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Thread: The FRA Betrayal Game

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  1. #11
    In light of the recent death of Martijn, Alex was not only shocked, but worried by what was happening- and found himself wondering who or what could have been responsible for it. Sure there was the fact that he'd been sucked into the toilet, which could've been the basis for an accident, but considering he was not in a Captain Underpants novel, there must've been some involvement from someone else to have that happen.

    Alex decided to look into the matter later. After paying his condolences to his fallen friend, he took Dreadnought Mk2 over to the Pits- his prized machine had made the trip over the Atlantic pretty much unscathed and in the right place (And not for example, ending up in Moscow.), which did relieve his tension somewhat.
    With that, Alex set about making the last few touches to Dreadnought in preparation for its fight in Round One, whistling something* as he worked. He'd looked around the Pits at the other robots earlier, so there was some uncertainty, but he felt reasonably confident he could do well.


    STRATEGY
    Keep constantly moving, be unpredictable, and focus on flipping/shunting opponents around, and getting them to either the Pit or even the Arena Wall to flip them out. Keep out the way of the spinners early on to avoid taking too much damage, and go for them once they slow down- my armour's very good indeed, but any visible signs of damage could count against me if I'm not careful.

    Avoid the hazards if I'm not taking opponents to them myself, keep my back and sides well-protected against the other wedges, and use my speed and agility to get to any weak spots and get underneath them quickly. I can't say I can really team up with anyone at this point, so fight a tactical battle and watch out for any ambushes. Good luck!


    *Dreadnought's theme-
    Last edited by GF93; 1st April 2014 at 22:54.

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