Well done Tough as Nails

(we see a shot of the next line-up)

And up next is a good fight between Napalm 2, Panic Attack, Thermidor 2 and 3 Stegs 2 Heaven, this will be an interesting fight
(Suddenly, 3S2Hs name turns red)
OH! 3 Stegs 2 Heaven has been forced to withdraw! What an upset!

I caught up with the team from Southampton. Apparantly, their drive chain just broke off, and they dont have any spare. Its a shame, but it means that the other three will have to fight alone.
Anyways, on with the battle...

FROM DARTFORD IN KENT, NAPALM 2

They competed last year, but was knocked out early. Its a bulky beast of a machine, lots of armour to protect it, and front blade plus a rotary arm with armour piercing mandibles at the back. However, it has no srimech and it is the slowest AND lightest in this first round clash.

FROM CARDIFF IN WALES, PANIC ATTACK

This robot also entered last year, but also got knocked out in the first round. This 6 wheeled robot (last I checked) keeps its nasty set of lifting spikes to lift and flip oppodents, they keep their skirts along the side, but they have a new one at the back to prevent robots attacking that way. It is a very experienced robot. However, it has a new driver at the controls, and they had to remove the srimech to make it more powerful.

FROM COSTISY IN NORWICH NORFOLK, THERMIDOR 2

Out of these three robots, they got the furthest, but was beaten by Chaos 2. This robot now has a more powerful flipper this time round, it keeps its claws, and has a little wheel at the back to prevent flipping itself. It looks unstoppable, and it flipped Behemoth and Stinger out of the ring in the same match in a battle a long time ago. However, the armour is weak, the wheels look exposed, and they are limited to 15 or so flips.

ROBOTEERS STAND BY!

Booth; Napalm 2, Panic Attack and Thermidor

House Robots are Sir Killalot and Sgt Bash

3...2...1...ACTIVATE!

So, mechanical difficulties knocked out Three Stegs To Heaven, what can the other three do. Well, Thermidor is heading straight for Napalm...OH, AND HE FLIPS IT! NAPALM 2 IS ON ITS BACK IMMEDIATLY! This could be a very quick bout. Panic Attack pushes Napalm a bit, but he is also picking up a lot of unwanted attention from Thermidor right now. Panic Attack has his rear skirt knocked, but its OK, its hindged, designed to be like that. Thermidor gets underneath and lifts Panic Attack. Napalm 2 is counted out. I really think 3 Stegs to Heaven not being there caused its downfall. 8...9...10 and its out! Panic Attack is now lifting Thermidor as Sir Killalot grabs Napalm 2, causing terrible scars. Napalm is dragged onto the floor flipper. We wait...AND IT FLIES! Marks out of ten for flying, I think 7. Marks out of ten for fighting. Minus 4. The pit is activated...AND PANIC ATTACK PUSHES THERMIDOR IN, BUT it doesnt matter, as Napalm 2 was counted out.

CEASE!

Napalm burns and dies
PANIC ATTACK AND THERMIDOR GO THROUGH!

(The reason I did this was to show how mean RW was. They could (and should) have had Terrorhurtz drop out in the same way Typhoon did in WC3 (red letters, JP saying they had dropped out etc, NOT show the closed gate and announce them.)