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Combat Raptor (featherweight)
Crash (lightweight)
Collision Force (middleweight)
Battle Raptor 3 (heavyweight)
Drilla Killa 7 (heavyweight)
MORD (heavyweight)
Ringwraith (heavyweight)
COMBAT RAPTOR
Weight: 12kg
Shape: Like Mega Hurts (the Navy one not the computer one) but with inner wheels and an arm with a low plate on the end, painted orange with black stripes like the raptors in Jurassic Park, with a Velociraptor head on the back that has a spike coming out of its mouth
Dimensions: 65 (55 if rear spike not included) x 25 x 3/9 (lowest/highest)
Speed: 14mph
Ground Clearance: 0 at front, 1mm at sides, 2mm at back
Armour: 3mm titanium with 3mm polycarbonate on top
Wheels: 2, inside robot, stick out the top so the robot can run inverted
Power: 24V battery and motors
Weapon: An electric powered flipping arm which runs 3/4 the length of the robot to the front. On the end is a wide plate which runs along the ground to get under robots. The head on the back has a long static spike coming out of its mouth for ramming.
Srimech: Arm acts as srimech; can run inverted if arm fails; cannot rest on sides due to shape; back is rounded and has decorative head so it cant rest there
Tactics: Flip skirtless robots, at least try to get under skirted robots because plate is low, ram them with spike if it cant
Strengths: Good flipper for a featherweight, invertable, manouverable
Weaknesses: Tricky to control, cannot use flipper when inverted except as srimech
CRASH
Weight: 20kg
Shape: Low invertable box painted gray, with wedge at front
Dimensions: 40 x 25 x 6
Speed: 18mph
Ground Clearance: 0 at front due to wedge, 0 at sides and back due to skirts, 4mm behind skirts
Armour: 3mm titanium
Wheels: 4, inside robot
Power: 36V battery and motors
Weapon: CO2 powered lifting arm, which runs along the centre of the body and down the wedge
Srimech: Arm acts as srimech - can run inverted if arm fails. Skirts prevent robot from landing on back or sides.
Tactics: Lift and carry around/flip unskirted opponents, ram around skirted opponents
Strengths: Fast, good pushing power for a lightweight
Weaknesses: May be ineffective against skirted opponents, wheels are vulnerable to axes
COLLISION FORCE
Weight: 50kg
Shape: High dome - poking vertically out of the top is a rod with four horizontal rods positioned in the middle, looking like helicopter blades
Dimensions: 50 x 50 x 30 (main body), 70 x 70 x 60 (including rod)
Speed: 15mph
Ground Clearance: 1mm on both domes
Armour: Shell is 3mm titanium; srimech rods are 1cm titanium
Wheels: 4, inside robot
Power: 24V battery and motors
Weapon: The robot is a full body spinner with two interchangable domes. The first has four Son Of Whyachi-like spiked hammers on it, designed to damage - it can go through about 3mm of titanium. The second has two diagonal rods, (like the one at the end of the rod on Battlebot middleweight T-Wrex) the ends of which are just off the ground, designed to flip when spinning and perhaps damage the wheels. Both domes spin at 3500rpm.
Srimech: If flipped when spinning, the robot can sometimes bounce back onto its wheels. If it doesnt, or the robot isnt spinning, the rods on top will keep it from turning over and let it fall back onto its wheels, as they poke out wider than the main body. Because there is some vertical rod poking up past the horizontal ones, it cant rest on top of them if completely flipped over.
Tactics: Use the damaging dome on skirted opponents; use the flipping dome on unskirted opponents
Strengths: Powerful weaponry; interchangable domes
Weaknesses: Poor pushing power if dome is disabled
BATTLE RAPTOR 3
Weight: 100kg
Shape: Low box, painted orange with black stripes like the raptors in Jurassic Park, with a low scoop at the front, with a hammer and a decorative Velociraptor head attached to either side of the scoop (the heads are on the sides of the hammers)
Dimensions: 95 x 60 x 30
Speed: 17mph
Ground Clearance: 0 at front due to scoop, 0 at sides and back due to skirts, 4mm behind skirts
Turning Circle: 0
Armour: 5mm titanium; scoop is 3mm titanium
Wheels: 4, inside robot, poke out the top so the robot can run inverted, use skid steering
Power: 36V battery and motors
Weapon: A CO2 powered flipper/axe. The weapon is positioned at the front of the robot, with a 3mm titanium scoop at the end resting on the floor. Two small Beta-style pointed hammers are fixed to the side of the scoop, extending just above it. The weapon fires quickly like an axe, turning 180 degrees to flip anything at the front and axe anything at the back. It then returns to its original position at a slower speed, because it would deform the flipper otherwise.
