A few things for this event:

- Parking: There is some parking available on the roads around the church. There is a small car park as well but be aware, it is quite rough. As you come up from the docks, at the crossroads (where the church is in the NW position), turn left, follow the wall around and then you'll see a entry point (just after a shipping container I seem to recall). Be aware, it is quite a sharp turn in.

- Soldering: For those who weren't there last time, we had issues with the alarms going off in the church and I think part of that was because we had soldering happen right underneath a fire alarm. If you are going to solder, I might recommend doing it in the central area of the church where the vaulted ceiling is less likely to set it off but if it does go off again, we may have to say soldering can only be done outside (which I know, is a royal pain).

- Length of fights: We have double the competitors from the pilot, so to get through the heat fights with time to spare for whiteboards/side events, they will be a maximum of 2 minutes. All other fights and side events (unless stipulated), is 3 minutes. By my reckoning, if everyone passes tech check, with the league system used here, you'll likely end up fighting 6 or 7 times. Like last time, the all robot rumble at the end is a time unlimited fight.