwards, pushing the self righting Crunch towards the moat, and Going misses! MORD has almost got Crunch into the moat when Going spins around again to attack, and MORD backs away from its attack on Crunch in fear of being flipped into the moat!

Instead, MORD raises the scoop and goes after Going with the flywheel! Going backs away as Crunch self rights, and almost drives itself into the moat as it turns around! In the pod, Chris is distracted by this turn of events, and his eye is taken off what€™s happening to the robot he€™s driving, allowing Richard to hit Going on the side with the flywheel, flipping it over in a shower of sparks! But if Chris had taken his eye off of matters, so has Richard as Crunch gives MORD a belt in the butt! Crunch is bounced sideways in a shower of white sparks as Going flicks itself upright, only to be caught by the flywheel once more as MORD spins around!

The scoop of MORD is lowered as it goes after Crunch once more, catching it sideways with the scoop, and lifting it up and over as MORD drives it towards the pit! Going, meanwhile has self righted, but not in time to save Crunch, who vanishes into the moat just as Going spins around to drive at MORDs exposed rear! MORD hastily gets away from the scene of the crime as Going comes in to wreak vengeance, but is forced to spin around to once more face MORD as it drives away from the edge of the moat!

MORD comes in with the scoop lowered, and scoop meets wedge as the two contest to see who€™s lower. It all goes MORDs way though, as Going is pushed backwards, and is then gotten under by MORD! The scoop rises and Going is tipped over backwards, immediately self righting! This all goes according to Richard€™s plan though, as Going self rights straight onto the flywheel, and is knocked upwards, spinning in mid air and landing on its wheels! Again MORD drives forwards, tearing off Going€™s flipper and knocking it over again! With no flipper, Going is gone, but just to make sure, the scoop is lowered and Going is sent into the moat!

Going Crunch? More like Going Going Gone! MORD Moves Onwards Rather Dominantly, through to the series seen grand final!