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Thread: The Crash & Burn Mini-Tournament of Death 5

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  1. #11
    Psychosis vs. Flick of the Wrist


    Roboteers, stand by...


    House robots: Asterix Quickfix, Rorschach


    3...
    2...
    1...
    ACTIVATE!



    ¡Ay carumba! Flick of the Wrist is off from his spot like a flash! But he's not driving forward, oh no sir! He's going in reverse!!! Psychosis for its part is spinning up and tries to gets away before Flick of the Wrist impacts into him... but it's not happening! CRASH! It's still a respectable hit and both robots get spun away, but Flick pursues the spinner! Psychosis is trying again, but Flick of the Wrist catches up to him much quicker this time and the second hit is definitely much less potent! Psychosis reels away, stopped, and Martijn seizes the opportunity! Turning around, Flick of the Wrist buries the front into the half-spun cage, taking another minor hit, but moves back in again and slides the forks under! The problem is, it's not between the cage and Psychosis' main body, something Martijn wanted! Oh well, here goes Flick for a ram towards the hammer! But... no! Psychosis slid off! Maybe a saving grace, perhaps? NO! Flick of the Wrist's reflexes are amazing, as he just drives backwards into Psychosis before the spinner gets any real momentum going! Another minor hit, but its only serves to spin Flick around somewhat... with the forks pointed! In comes the Dutch robot! Psychosis is snagged rather easily, I must say! But again, it's the main body Flick gets under, rather than entangling the cage. With the hammer behind him, Flick of the Wrist decides to utilize another hazard - the paddles! As we all know, these blighters revel in sending any unfortunate robot across the arena in a huge burst! Flick drives Psychosis towards one of them now, and stops just a few feet from it; Psychosis slides right into the paddle... and it just rockets him across the arena, almost into the other set of paddles at the other end! Flick of the Wrist continues to hunt Psychosis now, but the British spinner is resilient! It is not, however, having been successful in getting in its shots. Maybe the tide will turn here though as Flick backs into Psychosis again though, and takes a huge shot to the rearquarters... and there's now a great bloody dent in it! Psychosis achieves some distance to spin up again, and Flick backs into Psychosis again! CRASH!! Another hit, and that rear looks worse! But I'll say this for Flick, he's doing well in keeping Psychosis away from his sides! Flick goes back in for one more onslaught, and is pounded yet again by the whirling dervish that is Psychosis' cage! But now the dervish is dormant, and Flick can come in and use the forks! And use them, he does! He gets under Psychosis, again from the main body, and shoves him towards the hammer! Psychosis is trying, but he can't escape, and there's now lucky slide off the front either as Flick deposits him under the hammer at long last! Blimey, they just repaired all that damage from the hammer last battle and now their lid is taking a'knocking again! Flick keeps them pegged in there, and the poor ex-champion is taking numerous bangs now to their roof! Dents are appearing, though not as extreme as Flick's rather ruined rear end. Finally, the 30 seconds in which Flick can hold Psychosis in there are up, and he has to back off. Psychosis exits the hazard area looking pounded, but otherwise fine! Flick of the Wrist is taking no chances, and immediately BACKS in again with the rear! A minor hit again, but it's still a hit! Now Flick seems to be moving just a weeeeeeeee bit slower... but it's still enough to completely halt the Jackson wallop with another ram! Flick turns again and buries the forks under Psychosis. He just simply cannot exploit the forks getting in-between the cage and the main body, but he's still in control as he again lifts Psychosis off the ground! Off they go to the hammer again, and Psychosis just keeps taking licks! Oho! Flick of the Wrist's forks have found another exploit! The wheel slots! The forks, though not penetrating the wheels themselves, manage to snag those open holes and now Psychosis is now truly trapped between a brick and a hard place! There's now several visible dents on the lid of Psychosis, and now Flick pulls him away... but takes him right into the wall! I see what they're trying to do, they're trying to stack the spinner against the wall! But will it work... not quite. What's more, Psychosis slides completely out of Flick's grip, the wheel slots dislodging from the forks, and Psychosis moves away...


