Ian, I always thought that you should keep the activation of your weapon to the last in an activation sequence. First put in the other links and see if there are no mishaps, then activate your weapon (either by link, gas bottle or switch).

Rob, I only remarked what I heard from Mentorn crew members and from what I read on other discussions, if you found my remarks unhelpful you should have written so and I would have stood humbly rebuked.
Every robot is dangerous. Full body spinners are no exeption on this, nor are they the most dangerous in my point of view, since I regard every robot with suspicion. No system is foolproof. Having a spinner OOTA and out of control ? That is what fences and polycarbonate screens are for. If not, evacuate the audience and wait for the batteries to run out of power. These are basic and standard rules for any robotic event. By the way... the Dutch roboteers have always hated and ridiculed me for telling the audience over and over again to pay attention and keep away from the fences during a live fight on the Dutch events, I wish they would all have come to the Worthing event and seen what I saw there: if the audience had stood at the fence they would have been hit by Tornado accidentely going OOTA. Believe me, you dont want Tornado going beserk OOTA. Really not. I dont know if it has ever happened but it is one of my many nightmare scenarios.
EVERY robot is dangerous. And removable links should always always always be within easy reach of the hapless fellow who has to remove it in case of emergency.