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Thread: Velociraptor's Fanfic Tournament - Series 6!

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    Unfortunately, more college work and looking after my sisters new dog prevented me from getting these fights up earlier than this, but hopefully I can get more done in the holidays.

    Welcome to VFT6, where weve finally made it to the Special Events! First up is the Annihilator - last time, we saw Tempest Evil-oution triumph over SD IV, Forklift, Windyer Killer, Monsoons Back and Code 14! The descendants of two of those robots are back, but whether theyll get to the Annihilator remains to be seen, as were being more selective this time, and bringing in the Mayhems! For some extra multi-robot carnage, there will be six three-way Mayhems, and in each one, a robot will go through to the Annihilator - so who will be the top six?

    Our first mayhem has three robots that proved they could do some damage in VFT6 - Geforce, Killotine Evo and Surgeon General!

    3, 2, 1 - ACTIVATE!
    Geforce and Killotine Evo both rounded on the horrified Surgeon General, who backed away sharpish! Its disc spinning, it found Killotine Evo would reach it first, and quickly twisted to avoid the axe coming down and slice Killotine along the side, only making a mark! But Geforce was able to corner SG against Killotine Evo, and the American spinner found itself going up in the world! Geforce and Killotine advanced on SG again when it bounced to the ground, Geforce reaching it first and flipping it towards the arena disc! SG hit the wall above the disc and bounced back to the floor! Killotine made its move, catching SG on its wedge and moving it towards the disc, but Geforce gave both robots a shove into it! SG took more damage, but ended up side on to Geforce and was able to leave a wound in the side with its own disc! Unfortunately, Geforce turned on the spot, got the flipper under and away flew Surgeon General! Killotine Evo chased the flying Battlebot, which bounced on the floor thanks to its disc, and when it settled, it was immediately pounded by the axe of the VFT5 4th placer!
    Killotine Evo herded the trapped Surgeon General into the pit corner, hindered for a moment when its opponents disc bounced them into a different position. But it was soon able to axe away on SG, leaving a few holes in the top! Geforce now attacked, sliding under SG as well, but when it flipped, it caught Killotine Evos axe and both its opponents ended up on their backs! Geforce chased the invertable SG while Killotine selfrighted. SG turned towards Geforce and hit it with its spinner, just as it was tossed away again! Killotine Evo caught SG before Geforce could get in, and rammed it along into the arena disc, to damage the armour more! The axebot then chased SG when it skimmed away - SG was able to defend itself with its disc, but was pinned against the wall again a few seconds later and found itself under attack from the axe again! One hit landed in the wheel, and Killotine steered Surgeon General back into the arena disc - SG skimmed off and dragged Killotine with it! Geforce now came in for another attack, and once Killotine Evo had wisely released its axe, SG had to endure another flip! It bounced off the wall again and landed on the floor, with barely enough time to defend itself before Killotine Evos axe became embedded in its shell again! Another hit, and Killotine Evo suddenly found that with the damage and impacts it had taken, there was no life left in Surgeon General!
    The oncoming Geforce gave the corpse a quick shove, but this exposed it to Killotine Evo, who brought the axe down across its body! Killotine began shoving the wedge towards the pit release, but it hadnt reckoned on the flipper, which came up under the axe and easily overturned it! Killotine Evo began selfrighting quickly, but not quickly enough to avoid a toss into the wall! It was now stranded on its side against the wall, but began to slowly slide down! Geforce quickly countered it by coming in from behind and tossing it onto its back again, then ramming it with some power into the north wall! It tried to pin its victim there, but Killotine Evo just used the axe to flip itself back onto the floor! With its axe now grappling Geforce once again, Killotine Evo tried pulling it backwards towards the pit release, making some success - until Geforces flipper came up again, tipping Killotine Evo onto its back! It turned to push Killotine into the pit release with its backside, and Killotine selfrighted as it did so! As the axebot began struggling out of the corner, Geforce turned on the spot, intercepted it, shoved its way past the skirting and tossed Killotine over itself, like WBC and Killertron! Killotine Evo landed unceremoniously upside down, and when it selfrighted, Geforce caught it on the wedge again, but the pit closed before they could reach it! Undeterred, Geforce shoved Killotine back into the release, turned around and tried a coup de grace by flipping its opponent into the pit! Up went Killotine Evo, and it landed on the edge of the pit! But it couldnt selfright quickly enough to stop Geforce shoving it in!
    CEASE!

    GEFORCE GOES THROUGH TO THE ANNIHILATOR!

    Now, will B.A.Der leave its opponents in a bad way, will Disco Dancer 2.5 rock the arena, or will Forklifts Revenge get revenge for the last Annihilators third placer?

