Quick question of anyone has any thoughts... I'm not sure what would be the best way to implement a locking bar for this weapon, is it won't have a default position where you can slide something in to stop it deploying unlike an axe or a flipper, say. That means it would have to be actuated to the picking position at the end of each fight to line up the locking system, which may not always be possible. Anyone have any tips for locking a slow-moving weapon like this?




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