Srimech: Weapon acts as srimech. If weapon fails in resting position, robot can run inverted because the hammers on the scoop do not extend to the full height of the robot when it is right side up and therefore do not prop it off the floor. It cannot rest on its sides and rear due to the skirts, which flop down when it is inverted.
Tactics: Flip skirtless opponents and axe skirted opponents.
Strengths: Multi purpose weaponry; invertable; fast
Weaknesses: Cannot use weaponry when inverted except as srimech; wheels vulnerable to axes
DRILLA KILLA 7
Weight: 99kg
Shape: Low invertable box, painted red, with a Tornado-like low wedge at the front, and an upside down one at the back for when the robot is upside down, and skirts at the sides fixed at the centre so they work whichever way up the robot is
Dimensions: 110 x 40 x 25
Speed: 17mph
Ground Clearance: 0 at front due to wedge; 0 at sides due to skirts, 3mm behind skirts, 25cm at most at back due to inverted wedge
Turning Circle: 2cm
Armour: 5mm titanium
Wheels: 6, inside robot
Power: 36V battery and motors
Weapon: Each wedge has a hole in the centre - inside each hole is a diamond tipped drill, spinning at 600 rpm, which comes out of the hole using a motor. It can come out to cause damage when an opponent is on the wedge, or can stay out and cause damage when the robot rams opponents.
Srimech: Invertable; cannot rest on sides due to skirts
Tactics: To get under unskirted opponents, slam them around and bring out the drills to damage their underbellies; to ram skirted opponents with the drills out and try to cause damage
Strengths: Good pushing power
Weaknesses: Drills may not penetrate very thick armour; high ground clearance at back
M.O.R.D (MASTER OF ROBOT DESTRUCTION)
Weight: 98kg
Shape: Its body is a box tilted at an angle because the front wheels are larger than the rear ones - its like Intraverter from Robotica if youve ever seen that, or Backlash with wheels instead of claws holding it up. On the sides are extra plates giving the wheels some side protection. At the front is the flywheel, and in front of the flywheel is the scoop, operated by rods going into the robot.
Dimensions: 100 x 40 x 15/45 (lowest/highest)
Speed: 20mph
Ground Clearance: 0 at front due to scoop, 200mm behind scoop on either side of flywheel, 50mm under flywheel, 1mm-5mm at sides, 0 at back due to skirt, 1mm behind skirt
Turning Circle: 0
Armour: Body and wheel guards are 4mm titanium, with holes drilled into body armour to reduce weight
Wheels: 4, inside robot, stick out the top so the robot can run inverted. The front wheels have no motors - they are turned by cords attached to the back wheels, like a skid steer system. Because the front wheels are larger than the rear ones to tilt the robot up, they have a high ground clearance at the front, so plates are welded onto the robots sides to protect them and lower the ground clearance.
Power: 36V battery and motors
Weapon: At the front is a electrically powered titanium scoop which operates through 180 degrees, so it can work when the robot is upside down. Behind the scoop is a 10kg vertical spinning flywheel, spinning at 2000rpm and able to cut into 3mm titanium, which comes into play if the scoop is lifted.
Srimech: Invertable; screws tapped into sides keep it from resting there
Tactics: Shove opponents with the scoop, then lift the scoop and attack with the flywheel
Strengths: Fast and manouverable; powerful flywheel
Weaknesses: Hard to control; can be flipped from sides
RINGWRAITH
Weight: 100kg
Shape: Invertable cylinder on its side, like Barberous, but weapon shaped like Pussycats blade from Series 4 & 5 (side on - its wider of course), painted black
Dimensions: 100 x 30 x 30
Speed: 18mph
Ground Clearance: 10mm
Turning Circle: 0
Armour: 15mm LexiGuard inside and a 30kg Duralumin spinning blade
Wheels: 2, outside robot
Power: 36V battery and motors
Weapon: 30kg Duralumin spinning body. It is powered by a C40-400 at 36V geared 3:1 and can reach a top speed of 900RPM. The entire robot is shaped like Pussycats blade from Series 4 & 5 and is designed to tear into all sorts of armour. The tips of the blades are made from Grade 5 Titanium. Its weapon acts like Corkscrew or Warhog and has a greater power than Matildas flywheel - it can cut into 5mm Titanium.
Srimech: Invertable
Tactics: Just keep slamming into opponents with the spinning body and turn into them to try and keep them from hitting me.
Strengths: Hard to attack, manouverable, powerful weaponry
Weaknesses: Exposed wheels, tricky to control
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