    It's becoming evident that this has become Martijn's battle to lose as Flick of the Wrist charges into Psychosis again, front-on this time as the gusto from Psychosis' spin seems lost. The hit on the forks is feeble and only mildly turns Flick about a couple of degrees, and the rammer slides under right away. Lift. Psychosis is suspended! But with no hammer to deliver the invertible Son-of-Whyachi to, Flick decides to throw him into a corner and see what happens! Namely... Asterix's corner! Oh yes! And the gaul is not happy, oh no. He gets under Psychosis from the other side, and lifts the patented "mustache" forks up! Like Flick before him, he snags a wheel well and has Psychosis completely at his mercy! Where's he going to go? Right into the arena wall!! Asterix charges the arena wall down with Psychosis in tow, and the impact rattles the arena! Flick of the Wrist keeps tabs on the two robots as Asterix lowers the forks... Psychosis gets away from him, but his driving is now severely compromised - a tire has been punctured! Flick of the Wrist, however, lets up for no one! He charges in again, with the rear once more, but evidently Psychosis' ring recovered from the impact damage of the hammer and the resultant hit is now nearly at full-power! CRASH!! Flick gets sent spiralling! Psychosis - OHO... watch out for that spinner! You wouldn't want to get near that! Flick... you wouldn't either, considering you're now moving pretty slowly yourself! Psychosis is spinning back up now, oh no! Flick of the Wrist has been disabled somewhat! All those hits to the rear must have done something to him! Like... disable him somewhat. But they charge in again and are blasted away... and Psychosis hits the spinner!! CRAAAASH!!! Psychosis feels the hazard's wrath as it catapults him away, narrowly avoiding the paddles again, and now one of his hammers on the cage is completely bent! He tries to spin up again, but the gyroscopic forces and the loss of balance cause him to nearly flip himself! Flick tries to capitalize, but he's really going nowhere fast now! All those hits have jarred his insides about! Psychosis, however, is almost completely helpless; they can't spin up without destroying themselves, and their own drive speed is botched due to all those hammer hits! So what do we do? Well Flick of the Wrist is trying to get some form of attack going... and they're getting nearer and nearer...


    10...9...8...7...


    Oh my! Will it come down to the first judges' decision of the tournament? It just may! Flick connects with Psychosis at last and tries to lift them up... and does so! Where can they take the spinner?


    6...5...4...


    Flick decides to takes him back to the hammer! But his progress is really slow!


    3...2...1...


    They just barely get there in time and Psychosis takes one more shot before...


    CEASE!


    And that's it! As the hammer retracts, the judges peer down with interest at what must have been a fight fit for the robotic deities! But wanting to decide it? Bloody hell, no!


    ----


    Psychosis - Flick of the Wrist


    Strategy = 0/5 - 5/5 (Psychosis completely failed in its side-attacking tactics, whereas Flick's tactics served him incredibly well)
    Style = 8/10 - 2/10 (Psychosis just looked cool when attacking. Flick of the Wrist had standard rambot charges which weren't exactly the definition of "bling")
    Control = 5/15 - 10/15 (Flick of the Wrist showed more control in its attacks than Psychosis)
    Aggression = 1/20 - 19/20 (Flick of the Wrist destroys this category. Psychosis hardly ever tried to be aggressive and it was Flick doing all the work. Psychosis gets a point for the hits he made, but nothing more)
    Damage = 20/25 - 5/25 (despite the pulverizer damage and the spinner hit late at the end, this was pretty much all Psychosis; they completely destroyed the rear end of Flick of the Wrist, in turn disabling them quite a bit)


    Total = 34/75 - 41/75



    ----


    A bit close, but Psychosis has to be locked back up in the Jackson asylum due to dementia! Flick of the Wrist moves on and claims a Finals spot!
    Last edited by kodster; 30th March 2014 at 15:26.

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