    3, 2, 1 - ACTIVATE!
    Again, the mayhem began with two robots - BADer and Forklifts Revenge - heading for Disco Dancer 2.5, who was forced to flee! It tried to attack Forklifts Revenge side on, but BADer sped in from behind, capturing Disco Dancer 2.5 on its wedge! Forklifts Revenge went across the arena for the pit release, as Disco Dancers disc struck the floor and allowed it to skim off BADers wedge! But as it spun out of control for a second, slamming into the wall, BADer came after it and succeeded in getting a better grip! Accelerating as Forklifts Revenge opened the pit, it carried Disco Dancer 2.5 across the arena and let it slide off the wedge, into the hole! Unfortunately, it then found the traitorous Forklifts Revenge rushing in to pit it as well! BADer was quick to reverse out of the way, causing Forklifts Revenge to almost drive itself into oblivion! FR angrily pursued BADer, who literally ran circles around it for a moment before a hard slam into the west wall, making the arena shake! Despite some hard straining, there was no getting under FRs torsion sprung skirts, so eventually BADer swerved around to try and ram from behind! Forklifts Revenge responded by shoving back with its rear skirt, until BADer simply used its superior speed to reverse out of reach!
    Charging in again, BADer missed its target and glanced Forklifts Revenge on a corner, turning it around a little. Forklifts Revenge tried to catch BADer as it ran around it, but failed, and after a bit of chasing, BADer had reached FRs side again, and rammed it along in a circle, over the now closed pit! It pinned FR there, but the skirts still proved too tough an obstacle! Meanwhile, Forklifts Revenge was slowly edging its way out of the corner, and suddenly got far enough to attack BADers side before BADer could reverse away! The prongs went underneath, the flipper went up, and BADer went up in the air, landing inverted! Pressing it in the pit corner, Forklifts Revenge performed a cool looking direct-up flip which caused BADer to land on top of it! This allowed FR to carefully escort BADer to the pit release, then a quick reverse let BADer slide down the sloping flipper and on top of Disco Dancer 2.5, while Forklifts Revenge did a dance of delight!
    CEASE!

    FORKLIFTS REVENGE GOES THROUGH TO THE ANNIHILATOR!

    Hypertension Mk2 has made it to the VFT6 final, but that should make Push-Ish and Squish even more determined to beat it!

    3, 2, 1 - ACTIVATE!
    For the third time, two robots were ganging up on a second - Hypertension Mk2 and Push-Ish both had their eyes on Squish! With Hypertension set to get there first, Squish came to greet it, managing to winkle under Hypertensions prongs and bring the hydraulic claw to bear on the front left wheel! But as the deadly claw bit into the wheel, Push-Ish attacked from the side, shoving Squish along and taking Hypertension Mk2 with it! They ended up against the north wall, where Push-Ish tried to use its drum on Squishs underbelly, but couldnt quite reach! So it turned to the trapped Hypertension, raking the drum against the wheel but not doing as much damage as Squishs claw! It comically bounced Hypertension up and down on the drum for a while before turning back to Squish and managing to make some cuts on the underside, before moving away. Squish quickly began pulling Hypertension Mk2 towards the pit release, but as it did so, it was suddenly intercepted by Push-Ish in another side-on assault! Rather than let Squish pit Hypertension, Push-Ish proceeded to come under Squish (making it bounce on the drum) and ram the Squish-Hypertension Mk2 complex into the pit in a rather quick Mayhem!
    CEASE!

    PUSH-ISH GOES THROUGH TO THE ANNIHILATOR!

    Still To Come:
    Panic 3 GTI 2 vs Sonic Boom vs Whirligig 4.0
    Black Chalkie Beard vs Dieceratops Invertus vs Hacked Off Ha-Ka
    The Disc 4 vs Psyclone vs Wrecktangle

  4. #664
    Andy, for proof that The Disc can work in theory, go here:

    http://www.robotcombat.com/bbsfmay02light.html
    http://www.robotcombat.com/bbsfmay02light.html

    ...And scroll down to a robot called The Phreak. It lost on a KO, but to have even gotten that far it must have worked in the first place or it would have gone out on a TKO or FF. Also, please note I thought up The Disc long before I found this thing.

    For what I said about the srimech on Psyclone, disregard it. I thought Psyclone was using a cone shaped body like Typhoon, in which case the law of leverages would have meant you could tip yourself onto your side only, but if its a cylinder then youve got room for a long enough arm to self right. Sorry.

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  7. #667
    Smashing stuff as ever, Richie! Ive really only one thing to say:

    Go Whirly!

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