The spike need not puncture Typhoon. It just needs to be able to push it about. Two spikes and you could have a go at slamming it into something else.

Im looking more at the middleweight. We almost gave Gary a fright at Extreme 2 because we could slam the front armour in above the cutters. Sometimes the lowest ground clearance isnt the best.

I was stupid in putting an unfinished robot up against Typhoon. The original Broadsword, whilst having a lot less power, would have at least got into the next round. It was (just) a heavy so removing the unnecessary top armour would have got me in. Its all a learning experience, I suppose.