First up, sorry for the big gap in fights. Unlike most vapour writers, I don€™t get summer holidays€¦ That€™s probably an indication I need to grow up

Anyway, the third featherweight melee will be in the dreaded-ish Last €˜Bot Standing arena. Let€™s meet todays fighters.

Overdrive sort of classes as a real robot here, as it€™s semi completed right now, representing Team Andy. There€™s probably a real team name but I€™m too lazy to look for it. It€™s Storm 2 in shape, and Storm 2 in nature, using its front wedge and drill motors to push the opponents around. Will Andy€™s machine kick into Overdrive, or splutter and die in third gear?

Sparkstorm is a featherweight version of the famous nearly-€˜bot Firestorm, with a similar flipper, capable of theoretically tipping over 30 KGs. It can€™t be beached on its side either thanks to the shape, but it€™s not a great pusher and Chris is a little worried about the strength of the armour.

Finally we have€¦ Maximum Velocity?! Scott, this thing is about 88 KG€™s overweight! It€™s ban€¦ What, it€™s been on a diet? Oh, OK then. Like it used to be before that bastard Scott put it through Supermodel School, Maximum Velocity is well armoured and quick with a powerful flipper, and with 1 CM polycarb armour, could this speed away with the title?

3€¦
2€¦
1€¦..
ACTIVATE!!

With Andy and Chris in the same fight, what do you think happened at the start? Overdrive and Sparkstorm charge each other, with Maximum Velocity hanging around for a moment. Overdrive gets under Sparkstorm€™s side and takes it into the arena wall, the Storm 2 clone taking over where Storm 2 left off against the Firestorm clone! But not for long though, as Sparkstorm gets under the side of Overdrive and flips it! Overdrive rolls over a couple of times and lands with the wedge down.

Overdrive has the advantage for the moment though, and drives after Overdrive. Overdrive swivulates though, and the two wedges meet in a stalemate, before Sparkstorm is gradually edged back! Then Maximum Velocity enters the fray, getting under Sparkstorm€™s side and showing it what a flipper can really do by hurling it a couple of feet in the air, where it rolls around a couple of times and smashes down on its flipper! While Sparkstorm self rights, Overdrive charges into Maximum Velocity and pushes it away, but soon goes back after Sparkstorm!

Maximum Velocity comes up behind Overdrive though and throws it over Sparkstorm€™s head though! Maximum Velocity keeps going, getting under the front of Overdrive and flipping it over Overdrive, then flipping Overdrive over Sparkstorm again before it can get away! Sparkstorm self rights away from Maximum Velocity though, much to the crowd€™s disapproval as they were enjoying this. Maximum Velocity keeps on going anyway though, and throws Overdrive against the wall, stacking it!

Chris sees that Overdrive seems out of the fight, so Overdrive goes for Maximum Velocity now, getting under the side and tossing the king of tossers! Maximum Velocity self rights though. Sparkstorm turns to attack Maximum Velocity again, but the two meet wedge to wedge. They stalemate like Sparkstorm did with Overdrive, but Maximum Velocity pushes forwards and manages to grind under, flipping Overdrive up and over immediately! Overdrive self rights, but lands right on Maximum Velocity€™s flipper and is thrown up again, landing with a crash on its wheels!

Sparkstorm is moving sluggishly now, so Scott can pretty much pick his spot on Sparkstorm, get under it and flip it with ease! Chris isn€™t giving up though, telling Scott to bring it by self righting again! Scott brings it indeed, and Sparkstorm is over again! Maximum velocity doesn€™t wait for Sparkstorm to self right again, and flips it around a good five or six times! Sparkstorm lands roughly each time, and finally Maximum Velocity backs off to see if the job is done. Sparkstorm self rights, but isn€™t moving apart from the flipper, so counted out it is!

Overdrive stalled, Sparkstorm shocked. Maximum Velocity was the ball both took their eyes off, and it rolls through!