2nd page frank, about mid-way down, but because you believe in the imporatance of being idle...

...quote:

National Speed Limit Applies

Shorten Name - NSA
Mass - 100 kg
Weapons - The main weapon is a guillotine, this is powered by two ex-hydraulic 80mm rams on nitrogen gas, via a rack and pin system. The gas enters at 1000 psi, which gives this weapon some kick. To protect itself on the way back, some of the gas that was used to fire the weapon is sorted into a buffer tank, which when it is used to redraw the guillotine (gets about 50 psi max). To stop the robot from hopping around, a series of electromagnets are used to attach the robot to the floor when firing the weapon. If a wooden floor is used, the electromagnets are replaced by a heavy-duty vacuum cleaner, which sucks the robot to the floor with about 2.5 Mega Newtons of force. The blade itself can be replaced for two axe heads, which fire both at the same time.
The blade is a simple, straight, but thin (less than 1mm), which could in theory hit other robots at a velocity close to 100 mph, which should cut into armour. On the other hand a secondary blade can be used, which has a diamond coated edge. Used against titanium robots. The third blade is not a blade at all, but a flipper style piece of steel, which comes over the rear. See the picture as it is hard to explain. (Ask for picture if you need it)
The entire weapon system is designed to move within it€™s own free will. To stop it taking off, thick rubber blocks are used around all contact points to stop damage via shaking. In total, we have a finite number of fights, but with 4kg of nitrogen, it is around 50-60 fires, enough to destroy the toughest arena wall.
Srimech - It uses a simple arm to self-right it other the left-hand side. The arm is electric powered
Drive - Four Bosch 750€™s, each at 36 volts, each with a variable gearing system. 1:1, 8:1 or 17.5:1. The drive itself is belt. The front two wheels and rear two wheels are joined by a €œsecondary drive shaft€ which means if one of the motors fail, the power from the opposite motor can be used to turn the shaft, meaning that it will still be 4 wheel drives.
Velocity - 10 mph, 24 mph. We normally use the 24 mph for fights, and 10 mph for pushing. The 1:1 gearing is only used to run away from areas, as it reaches the speed limit of 60 mph, but it is very hard to control, and normally it means ramming into the wall to stop. It has no torque at 1:1.
Acceleration - The 10 mph is within 1 metre of moment, the 24 mph is within 3 metres of moment. The 60 mph is within 5 metres, but we don€™t use this much.
Turning Circle - Dead Zero
Ground clearance - Zero at front, with lifting scoop. 1 cm around sides and rear, enough to stop low spinners getting underneath.
Wheel Type - 4, simple aluminium wheels with dry go-kart tyre nailed onto the aluminium. Solid and light.
Body Shape - Low Wedge, curved sides, and rear.
Armour - Rubbish in comparison, 3mm sides, with 5mm top and bottom. The armour itself, RSP-707 TG off course :-O. The front scoop is 7mm RSP-707 TG, and can lift up to aid moments.
Colour - Unpainted for the light-weight look.
Summary - Low wedge, damaging weapon, cool name, good driver, good turner. Hopefully it will do well. The weapon is designed to eat into arena walls and floors.
Strengths - Control at low speeds, unflappable when held down with electromagnets or vacuum.
Weaknesses - Control at high speeds, has a habit of jumping around when weapon fires if not held down.

^First time I seen these since Frank decided it didnt have a srimech ^