Its a good idea in theory and it would be interesting to see it implemented, but I think that for some reason or another you will find it causes more issues than it solves.
The tilt switch may be activated by hard hits during combat, which is more an annoyance than an issue, but if you were say hit by a vertical spinner and tossed your shrimec would start coming out before you hit the ground and potentially break on hitting the ground. It could also mean it sticks out at an unwanted moment and gets taken out/twisted/ripped off by another robot.
Id also advise against putting your wheels at the front of the robot as it makes it a pain to steer, you are better off having them in the middle, just rearward of the centre of gravity. Our new Axe bot has the wheels at the front and it has a habit of not driving straight when accelerating because of this.
You also don't need to have separate batteries for your drive, weapon and shrimec (unless they are all different voltages). It adds wiring complexity, more safety links and more points of failure. Conker 3 has a 5S (22.2v) Drive system and a 12S (44.4V) Weapon system so it has to have separate voltages as they are vastly different. However, given your list of parts, you only need 1 massive 12V pack to drive everything. You could slightly over volt everything to say 14.4V (I am assuming you are using 1.2V NiHM cells) to get a bit extra speed and power from the parts. A small overvolt wont be an issue as the parts run for a maximum of 5 minutes or so in a fight.
Hopefully that gives you some ideas and should help make your build easier!
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