Wrong mindset if you ask me. It's the job of the team to hand the remains of the opponents machines to them.
Several ideas are being used around the world. The German raptor class started like that, and the Aussie Sportsman class has the same basic idea.I'd like to see a few things to even out the playing field and make the "sport" both entertaining but also provide more achievement in winning..
Robot Wars is a TV SHOW, not a sportsmatch.Battles should be determined live, so there is no "pre Determined fights " that way everyone needs to be ready to fight and you draw who you draw. ..
Wanna bet I can find armor materials that ain't military, nor expensive?* Material Thickness and type limits, no titanium no military armour ( winners based on funding are not winners imo )
Some robots are so hard that there is no visible damage most of the time, or if there is, it is poorly represented in the show.
Also, buying new stainles steel can be more costely than scrounging Ti from Ebay.
And how do you quantify cost in the end? Is that with working time included?
Full sidewall to avoid OOTA's too then. In the end everybody will build US style machines.* No Pit - it doesn't show someone is a better driver, generally i've views most people ending up in the pit and bad luck or a matter of circumstance and we lose good robots to it for no reason ending in a shorter battle.
That just battery size.And that costs weight and money.* Minimum Run times of 5 minutes, make the battles result in a clear winner, unreliable robots are untested robots no ? 3 minutes seems too short to do any actual damage or disable it by a single drop or impact.
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